*Lava*
Posts: 1924
Joined: 2/9/2004 Status: offline
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quote:
ORIGINAL: DandricSturm I don't know. Not necessarily counterintuitive or unrealistic. Compare it to breaking down an M42 duster battalion into individual platoons and even individual vehicles, then scattering them all over, using them as armor, artillery and perimeter defense just as happened in Vietnam. Eh? Individual vehicles? This is an operational game. Sure, because it has a great editor you can do just about anything with it, but, for the moment, let's keep it at the operational level like it was intended. quote:
ORIGINAL: lancerunolfsson True Lava simple to play against the AI. You mean single player, which BTW, is the predominate mode for most wargamers. PBEM.. well, yea sure, but it doesn't appeal to me, especially with so many great scenarios out there. Which brings me to a couple other points. The guy gives the game a 2/5 for interface. He's joking right? The guy most not know how to use a mouse. In fact the game really has a double interface with the buttons, but, then why use the buttons when you can draw out just about any information you need via the mouse. Or are we talking about scenario designing here? Once again, even though the interface for scenario designing can be fairly complicated, there are very few games which allow such flexibility than TOAW. As for the PBEM interface, dunno.. and don't care. For me, while there may be lots of nits and pixs, I like playing BIG games, and about the only problem I have here is that I would like to finish some of these scenarios in MY LIFETIME. Yet, if you look around you have people asking for more events and more units. Huh? How about just getting the game to work as it is without having to take a siesta between moves? The reviewer mentioned that didn't he? Or maybe since I just skimmed the review I missed that. TOAW is a great game. It's a great game because of its flexibility, ease of play and mass appeal. As I have said before, I hope if it is refined that process maintains the "Big Picture" and does not make the tragic mistake of catering to any single group of players simply because their voice is louder than others. Ray (alias Lava)
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