Burthold
Posts: 12
Joined: 5/6/2005 Status: offline
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I dug in our bill file and found the info that I needed for the security # to activate the update (1.10). The game still has some major issues for USSR that have to be addressed. 1. Even with a small area of the front being represented per scenario the USSR’s artillery is non-consequential. While this is one of their tactics, lots of arty, it has been capped in two ways. First, there is not enough, 122mm LMAO on an opening assault, and the “spotting” and instamatic reply with Nato. 2. What ever you guys did to unit spotting range for sensors is COMPLETELY out of wack. I have driven over scout units only to have them attack 1 turn and 1 hex later. That’s crap when an entire Guard Division is driving over them in “assault” mode. 3. USSR vehicles have been hacked to the point where mass numbers make little or no difference with a battle. I have had 20 T80’s stopped by 6 Challenger 1’s, granted they had instamatic arty, but where in no better position than I. 4. The game has been hacked to the point where mass numbers, USSR, have no consequence due to game tweeking and fan base. 5. Have any of you even trained for or dealt with the prospect of a Guards unit attacking? 6. The AI has gotten better in light and with the above. The game was better, save insane victory conditions, before the patch. Hell, I'll just play Nato.
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