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6 nations mod

 
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6 nations mod - 4/11/2014 3:22:09 PM   
WarHunter


Posts: 1207
Joined: 3/21/2004
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This mod changes re-colors 6 nations.

USA, Japan, China, Netherlands, Spain and Portugal. You may add it to your KIf modded game.

If you desire a different combination of nations or do not desire to have Kif. Let me know.

Screen shot below

Attachment (1)

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
Post #: 1
RE: 6 nations mod - 4/11/2014 3:22:34 PM   
WarHunter


Posts: 1207
Joined: 3/21/2004
Status: offline
Picture




Attachment (1)

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“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

(in reply to WarHunter)
Post #: 2
RE: 6 nations mod - 4/11/2014 3:26:45 PM   
markb50k

 

Posts: 1224
Joined: 7/1/2004
From: Spring, TX
Status: offline
Awesome!

I see you added in the other mods versions of the pilot, bps, etc.

Are you planning on updating the CW versions of the pilot, bps, to KIF?

EDIT: NEVERMIND!! you already did lol. Thanks!

< Message edited by markb50k -- 4/11/2014 4:30:58 PM >

(in reply to WarHunter)
Post #: 3
RE: 6 nations mod - 4/11/2014 3:32:06 PM   
WarHunter


Posts: 1207
Joined: 3/21/2004
Status: offline

quote:

ORIGINAL: markb50k

Awesome!

I see you added in the other mods versions of the pilot, bps, etc.

Are you planning on updating the CW versions of the pilot, bps, to KIF?

EDIT: NEVERMIND!! you already did lol. Thanks!


I think the bases are covered. Let me know if i missed anything.

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

(in reply to markb50k)
Post #: 4
RE: 6 nations mod - 4/11/2014 4:22:48 PM   
AxelNL


Posts: 2386
Joined: 9/24/2011
From: The Netherlands
Status: offline
Nice work, Warhunter.

Interesting to see what you will make of the French....pity you can't create a Roquefort skin (combines Centuur's White with Royal Blue)

.... although ships and planes could get that....

(in reply to WarHunter)
Post #: 5
RE: 6 nations mod - 4/12/2014 5:54:33 AM   
WarHunter


Posts: 1207
Joined: 3/21/2004
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quote:

ORIGINAL: csiemers
I seem to be missing the new colors for transports and convoys for both US and Japan.


Check and make sure Pages 21 and 22 of the bitmaps are in the bitmap folder. Those 2 files have all the transports and convoys.
Let me know if that helps at all.




_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
Post #: 6
RE: 6 nations mod - 4/12/2014 2:05:24 PM   
WarHunter


Posts: 1207
Joined: 3/21/2004
Status: offline
I'm glad it got sorted out.
Enjoy!

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell
Post #: 7
RE: 6 nations mod - 8/30/2017 5:13:32 AM   
SIPRES


Posts: 398
Joined: 7/23/2015
Status: offline
Hello Warhunter,

Can I use some of your graphics for a MOD i am working on (making new counters for Strategic command).
I need mainly to use planes sprites and import to SC3

Let me know if you are OK with this

Christophe

(in reply to WarHunter)
Post #: 8
RE: 6 nations mod - 8/31/2017 8:15:12 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
He hasn't posted here for over a year and a half. Maybe try a PM.

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Paul

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Post #: 9
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