Charles22
Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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I agree, there's probably enough points to allow for this. In comparison to the SP type games I've played, it seemed, particularly with Panzer Strike, that my upgrades were on a considerably slower pace, so it's not that big of a deal, but it is something behind the scenes for I had no idea that the crews were replaced on upgrades, but that they were just less experienced afterwards.
Stating the case for the opposite viewpoint, that what has been said ISN'T happening, I recall in SP3 I believe, though I cannot tell you for sure whether it was a previously damaged vehicle or not, but I had numerous times where I would upgrade a unit without 'fixing' it first (in fact I never did that beforehand), with say an experience of 100, and it would come back after the upgrade with perhaps a 90 or 95, when the general German pool experience level was much less.
So, though we talk about the crew being replaced, technically, because it has a different leader, are we in effect, actually seeing a crew that has compensated for only the experience loss in upgrading? I ask this, because the names mean nothing to me, but I would like to avoid the double-duty of 'fix' and 'upgrade'. In other word, if the new crew automatically has the experience minus the upgrade charge, that the previous crew had, it's all the same to me. Does SPWAW actually now replace 100 experience crews, when a simple upgrade is done (for Germany), with say a level 70 one? Must I hit 'fix' and then 'upgrade' in order to assure a level 90-95 in the case I describe? Thanks.
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