Titanwarrior89
Posts: 3283
Joined: 8/28/2003 From: arkansas Status: offline
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I myself guys agree with both of you. I think your both on. Ive been wargaming since 78 and like both lay outs. quote:
ORIGINAL: m10bob quote:
ORIGINAL: KG Erwin Guys, one of the things that makes SPWaW unique is the loving attention paid to the vehicle icons. Look, I'm an old boardgame player, but we are abstractly representing a tactical situation, so doing a Panzerblitz-style representation just strikes me the wrong way. In computer games, I don't want retro. I want state-of-the-art, which has some negative connotations, as it implies association with those damnable first-person shooters. With SPWaW, I personally want a veneer of realism, so the updated graphics and sounds only enhance the overall game experience for me. Some of you guys might disagree with the "table-top" approach that I favor, but reverting to counters just seems too conservative . We are not gonna attract many new players in taking that approach, IMHO. Well Glenn, the flaw with your logic is that it would be considered retro to play chess, (one of the acknowledged original wargames). I like SP because it is after all the computerized version of "miniatures rules and units", but I still feel there is room for counter-type play, and on the computer you don't have to worry about the cats screwing up where you left off!
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"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours". "Mama, There's Rabbits in the Garden"
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