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Music? - 8/5/2003 8:02:38 AM   
AstroCat


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This is a simple little question:

When is the background music supposed to play?
As of yet, I have heard no music in the game.
I admit I am newbie to the game but I was under the impression
the game had a soundtrack.
I have gone to the menu and turned music on and off but it doesn't seem to do anything.

Any ideas?

Thanks.

Jordan "AstroCat"
Post #: 1
- 8/5/2003 8:08:20 AM   
Ross Moorhouse


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You can turn the music on and off via the “Map Options” button that appears in the group of buttons on the bottom left of the game screen.

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Ross Moorhouse

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www.csosimtek.com
Email: rossm@csogroup.org

(in reply to AstroCat)
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- 8/5/2003 8:20:11 AM   
Ross Moorhouse


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Ok this is a bug. It will be on the list of things to fix for the first patch.

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Ross Moorhouse

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Email: rossm@csogroup.org

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Post #: 3
- 8/5/2003 10:36:21 AM   
Nickel

 

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Until the patch is availible you could download the Steve Fawkner soundtrack for the 1997 release of TAO. Open it up in your player and set it to repeat, start it and then minimize it before you open KP.

[URL]http://merchant.on.net/taomusic/taomusic.zip[/URL]

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never in driblets, but in mass

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Post #: 4
- 8/5/2003 10:47:03 AM   
Huskalator

 

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Egads no music!

I don't have the game yet but is there a way to access the music files and play them while KP is running?

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Post #: 5
- 8/5/2003 10:47:56 AM   
e_barkmann


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I must admit I've never used the music feature of the game :-/

I always have Winamp on in the background, streaming web radio or playing mp3's.

Cheers Chris

(in reply to AstroCat)
Post #: 6
- 8/5/2003 1:16:48 PM   
Rob Gjessing


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MUSIC! I want the sound of bullets and the breaking of bones!

or if I cant have that.. I want ABBA :)

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Post #: 7
- 8/5/2003 8:19:11 PM   
Sonny

 

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[QUOTE]Originally posted by Rob Gjessing
[B]MUSIC! I want the sound of bullets and the breaking of bones!

or if I cant have that.. I want ABBA :) [/B][/QUOTE]

Yeah, ABBA is great if you are playing Waterloo.:D

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Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to AstroCat)
Post #: 8
- 8/6/2003 8:35:24 AM   
Ross Moorhouse


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[QUOTE]Originally posted by Rob Gjessing
[B]MUSIC! I want the sound of bullets and the breaking of bones!

or if I cant have that.. I want ABBA :) [/B][/QUOTE] NO! we wont be having ABBA. :D

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Ross Moorhouse

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www.csosimtek.com
Email: rossm@csogroup.org

(in reply to AstroCat)
Post #: 9
- 8/6/2003 8:36:34 AM   
Ross Moorhouse


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[QUOTE]Originally posted by Chris Merchant
[B]I must admit I've never used the music feature of the game :-/

I always have Winamp on in the background, streaming web radio or playing mp3's.

Cheers Chris [/B][/QUOTE] Thats because all you can hear is yourself screaming after seeing Roger's turn back to you. :p

_____________________________

Ross Moorhouse

Project Manager
www.csosimtek.com
Email: rossm@csogroup.org

(in reply to AstroCat)
Post #: 10
- 8/6/2003 8:55:12 AM   
brent_2

 

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From: Rheingau, Hesse, DE
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if the in game music was ABBA all you'd hear would be me screaming

as it is I play UV with the sound off, I'll probably be doing the same here...

I can just see it....you click on the combat advisor and out of the speakers comes "take a chance on me..." :eek:

(in reply to AstroCat)
Post #: 11
- 8/6/2003 10:04:32 AM   
e_barkmann


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[QUOTE]Thats because all you can hear is yourself screaming after seeing Roger's turn back to you.[/QUOTE]

hehe too true ...

let's face it, Roger doesn't just know the code...

he IS the code!


Chris

"Can you hear the guns Fernando....."

(in reply to AstroCat)
Post #: 12
- 8/6/2003 10:20:49 AM   
Paul Vebber


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The only thing worse than ABBA is the "A*TEENS" THINKING they are ABBA...my daughter loves that CD...where did I go wrong?!?

(in reply to AstroCat)
Post #: 13
- 8/6/2003 10:14:08 AM   
Fallschirmjager


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From: Chattanooga, Tennessee
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Cut your losses Paul

I dont think she can be saved

Best to cut ties now and focus on saving your other children ( if you have any)

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Post #: 14
- 8/6/2003 2:44:41 PM   
Rob Gjessing


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Ok I want to know how Fallschirmjager knew Paul was going to say that before he said it.. (spooky!) :)

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Post #: 15
- 8/6/2003 3:22:38 PM   
e_barkmann


Posts: 1307
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probably means the bbs is wobbly again...

(in reply to AstroCat)
Post #: 16
- 8/6/2003 4:44:48 PM   
Rob Gjessing


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Wobbly - isnt he a user here? :)

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Post #: 17
- 8/6/2003 6:03:25 PM   
e_barkmann


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:rolleyes:

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Post #: 18
- 8/6/2003 7:41:57 PM   
Sonny

 

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[QUOTE]Originally posted by Rob Gjessing
[B]Wobbly - isnt he a user here? :) [/B][/QUOTE]

So is Spooky.:eek:

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to AstroCat)
Post #: 19
- 8/17/2003 9:06:21 PM   
elmo3

 

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Any ETA on the patch for this? It now appeasrs that KP buggers up other sound/music on my system. For example if I play CMBB after KP there is no sound and I have to reboot to get sound working again. Thanks.

(in reply to AstroCat)
Post #: 20
- 8/17/2003 10:32:55 PM   
Capitaine

 

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I too would appreciate an ETA on said patch. I've really been holding off playing as soon as I realized it wasn't working right. See, I like the whole multimedia experience! :D

(in reply to AstroCat)
Post #: 21
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