Christolos
Posts: 953
Joined: 4/24/2014 From: Montreal, Canada Status: offline
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quote:
ORIGINAL: Sugar As I noticed after playing the new V 1.13, there were changes to the combat results. Until the former patch the results didn't differ from the prediction considering the resulting damages to enemy units (neither more nor less); more recieved damage happened nevertheless randomly. Now also the dealt damage differs by +- 1, just like in the predecessor SCWWI. This issue has been part of many resulting discussions back in the days, since a few bad rolls could easily influence badly the faith of whole fronts. For me the former changes were part of the reason not to play SCWWI any longer and instead prefering SC3. Therefore I really don't understand the necessity of changing that back to darker ages. Afaik the combat results hadn't been matter of any discussion, therefore I'm really concerned about this change nobody ever asked for. Why was this not mentioned in the v1.13 change log? I'm also wondering about the now two-way randomness of the +-1. How random is it? Is it influenced by relative readiness/morale values? I can see how bad it would be for an attacker to get both +1 damage to his attacking unit, and -1 damage to the defending unit. Can this even happen, if is so, how and why? C
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“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.” -Aristotle-
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