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GDP questions - 12/19/2015 2:54:08 PM   
Marinefreak

 

Posts: 4
Joined: 12/19/2015
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Hey,

I have some questions about GDP:
How is it calculated?
How can i increase it?

every game (i always play on Extreme/very hard), i'm ALWAYS behind in GDP
I know it's the same number as COLONY revenue but how can i increase it?

I've had some pics but i can't poste them apparently.

My last game i had: 36% colonies + 33% population + All resources under my controle (even the rares one)
-> My GDP: 4900k
-> my 2 best opponents: 7500k and 6000k (combined they have a bit more colonies and pop then me but their GDP is like triple mine)

A lot of my colonies also had a small port and i had a massive amount mines to maintain everything
I've searched a bit around on the internet about this topic but it seems a lot of players don't really know how to play the GDP.

< Message edited by Marinefreak -- 12/19/2015 3:56:15 PM >
Post #: 1
RE: GDP questions - 12/20/2015 7:08:03 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
It is not a number I have ever paid much attention to, as it has no direct influence on my game.

From what I understand, things that can influence the colony revenue is:

- Large colony populations.
- High colony quality.
- Probably high development level
- And if development level counts:
- Having colony on sites with ruins with bonuses
- Having the bonus from ultra rares on all colonies.
- Having wonders.

If GDP is indeed a sum of colony revenues, corruption is a negative. Pay attention next time you place a regional capital, does it influence GDP?

The real reason why you are far behind, is of course the difficulty level, and possibly that the corruption setting does not affect the AI empires.

(in reply to Marinefreak)
Post #: 2
RE: GDP questions - 12/20/2015 10:59:03 AM   
Marinefreak

 

Posts: 4
Joined: 12/19/2015
Status: offline
Yes,

most of these i can checked off; still if i compare my capital with one of my opponents:
- I own 3 of the 10 top colonies: Nr 1, 2 and 8
- Nr 1: capital: 21500m pop - dev: 145% GDP 847k Credits
- Nr 2: in capital system: 20500m pop - dev: 145% GDP 827K credits
Compared to kadian capital: 18000m pop - dev: 145% GDP 1300k credits !???
Compared to tarpin capital: 19000m pop - dev: 130% GDP 1286K Credits !???

Their capitals push out huge amounts of Colony revenue while having lesser planets then me

(in reply to Bingeling)
Post #: 3
RE: GDP questions - 12/20/2015 11:30:27 AM   
Bingeling

 

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Joined: 8/12/2010
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I would assume it is the difficulty level explaining the difference. The effect of difficulty is economical and in mining being less efficient as far as I know.

And as you see, it is likely that the difficulty effect is visible on the colony revenues.

(in reply to Marinefreak)
Post #: 4
RE: GDP questions - 12/20/2015 6:25:16 PM   
Aeson

 

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Joined: 8/30/2013
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The only planetary GDP formula I've ever come across is this one:
revenue = population * (planet quality - 50%) * (planet development level) * (1- corruption as a fraction) * (1 + bonuses as a fraction) / scale factor.
which comes from here.

I vaguely recall checking it once a while ago and if I recall correctly it more or less matched the numbers I got from the game, though note that for planets with a quality below 50% increasing development increases revenue whereas the formula would indicate that increasing development on a planet with less than 50% quality would reduce revenue.

(in reply to Bingeling)
Post #: 5
RE: GDP questions - 1/31/2016 12:27:11 PM   
Elim


Posts: 13
Joined: 1/29/2016
Status: offline
If Dont build Mining and Gas Minning. Give these work for PRIVAT sector?
And after PRIVAT sector increase self GDP

(in reply to Aeson)
Post #: 6
RE: GDP questions - 1/31/2016 12:50:32 PM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
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You (your constructors) need to build mines to supply the empire with needed resources.

Don't build them, and you get shortages and everything grinds to a halt. You do not know what real resource pain is until you have had a crippling fuel shortage :)

(in reply to Elim)
Post #: 7
RE: GDP questions - 1/31/2016 3:48:48 PM   
Hattori Hanzo


Posts: 734
Joined: 3/21/2011
From: Okinawa
Status: offline
I agree, propbably the big differences in GDP values are due to the high difficulty level.

it would be intersting compare this numbers with numbers from another game played at a lesser difficulty level.

(in reply to Bingeling)
Post #: 8
RE: GDP questions - 2/2/2016 8:28:19 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
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"It is not a number I have ever paid much attention to, as it has no direct influence on my game."

Bingeling: The amount of money you have has no direct influence on your game?!

(in reply to Hattori Hanzo)
Post #: 9
RE: GDP questions - 2/3/2016 5:36:25 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
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No, the somewhat obscure, mysterious GDP measure means close to nothing when I play the game. I pay some attention to bonus income and cash on hand, though, as the money I got matters.

(in reply to Twigster)
Post #: 10
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