Tootenhamon
Posts: 24
Joined: 10/9/2005 Status: offline
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Well, i didn't mean to make a whole game on the big one map. I would like to see a war cut in for example 200 single scenarios. Mediterrenean, few scenarios in Pacific, Norway, Fall Gelb, Fall Weiss, Barbarossa, Kursk, Assault on Stalingrad, Barbarossa maybe portioned in: North, including Finland and Germany on one side and Soviet Union on the other, Center, a big one, and a third scenario, South, in which we will be playing Germans, Hungary, Romania on one side and Soviets on the other, 5 Atlantic scenarios (1940,41,42,43,44,maybe 45), there could be included quite a few temporary events, such as British-Murmansk konvoys, and USA-British ones, maybe 3 camps. in North Africa, 2 in Italy, One big scenario 1941-1944 that would be taking place on map with Germany, Denmark, Norway, England, France and maybe some Italy, scenario "defence of germany 1945" shortly before Ardenes offensive, maybe some more scenarios on the east front. Main part would be taking part in Europe. Maybe some psycho-theoretic campaigns in America or Asia could be added. Also, what is VERY IMPORTANT FOR ME, an easy map and mission creator. I have some ideas for scenarios i could make for my own use, but i have no fuc... just no idea how could i make it running. Graphics... I don't think if realy this from WITP is so bad. Maps have to be usefull, not good looking. That;s what i think. Maybe production system could be... well. Expanded, but simplified. I don't know if you know what i mean. But i would simplify it, by giving player acces only to mining, production sction and so. But no special modifiers. For example we want to build a battleship by germans. We are going to Hamburg shipyard (Blohm und Voss) and we are looking, what kind of docks in which we can build our ships are available. For example, we have 1 dock big enough to launch a battleship or battlecruiser, four for cruisers, ten for destroyers and some 50 for submarine. Than we are creating battleship we want. Maybe in options an option to switch betwen advanced and siple building modes. Second one is just launching a ship with an historical plan. Second one, we are creating battleship with guns we imagine, our armor and so. Of course the more we take on board, the more turns we have to make. But the turns would have to go quick, not like in WITP. No wasting time for moving units from this province to another one. Just set course and we are waiting 1-2 minutes for next turn to load. I don't like reading in WITP in this window on low left that second man from my second platoon of third battalion of fifth brigade from onehoundredtwentyfourth divison from infinant army group is moving to hex 123471,12347... It's realy so booring... Flaki z olejem :D Tell me what's important to me. Where is my fleet engaged? Where are planes fighting? Where are my units with enemy units in the same hex? That's all. I don't need that all other ****. You know what i mean? I hope so :D
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