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Mare Nostrvm - Authentic feel (but in need of proof-reading).

 
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Mare Nostrvm - Authentic feel (but in need of proof-rea... - 11/4/2017 12:28:51 PM   
drewgalander

 

Posts: 6
Joined: 11/4/2017
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Just wanted to give a shout out for Mare Nostvm - used to play many tabletop classical naval games years ago but there has been virtual nothing for this area of warfare on PC. Just getting to grips with the game at the moment but has a very "real" feel for the problems of controlling ancient warships and sits well with my own reading and wargaming of the topic - with events rapidly slipping away from you if you're not careful(and even if you are!). Very much one of those games which will take a lot of effort to master. Many thanks to Daniel Lopez and Turnopia for bringing this project to fruition.

One minor area I would suggest needs a look however, whenever a patch is released - is a check on the written sections - a few issues with the translation and/or writer(s) working in a second language. Though not a problem generally in understanding what's said it does jar when reading and is an easy thing to correct with some decent proof-reading.
Post #: 1
RE: Mare Nostrvm - Authentic feel (but in need of proof... - 11/4/2017 12:35:20 PM   
Niessuh

 

Posts: 276
Joined: 10/23/2013
Status: offline
Thanks for the support!

The ingame and manual text has been proofreaded, but if something is painfully wrong for you please do tell us.

_____________________________

Daniel López
Creator of Qvadriga and Mare Nostrvm

(in reply to drewgalander)
Post #: 2
RE: Mare Nostrvm - Authentic feel (but in need of proof... - 11/6/2017 8:17:53 AM   
drewgalander

 

Posts: 6
Joined: 11/4/2017
Status: offline
I'm sure it was proof-read, it just hasn't been very effective!

I went back to the game to firm up my initial impressions of the proof-reading so that I could give you some specifics - and for the manual and the tutorial section in the game alone have found around 26 things that I think need changing (haven't re-checked anything further in the game yet). Some of these are typos, spellings, perhaps poor editing between earlier drafts and final version but these are easily corrected and are worth doing so they do not distract from the excellent game.

Rather than list them here I'll email them to you and you can use them (or bin them ) as you wish.

Apologies if this seems critical or picky - I'm a retired teacher so difficult to break old habits !

(in reply to Niessuh)
Post #: 3
RE: Mare Nostrvm - Authentic feel (but in need of proof... - 11/6/2017 11:09:13 AM   
Niessuh

 

Posts: 276
Joined: 10/23/2013
Status: offline
oh you are really welcome! please send it to info@turnopia.com

_____________________________

Daniel López
Creator of Qvadriga and Mare Nostrvm

(in reply to drewgalander)
Post #: 4
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