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Sub-unit UI

 
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Sub-unit UI - 12/14/2019 1:08:37 AM   
ineffable


Posts: 410
Joined: 12/13/2019
From: Fishers Ferry
Status: offline
Clicking on a sub-unit or gear icon at the top of the Force Selection screen grays-out those Main Force units that cant accept the icon drop. It is not immediately apparent that you need to 'jiggle' a sub-unit/gear icon and release it to remove the gray-out.

< Message edited by ineffable -- 12/14/2019 1:09:00 AM >
Post #: 1
RE: Sub-unit UI - 12/14/2019 2:06:53 PM   
ineffable


Posts: 410
Joined: 12/13/2019
From: Fishers Ferry
Status: offline
Am curious why AI doesnt utilize all sub-units/gear when auto-assign is used. I recall reading 'capability balance' was the goal but in classic CC, superior unit numbers were preferable. eg. other than volume of fire, 3 units/9 men were better than 2 units/10 men.

Prefer if assigning a gear icon didnt preclude the UI from allowing a sub-unit to be assigned.

(in reply to ineffable)
Post #: 2
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