Bingeling
Posts: 5186
Joined: 8/12/2010 Status: offline
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1: The AI will make new designs until you turn that off. The default build and retrofit solution will always default to "latest design", and in that way your design is overridden. If you turn off automatic retrofit for the design, and take care while retrofitting, you can have your special ships use your designs just fine. 2: You can ask for an automatic upgrade. The AI will pick the latest components. To have all new gadgets included I believe most players would have stored designs that include everything. Without that you have to add the new stuff, I believe. 3: Maybe :) The most important things are planet quality and size. I am not sure if planet type matters in itself. But there are few if any very low quality continentals, for instance, while lots of low quality desert worlds. 4: It is hard to say. The AI updates designs whenever it feels like. Maybe they have too little to do, and too little available cash? 5: In the default game, the priorities for research match the ship designs. If a race has blasters as the main weapons, they should not spend much time researching railguns due to this setting. 6: If you have only one of them, it is a good idea to be aware on what the AI uses in the other task. You should be able to see the "selected tech" by the research focuses in the Empire Policy screen. The AI will only research according to that, and by default the AI designer only uses those components. 7: Yes that is true. I suggest to use the Star Base for the "general purpose" base. The reason why you do not want a lot of spaceports is that a spaceport wants a certain set/amounts of resources stored, and the freighters will have to shuffle more resources around to satisfy the demands of many spaceports. 8: The old quick games are gone. There are quick starts for different era games, where I think you can set a few options like galaxy size and shape. 9: A new technology prompts the AI to make a new design. The ships retrofit to this new design. You can see what they will retrofit to in the design list, they will shift to the latest design of their class. 10: Resupply ships and carriers have special requirements. See one construction tech for the resupply ship and one fighter tech for the carriers. For the rest it is about build size, you can't build a 230 size cruiser or capital ship, for instance.
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