pjcoia
Posts: 30
Joined: 12/29/2014 Status: offline
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Interesting scenario, the size is nice and the location is tight and claustrophobic. I played it several times and found that it is very sensitive to luck which limits what you can do as a player. If the PCs missile score some decent hits or they survive long enough it can reduce the amount of Harpoons which hit the platforms, if not - then the Harpoons do most of the work and you'll never stop all the aircraft. Effectively, the setup is out of your hands and its all down to whether you execute in the right order AND luck goes your way - man, I hate AIM-7 combat! My suggestion would be to extend the setup: have the Greek boats further away, or in random spots without awareness of the platforms. Utilise the no-target strike mission option to introduce some variability into the Greek A/C arrival time. Generally, I felt that the player needed some time to set things up (and get it wrong), before they come under attack. For example, how many AAW A/Cs on CAP? what to do with Air-to-Ground planes, hunt ships or strike the airbase? What to do with the PCs, scout or hang back until the ships are located? Nonetheless, I enjoyed the challenge, even if it did cause a rage quit or two
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