Yaab
Posts: 4552
Joined: 11/8/2011 From: Poland Status: offline
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quote:
ORIGINAL: Q-Ball Question: Is it always worth it to upgrade Japanese DDs in the early game? Seems like it is not, and you have to check upgrades carefully. What do you think? In real life, alot of the Special-Type DDs lost their X-Turret because of stability problems, something that IN GAME doesn't matter. The higher elevation DD guns were also removed; IRL the utility of the 120 mm or 127mm guns in this role was very dubious, but IN GAME they are DP guns and more useful it seems. IN game, the DP guns can provide AREA AA defense, while 25mm can really only provide POINT defense, i.e. they only really defend the ship they are on in the final DB or TB run. They can't do much to defend other ships. Given this, it seems a dubious choice to remove main armament, particularly DP guns, in favor of more 25mm AA. Is this true in-game? Can more experienced players comment? Some of the "upgrades" that I am thinking of: KAMIKAZE class loses 1 x DP gun and 2 x Torpedo Tubes for 8 x 25mm AA MUTSUKI loses 1 x 12cm DP gun in exchange for 9 x 25mm AA Many of the SPECIAL TYPES lose the X-Turret and pick up 6 x 25mm AA Later upgrades that include a Radar or the Type-2 DC might be worth the tradeoff, but seems like these early upgrades they are not Thoughts? I also observe that Allies really don't make these choices.....Allied upgrades are nearly always just more/better AA guns without removing anything else (except the useless 8in guns on LEXINGTONS) There is another dilemma here. CL/CA/BB ships have mostly zero AA in F(forward) and A(aft) positions. Thye only get a few small AA guns very late in the war. However, DDs on both sides have F and A positions covered by their DP guns from the game's start. Thus, when you lose a DP gun on a DD, not only does your TF lose one gun of their AREA defense, the DD sacrfices their F or A gun for more RS or LS POINT guns.
< Message edited by Yaab -- 12/30/2021 3:30:08 PM >
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