Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

FG, INT, Fumbles... Where are they?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Suggestions / Wishlist >> FG, INT, Fumbles... Where are they? Page: [1]
Login
Message << Older Topic   Newer Topic >>
FG, INT, Fumbles... Where are they? - 3/7/2006 3:26:18 AM   
Erad

 

Posts: 6
Joined: 3/7/2006
Status: offline
I have played about a half of season and so far only seen one int. zero fumbles (even when QB gets sacked and see the ball come out it say "incomplete") and feild goals are alaways right down the middle. They should have more of a drift left or right with a higher chance of miss at loger range. When I am playing and get down to atleast the 30 yard line I know I can count on 3 points, where is the drama hoping your kickers kicks the game winning fg, or losing miss?

But to be fair it is a solid stat game, I was waiting for a fb pro replacement and its almost there.

I have waited to post any thing till the game was out and gave it a fair play test. This is what I see as needing.

< Message edited by Erad -- 3/7/2006 3:28:35 AM >
Post #: 1
RE: FG, INT, Fumbles... Where are they? - 3/7/2006 3:27:57 AM   
CFL_FAN_7

 

Posts: 428
Joined: 1/13/2006
Status: offline
quote:

be fair it is a solid stat game, I was waiting for a fb pro replacement and it almost there.


-NO int, no fumbles? This came came out with alot of issues

(in reply to Erad)
Post #: 2
RE: FG, INT, Fumbles... Where are they? - 3/7/2006 3:29:25 AM   
Erad

 

Posts: 6
Joined: 3/7/2006
Status: offline
true enough, like I said almost there

(in reply to CFL_FAN_7)
Post #: 3
RE: FG, INT, Fumbles... Where are they? - 3/7/2006 3:32:12 AM   
CFL_FAN_7

 

Posts: 428
Joined: 1/13/2006
Status: offline
I dont wnat to put down david winter but this game doesn't souind as good as i hoped, but it does have that flexibility.

(in reply to Erad)
Post #: 4
RE: FG, INT, Fumbles... Where are they? - 3/7/2006 3:44:45 AM   
Erad

 

Posts: 6
Joined: 3/7/2006
Status: offline
I payed for the game and tried it and I do like the flexability it is still a bit lacking in areas, but do not let negative post ruin this game for you. If you want flashy graphics buy Madden (coaches clicker), if you want (sorry for comparing) FB Pro stlye game play this is or close to it. I hope the patches come soon and can make this game what it should and can be. Good job David on the first release. (I cant name a game that came out flawless, or evryone agrees on what it should be)

< Message edited by Erad -- 3/7/2006 3:46:46 AM >

(in reply to Erad)
Post #: 5
RE: FG, INT, Fumbles... Where are they? - 3/7/2006 4:16:31 AM   
CFL_FAN_7

 

Posts: 428
Joined: 1/13/2006
Status: offline
couldn't have said it better myself, I do have faith in this game but to just jump and spend $40 i'm not so willing. This game's graphics dont look horrible (i don't need fancy graphics jus good enough to see fingers and hands)

(in reply to Erad)
Post #: 6
RE: FG, INT, Fumbles... Where are they? - 3/8/2006 4:11:58 PM   
gambler

 

Posts: 117
Joined: 10/11/2003
Status: offline
I heard a rumor somewhere that the lack of fumbles and INTs was a 'design decision' or something along those lines. I can't for the life of me figure out why that would be the case. I'm one of the 'make it real, even the frustrating parts' crowd. I like defense at least as much as offense, and I want to see my stud defensive linebacker dominate a game with great tackles and forcing turnovers.

(in reply to CFL_FAN_7)
Post #: 7
RE: FG, INT, Fumbles... Where are they? - 3/8/2006 7:47:42 PM   
Maliki


Posts: 2217
Joined: 12/25/2002
Status: offline
quote:

ORIGINAL: gambler

I heard a rumor somewhere that the lack of fumbles and INTs was a 'design decision' or something along those lines. I can't for the life of me figure out why that would be the case. I'm one of the 'make it real, even the frustrating parts' crowd. I like defense at least as much as offense, and I want to see my stud defensive linebacker dominate a game with great tackles and forcing turnovers.


Has anyone tried changing the Hands attribute of players to see if that helps?

I can't see the sense of giving an attribute then hardcoding it in so that it doesn't come into play.

BTW it wasn't a rumor.There's a post somewhere in the forums where Mr.Winters discusses this.


< Message edited by Maliki -- 3/8/2006 7:48:22 PM >


_____________________________

"..if you want to make a baby cry, first you give it a lollipop. Then you take it away."

(in reply to gambler)
Post #: 8
RE: FG, INT, Fumbles... Where are they? - 3/8/2006 10:34:34 PM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
INTs were tweaked in the beta patch. I finally got one in a game.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to Maliki)
Post #: 9
RE: FG, INT, Fumbles... Where are they? - 3/8/2006 11:06:32 PM   
gambler

 

Posts: 117
Joined: 10/11/2003
Status: offline
Given that I have players in the 40's handling the ball in my 30's league test and have yet to see a fumble in the PDS testing screen, I'd say that 'Hands' doesn't affect it.. unless fumbles are completely disabled in the testing screen.

(in reply to Sonny)
Post #: 10
RE: FG, INT, Fumbles... Where are they? - 3/8/2006 11:53:47 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
Interceptions were scaled back a bit in some of the final beta builds, but it went a bit too far. The new beta patch should resolve that (if you want to download it), and so should the first actual update.

(in reply to gambler)
Post #: 11
RE: FG, INT, Fumbles... Where are they? - 3/9/2006 2:49:35 AM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
Still no fumbles though.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to Marauders)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Suggestions / Wishlist >> FG, INT, Fumbles... Where are they? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.688