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[WAD] Too many Starbrights

 
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[WAD] Too many Starbrights - 11/24/2015 3:03:24 PM   
sschnei244

 

Posts: 38
Joined: 7/23/2014
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While playing NI "Goblins on the Doorstep", a Charlie I fired 10 SS-N-7 missiles. A neat trick with only 8 onboard. The correct number of missiles is shown in the DB file. I also noticed that when said missiles were engaged with Sea Cat SAMs there were not hit percentage modifications. Since the Starbright has a speed of 600kn and the Sea Cat Mod 1 has top end target speed of 600kn I would have thought the percent reduction for target speed would be quite high. File attached. Thanks.

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< Message edited by Sunburn -- 12/6/2015 7:47:49 PM >
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RE: Too many Starbrights - 11/24/2015 5:33:01 PM   
Schr75


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Joined: 7/18/2014
From: Denmark
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Hi sschnei244

The sub in question firing at you is a Papa class SSGN (PLARK-661). A one off design equipped with 10 SS-N-7 tubes. Check the DB and you will see.


(in reply to sschnei244)
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RE: Too many Starbrights - 11/24/2015 8:33:53 PM   
sschnei244

 

Posts: 38
Joined: 7/23/2014
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Thanks Schr75. I hadn't considered the lone Papa. What was the line from Red Storm Rising? "...they probably aren't keeping it in the barn" or something to that effect.

(in reply to Schr75)
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