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RE: Name Suggestions please

 
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RE: Name Suggestions please - 4/4/2006 2:28:20 AM   
BulletMagnet


Posts: 132
Joined: 8/29/2003
From: Ocala,Florida
Status: offline
Dont make me take a poll, I'll do it,I will.
Alby you know what the results will be, just eat some humble pie and give a foot rub to the old gobby.

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Post #: 31
RE: Name Suggestions please - 4/4/2006 2:37:05 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline

quote:

ORIGINAL: Alby

The "Alby Mod" will never be the name guys
Even though..





Oh, boy. (sigh) You guys sort it out. I'm gonna jam for awhile.

See ya later.


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Post #: 32
RE: Name Suggestions please - 4/4/2006 3:11:28 AM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: BulletMagnet

Dont make me take a poll, I'll do it,I will.
Alby you know what the results will be, just eat some humble pie and give a foot rub to the old gobby.

STOP IT!!


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Post #: 33
RE: Name Suggestions please - 4/4/2006 4:16:18 AM   
BulletMagnet


Posts: 132
Joined: 8/29/2003
From: Ocala,Florida
Status: offline
AlbyBulletmagnet

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Post #: 34
RE: Name Suggestions please - 4/4/2006 11:39:16 PM   
Krec


Posts: 548
Joined: 3/9/2001
From: SF Bay Area
Status: offline
just a few names that cross my mind

1) Albys Mod
2) Combined Arms Mod
3) Axis & Allies Mod or AA Mod
4) WW2 Fighting Men
5) Hard Attack
6) Assault Force
7) Strike Force
8) WW2 1939-45 Mod
9) Fight with Honor Mod
10) Heart & Honor

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Post #: 35
RE: Name Suggestions please - 4/5/2006 12:09:16 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Well, there's only one proper choice, since Alby doesn't want it called "The Alby Mod":


how about -- "The Alamo Mod"

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Post #: 36
RE: Name Suggestions please - 4/5/2006 1:45:29 AM   
Alby


Posts: 4855
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From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: KG Erwin

Well, there's only one proper choice, since Alby doesn't want it called "The Alby Mod":


how about -- "The Alamo Mod"

Now you are on the right track!!!!






Attachment (1)

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Post #: 37
RE: Name Suggestions please - 4/5/2006 6:13:08 PM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
Hmmm...how about the General Santa Anna Mod?

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Post #: 38
RE: Name Suggestions please - 4/5/2006 6:19:35 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Orzel Bialy

Hmmm...how about the General Santa Anna Mod?



< Message edited by Alby -- 4/5/2006 6:20:12 PM >


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Post #: 39
RE: Name Suggestions please - 4/5/2006 7:16:12 PM   
Goblin


Posts: 5547
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From: Erie,Pa. USA
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The Albymo Mod?




Goblin

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Post #: 40
RE: Name Suggestions please - 4/5/2006 7:25:46 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Goblin

The Albymo Mod?




Goblin






< Message edited by Alby -- 4/5/2006 7:27:13 PM >


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Post #: 41
RE: Name Suggestions please - 4/5/2006 7:29:33 PM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
Ok...how about we go with "X-Mod 2006" and name it later.

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Post #: 42
RE: Name Suggestions please - 4/5/2006 7:54:26 PM   
Goblin


Posts: 5547
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From: Erie,Pa. USA
Status: offline
The Alamod?




Goblin

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Post #: 43
RE: Name Suggestions please - 4/5/2006 10:11:10 PM   
robot


Posts: 1438
Joined: 5/9/2000
From: Covington Ky USA
Status: offline
How about just new mod and greatest mod yet.

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Post #: 44
RE: Name Suggestions please - 4/5/2006 11:24:49 PM   
JEB Davis


Posts: 443
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline
What's wrong with simply the "Depot" mod, it seems most recognize that name, and since it bears the name of the website, it kind of advertises for itself and the site everytime it's mentioned. Then "Depot FOW" for the "Fog Of War" / "For-now Off Willy" option mod, which will always be affectionately know as the "willy mod" to myself.

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Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
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Depot https://www.tapatalk.com/groups/spwawdepot/

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Post #: 45
RE: Name Suggestions please - 4/6/2006 12:31:26 AM   
Goblin


Posts: 5547
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From: Erie,Pa. USA
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I still question the need for a Willy OFF mod, since anyone can turn it off if they wish already. Unless there is a way for another PBEMer to know you are using a mod with it OFF, then you could be using the standard version. with it turned ON. Your opponent would never know. Will there be a security warning that pops up if the versions (one with optional willy meter, one with it permanently OFF) are different?

I also like "the Depot Mod" myself. Not Multimod, just Depot Mod.


