Blitzer
Posts: 99
Joined: 7/3/2002 From: Chicago Status: offline
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This Med idea has been tossed around for months. It's got definite potential, and deserves discussion. What I have not seen anyone touch on is using this game system - with appropriate modifications - to model the Battle of the Atlantic. This could be a comprehensive representation of the conflict: subs, capital ships, commerce raiders, aircraft, and of course transports. The wolfpack/convoy aspect alone would be a game unto itself. Allies would get points for delivering cargoes to the UK and the Soviet Union, as well as trashing Axis planes and naval vessels. These cargoes could be differentiated into troops, foodstuffs, ammo, soft goods, various military hardware, etc all with their own victory values. Conversely, Germans would accrue points for sinking these same cargoes and wrecking the Allied equipment transporting and defending them. Production could also be portrayed, with the Germans for example choosing to crank out anti-shipping aircraft, advanced-type uboats, or additional surface forces according to their strategic priorities and industrial base. The Allies for their part, would have similar options. Naturally the map for this would have to be enormous, ideally covering everything from the North Cape to southern Africa, and the Caribbean to the Indian Ocean, where even IJN subs could come into the mix. Just an idea, as if Matrix's plate isn't heaped high enough already.
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