ADavidB
Posts: 2464
Joined: 9/17/2001 From: Toronto, Canada Status: offline
|
October 27 - This was a tough turn and important things still didn't work, but at least some of my planning and effort came to fruition. But things didn't start out in a promising manner as the idiot Truant attempted to attack a transport TF off of Borneo! The idiot sub still has floatation damage of 40! This sub definitely has a death wish. Then things picked up as the RN hit Rangoon hard: -------------------------------------------------------------------------------- Naval bombardment of Rangoon, at 29, 34 Japanese aircraft no flights Japanese aircraft losses Ki-44-IIb Tojo: 6 destroyed Ki-30 Ann: 6 destroyed Ki-61 KAIc Tony: 9 destroyed Ki-46-II Dinah: 3 destroyed G3M Nell: 1 destroyed Allied Ships CLAA Caledon CL Glasgow CL Mauritius CA Cornwall CA Dorsetshire BC Repulse BB Prince of Wales Japanese ground losses: 1435 casualties reported Guns lost 13 Airbase hits 19 Airbase supply hits 9 Runway hits 115 Port fuel hits 1 -------------------------------------------------------------------------------- The effect was even better than the combat report said, as you can see by the Air Loss totals for the day, below. The attack also left a lot of damage to the base and Tophat ended up pulling back his undamaged planes. I'm really surprised that Tophat left his planes in place for this attack; he didn't even have any CD guns in place. But rain took its toll again and my bombers and fighters at Chandpur stayed put. Thus the opportunity to really hammer Rangoon was lost. However, my Wellingtons from Dacca did take off and hammered Mandalay again. It won't be hosting Japanese aircraft for some time. Tophat did have LBA in Moulmein, but it was rained out. However, other Japanese bases further to the south weren't rained out and two raids came after my Brit carriers that were sitting a bit off of Rangoon, looking out for any IJN activity. Tophat was surprised at the effectiveness of the Seafires: -------------------------------------------------------------------------------- Day Air attack on TF at 25, 33 Japanese aircraft A6M2 Zero x 6 G3M Nell x 3 Allied aircraft Seafire x 24 Japanese aircraft losses A6M2 Zero: 2 destroyed G3M Nell: 2 damaged Allied Ships CV Illustrious Aircraft Attacking: 3 x G3M Nell launching torpedoes at 200 feet -------------------------------------------------------------------------------- Day Air attack on TF at 25, 33 Japanese aircraft G3M Nell x 13 G4M1 Betty x 4 Allied aircraft Seafire x 24 Japanese aircraft losses G3M Nell: 8 destroyed G4M1 Betty: 3 destroyed Allied aircraft losses Seafire: 6 damaged Allied Ships CL Newcastle CV Illustrious CV Indomitable Aircraft Attacking: 1 x G3M Nell launching torpedoes at 200 feet 1 x G4M1 Betty launching torpedoes at 200 feet 4 x G3M Nell launching torpedoes at 200 feet -------------------------------------------------------------------------------- So the Seafire pilots were able to disrupt the Japanese attacks well enough that even the crack LBA pilots didn't score any hits. But I'm not going to take chances and the TF is heading back to port. The Bombardment TF is also heading back to port and ought to make it easily before daylight, so I stood down the 23rd FG and brought them back to Dacca to rest up. I had another Bombardment TF made up of the slow Brit BBs on its way to Rangoon but I changed its course and am sending it instead to meet up with the other two Brit TFs in Diamond Harbor. The RN makes for quite a nicely formidable force at this point. Meanwhile in China the Japanese air attacked Hengchow, Sian and Kungchang again. But as I expected, Tophat also sent a mass of Sallys with some Zero escorts to hit Chungking. Well, I had a very fired up Chinese fighter squadron waiting for them: -------------------------------------------------------------------------------- Day Air attack on Chungking, at 43, 32 Japanese aircraft A6M2 Zero x 14 Ki-21 Sally x 74 Ki-46-II Dinah x 1 Allied aircraft I-16c x 11 Japanese aircraft losses A6M2 Zero: 3 destroyed Ki-21 Sally: 5 destroyed, 7 damaged Allied aircraft losses I-16c: 1 destroyed, 2 damaged SB-2c: 2 destroyed Allied ground losses: 49 casualties reported Airbase hits 8 Airbase supply hits 1 Runway hits 36 -------------------------------------------------------------------------------- What was additionally nice was that the Chinese bombers got off the ground and hit the Japanese 39th Division again quite hard. In any event, I'm not going to "tempt fate" any longer and I moved all my Chinese planes out of Chungking and into Chengtu. But I've got the IL-4cs going after the 39th Division again, just in case I can slow them down a bit. The strangest news of the day was the expected deliberate attack by Tophat's troops on Wuchow. A couple of Chinese units didn't make it out in time and had to face the brunt of the Japanese attack, but with surprising results: -------------------------------------------------------------------------------- Ground combat at Wuchow Japanese Deliberate attack Attacking force 126221 troops, 1389 guns, 52 vehicles Defending force 15383 troops, 69 guns, 0 vehicles Japanese engineers reduce fortifications to 8 Japanese assault odds: 4 to 1 (fort level 8) Japanese Assault reduces fortifications to 8 Japanese ground losses: 795 casualties reported Guns lost 13 Vehicles lost 2 Allied ground losses: 675 casualties reported Guns lost 3 -------------------------------------------------------------------------------- I have no idea how or why my troops held, but I'm glad that they will be out of there before the next attack which will undoubtedly come next turn. The most frustrating news this turn was that I still couldn't get any troops to move out of Hengchow, even with Kweiyang as the objective. Tophat did another deliberate attack and took plenty of casualties, but time is running out fast as there are now 27 Japanese units attacking Hengchow. With frustration (and disgust at this ridiculous aspect of the Game) I reset the movement objective of one of my units in Hengchow to Kweilin, which is only two overland hexes away. Considering that the "W" key shows little roads between all of these bases, the @#$%^ Program ought to allow me to at least move there. But I'm betting that my troops won't move and I will be forced out by an attack, if my non-trapped troops aren't eliminated by some other unreal aspect of the Fantasy rules of movement in this Game. Dave Baranyi
Attachment (1)
|