Goblin

< Message edited by Goblin -- 4/6/2006 12:32:51 AM >


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Post #: 46
RE: Name Suggestions please - 4/6/2006 12:33:54 AM   
Alby


Posts: 4855
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From: Greenwood, Indiana
Status: offline
I was trying to disassociate this mod from the Depot Mod because this one goes far above and beyond what that one did.
I didnt want people thinking it is
just another update to the Depot mod.
If ya get my drift



< Message edited by Alby -- 4/6/2006 7:12:30 AM >


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Post #: 47
RE: Name Suggestions please - 4/6/2006 2:36:55 AM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Goblin

I still question the need for a Willy OFF mod, since anyone can turn it off if they wish already. Unless there is a way for another PBEMer to know you are using a mod with it OFF, then you could be using the standard version. with it turned ON. Your opponent would never know. Will there be a security warning that pops up if the versions (one with optional willy meter, one with it permanently OFF) are different?

I also like "the Depot Mod" myself. Not Multimod, just Depot Mod.


Goblin


Goblin The willy meter thingy would just be an option that would require a small second mod that you would install along with BIG mod.
it is just random talk at this point.
I just was curious what most gamers preferred.

How about "The GobliMod"





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Post #: 48
RE: Name Suggestions please - 4/6/2006 3:15:25 AM   
Don Doom


Posts: 2446
Joined: 9/23/2000
From: Lost somewhere in the upper backwoods of Michigan!
Status: offline

quote:

ORIGINAL: Orzel Bialy

Hmmm...how about the General Santa Anna Mod?


Works for me!


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Post #: 49
RE: Name Suggestions please - 4/6/2006 6:25:58 AM   
JEB Davis


Posts: 443
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline

quote:

ORIGINAL: Goblin

I still question the need for a Willy OFF mod .... snip ....

Goblin


You know, sometimes I just get excited about an idea without knowing how or even if it will work !!!! Then I tend to overstep my bounds, especially with this one, since I've never even PBEM'd (getting close though, almost thru the Depot courses) - I guess I just am looking forward to a long "career" of playing this awesome game and get ahead of myself...

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Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
Enhanced http://enhanced.freeforums.org
Depot https://www.tapatalk.com/groups/spwawdepot/

(in reply to Goblin)
Post #: 50
RE: Name Suggestions please - 4/6/2006 7:03:49 AM   
FlashfyreSP


Posts: 1193
Joined: 7/6/2002
From: Combat Information Center
Status: offline
At this time, I am leaning towards the "SPWAW Advanced Mod". As Advanced Squad Leader improved Squad Leader by adding more units and rules, the new Mod will improve the game by adding more units, new graphics, sounds, and pictures, and more.

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Post #: 51
RE: Name Suggestions please - 4/6/2006 7:02:23 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I like FF's idea. With a version number of course.

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Post #: 52
RE: Name Suggestions please - 4/6/2006 8:19:57 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Don Doom


quote:

ORIGINAL: Orzel Bialy

Hmmm...how about the General Santa Anna Mod?


Works for me!





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Post #: 53
RE: Name Suggestions please - 4/6/2006 9:22:12 PM   
Don Doom


Posts: 2446
Joined: 9/23/2000
From: Lost somewhere in the upper backwoods of Michigan!
Status: offline
Whats wrong with General Santa Anna Mod??

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Doom
Vet of the Russian General Winter
For death is only the begining

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Post #: 54
RE: Name Suggestions please - 4/6/2006 9:52:24 PM   
hurtzDonut


Posts: 39
Joined: 1/8/2005
From: Indiana
Status: offline
BAMod=Big Ass Mod/Bad Ass Mod??

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Post #: 55
RE: Name Suggestions please - 4/6/2006 10:02:02 PM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
I would steer away from 'Advanced' anything. Might scare away beginners. 'Enhanced' maybe...

What about 'Global War' or 'Total War' Mod? 'Wargamer's Edition'?



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Post #: 56
RE: Name Suggestions please - 4/6/2006 10:09:44 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Goblin

I would steer away from 'Advanced' anything. Might scare away beginners. 'Enhanced' maybe...

What about 'Global War' or 'Total War' Mod? 'Wargamer's Edition'?



I like "Enhanced"

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Post #: 57
RE: Name Suggestions please - 4/6/2006 10:11:18 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
quote:

ORIGINAL: Don Doom

Whats wrong with General Santa Anna Mod??


Don Doom is off screen to the right------------->>>>





Attachment (1)

< Message edited by Alby -- 4/6/2006 10:13:20 PM >


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Post #: 58
RE: Name Suggestions please - 4/6/2006 10:13:49 PM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
Those guys better watch their backs, a flcok of rabid racoons are jumping them!



Goblin

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Post #: 59
RE: Name Suggestions please - 4/6/2006 10:17:50 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Texans are pretty hard headed, I wouldn't worry about the racoons unless they move down their backs.

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Post #: 60
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