byron13
Posts: 1589
Joined: 7/27/2001 Status: offline
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Not that this furthers development of the game in any way, but I'm trying to understand. You've got a Kamikaze unit, and its information is in locations 1, 2, and 3 with an additional T/F tag in location 4. A fragment is formed, and that fragment Kamikaze's information is put in locations 101, 102, 103, and 104, which are all linked. Later, the fragment rejoins the unit, and the information in 101, 102, and 103 is zeroed out or otherwise tagged as not being current or accessible information. Later, a fragment of the Famous Fighting First is formed, and the information for this fragment unit is placed in 101, 102, and 103 because they are available locations by whatever program rule. Because 104 was not previously zeroed out, it still has True in that byte, and when the Famous Fighting First fragment moves into that location, it inherits the True Statement. Is this kinda/sorta right? If so, when the Fighting First fragment recombines, does it take the True statement with it, corrupting the parent? Bottom line is that this is a buggish issue that any of us can expect to come across at some point - even in 1.5?
< Message edited by byron13 -- 2/23/2005 11:56:42 PM >
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