azraelck
Posts: 581
Joined: 1/16/2006 Status: offline
|
quote:
ORIGINAL: TokyoBoyTensai Ruin T, that screenshot you posted is very revealing of your true tactical 'abilities'. It shows you with 7312 dead versus -23673 for the Germans. This means you have lost 30985 dead more than the AI controlled Germans. Is this what you have been bragging about all along? Feel free to ask me for advice on how to reduce your casualty lists to something less than ghastly. asraelck, you are trying to do is emulate the way Haig conducted his battles but you are getting poor results. Being well studied in military tactics, I will give you some pointers to help you along. Imagine that you spend years of your life diligently studying all the doctrine and strategies used by Rommel in WW2 and then were transported back in time to take his place in North Africa. Could you have done what he did? Obviously not. You would be overrun in a blink. You are an average joe with a computer game trying to imitate a famous general. Or how about studying up on von Manstein who was second only to Ritchie as WW2's most brilliant leader. azraelck, could you have defeated Russian odds of up to 10:1 against you like Manstein did? Not a whisper of a chance. How about going back to lead Caesar's troops into Gaul? You would be surrounded and annihilated before you could say 'ave'. How about Churchill's ingenious landing at Gallipoli in WW1 which was so well designed that the Normandy landings in WW2 were modeled on it? Could you have planned the Gallipoli landings to do so well azraelck? There's a critical element you are missing azraelck that all these great leaders had. All this is to get you thinking about why you are failing with 'Haig tactics' as you call them. What did Manstein, Caesar, Haig, Rommel, and Churchill have that you don't azraelck? Think long, think deep. When you have your answer you are ready to begin the first step in dealing with why you are losing. I hope this helps. Boy, I knew you were both arrogant and ignorant, but this takes the cake. First off, it's called byte overflow. Which means that Ruin inflicted so many casualties upon the Germans, that the game engine could not handle it. It's rather common in older games, which were written to more maximize memory usage. Nowadays, everyone uses long ints for storage, and everyone is happy. If he managed to overflow a long, that would be an incredible achievement. What he did do, is achieve such a massive ratio of kills to killed, that it 'broke' the game, causing an erroneous negative number to be displayed. congradulations on being so completely stupid as to not realize something that I learned when I was 4 year old and did the same thing with the Might on my Knight in Might and Magic II. secondly, don't assume you know who I am, little fool. The military channel is on 24/7 in my room, save when something pops up on the history channel. I HAVE studied the tactics and strategies of Ceasar, Hannibal, Rommel, Lee, Sherman, Patton, and more, extensively. I would sit down with both my grandfathers and argue tactics for hours on end with them, both veterans of Korea, and one of whom went on through Vietnam. And it's increasingly obvious my dog knows more than you about military tactics. If you were dropped back in time, you would be slaughtered by your own men after the first battle ended with 75% of your force down and out. Your own DAR proved the point. I'm giving your strategy; Haig's strategy, a chance by building a scenario tilted in their favor. One a massive advantage in men and artillery, the other just having to contend with op fire; no artillery, and no countering attacks. I am getting the same results that you got. I am getting the same results that Haig got on a real battlefield. Haig was a failure, a loser who's daddy bought him a commission because no sane army would allow such a fool to even serve in the trenches for fear that he'd shoot himself or his comrades in arms. WWI's trench stalemate, continued by such idiots as Haig was broken because more intelligent, well read officers put there foot down and started to actually think. And then the tank appeared, and using combined arms tactics, the war ended. None of the above mentioned genreals used the moronic tactics that fail every time that haig used. Rommel did not. Churchill did not. Ceasar did not (and that was far enough back that Calvary and Infantry were pretty well it, no air power, no armored vehicles, and limited artillery; mostly geared for sieges). You bring up successful operation and commanders, then try to lump a failure, a loser who's every operation resulted in such losses that pushing a century later he's been villified. Your own DAR shows a failure. An absolute, complete failure. You refused to answer how long the battle took because it didn't take but perhaps 8 turns, 10 at best. Not even half of the 32 you should have used. My delays end at turn 3, with a complete victory. Your end at best in a draw, and then only because the game calculates differently than a real commander would. If you were so well read in military tactics, then you wouldn't view being routed from the field without barely denting an enemy force and losing the bulk of your own as a victory. The goal of war is not to die for your country, but to make the other bastard die for his. Give me Ceasar's army, and Gaul is mine. Give me Chruchill's fleet, and Gallipoli will fall. With vonManstien's army, the Red army will be driven hard. There is something those leaders had that you lack, and Haig lacked as well. Common Goddamned horse sense.
|