Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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quote:
ORIGINAL: Connfire quote:
ORIGINAL: AW1Steve quote:
ORIGINAL: Connfire AW1Steve, Very well said. Do you have a favorite short scenario? No, not really. If I had to pick , I'd say Guadalcanal because it's the longest. All the short ones are good , and they are generally very tough. That's because they were designed as learning devices , and the gentlemen who designed them know that you learn more from a tough uphill slug then you do from a cakewalk. Except the ones designed by Terminus. His are tough because I think he's a closet sadist! (Just kidding T!). I strongly recommend playing each and every short scenario , then play it again from the other side. And if you are a newbie , ask you opponent to do a "mirror game". That's where you have two ,consecutive games going , but you play opposite sides at the same time. THAT way you'll really learn. Fast. Thanks for the info, that actually is very helpful to me. I bought the game during the sale - been playing WPO for years but of course WITP-AE is in a league of its own. Played Coral Sea and Thousand Mile War as both sides so far. Right now I'm playing Guadalcanal for the first time as Allies - I'm really getting hooked. And you're right, I am learning a lot about the game mechanics in the smaller scenarios. I think one reason I'm drawn to this topic, and what you said, is because my longtime opponent and I always played with house rules. But these were to cover some of the flaws in WPO. Most of these flaws I don't see in WITP-AE, though I'm reading that other players have other rules for other reasons. I haven't advanced to the point where I can make such a decision. However, I couldn't agree more with your emphasis on mutual trust, especially if you're making what can be a multi-year commitment to a game. From the sounds of it, you and your opponent should be fine without anything in the way of house rules . If anything were to come up, I'd expect that in such a long gaming relationship that the two of you would be able to talk it out!
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