RobertMc
Posts: 134
Joined: 5/10/2000 From: Birmingham, Alabama, USA Status: offline
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***Also, I've been wondering if crashing through a building should automatically (or near enough) immobilise tanks. I've seen footage of tanks bursting through wooden and even stone buildings (was there an AVI in SPWW2 that showed this happening? I seem to
remember so) and they didn't get stuck. Certainly wooden buildings should be
pass-throughable most of the time for tanks at least.***
If you desire this, you should find an unpatched version 1 of the original Steel Panthers. In it, there was virtually no chance for a vehicle to become stuck in any kind of building. Therefore, you had super tanks that doubled as super bulldozers, you lost practically all battlefield friction, and you had what amounted to an arcade tank vs. tank game.
I think you may have seen not battlefield film, but film taken by the Pentagon to show to the public how "tough" tanks are. In reality, very few tankers are going to try to go through any kind of building, be it stone courthouse or backyard outhouse. The threat of breakdown, throwing a track, falling into a basement or bogging would be just too great. Yes, tanks did enter wooden structures--like barns--to set up ambushes, but this was a slow and painstaking process that was not done very often.
I say prevent all vehicles from entering any kind of building. In WW2, tankers even feared entering woods for the chance of bogging or throwing a track--but would you like to see tankers crashing through multiple hex stone buildings with no threat of consequence?
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