Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Speed

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> Speed Page: [1]
Login
Message << Older Topic   Newer Topic >>
Speed - 5/20/2006 1:08:51 AM   
sheffred

 

Posts: 4
Joined: 5/17/2006
Status: offline
What's the game speed, as compared to previous versions? Thanks.
Post #: 1
RE: Speed - 5/20/2006 1:44:36 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
Actually managing the game, I think it's just right...but if you can set it to Slow, Normal, Fast, Very Fast or use a slider for custom.

_____________________________

Alba gu' brath

(in reply to sheffred)
Post #: 2
RE: Speed - 5/20/2006 1:54:20 AM   
sheffred

 

Posts: 4
Joined: 5/17/2006
Status: offline
quote:

ORIGINAL: JudgeDredd

Actually managing the game, I think it's just right...but if you can set it to Slow, Normal, Fast, Very Fast or use a slider for custom.


THanks Judge. How about the sim speed? How long to do a season without intervention

(in reply to JudgeDredd)
Post #: 3
RE: Speed - 5/20/2006 2:01:15 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
Tbh, I have no idea. I'm just having a ball playing game after game after game...it's that much fun!

< Message edited by JudgeDredd -- 5/20/2006 2:16:23 AM >


_____________________________

Alba gu' brath

(in reply to sheffred)
Post #: 4
RE: Speed - 5/20/2006 2:05:07 AM   
BryanK

 

Posts: 140
Joined: 8/21/2005
Status: offline
On a 3.0ghz machine with a gig of RAM, it takes about 20 minutes to sim a 162 game season for a 16 team league.

(in reply to JudgeDredd)
Post #: 5
RE: Speed - 5/20/2006 2:06:25 AM   
sheffred

 

Posts: 4
Joined: 5/17/2006
Status: offline
Thanks for the info.

(in reply to BryanK)
Post #: 6
RE: Speed - 5/20/2006 2:13:28 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline

quote:

ORIGINAL: JudgeDredd

Tbh, I have no idea. I'm just having a ball playing match after match after match...it's that much fun!


This is a man who enjoys playing each game of his chosen team -- I do the same. A season can be played within weeks, depending on one's time constraints.

BTW, Judge, it's a GAME, not a MATCH. You gotta get accustomed to American usage in sports terminology.

(in reply to JudgeDredd)
Post #: 7
RE: Speed - 5/20/2006 2:17:00 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
I don't know what you mean, KG.....I said game....like, DUH!

_____________________________

Alba gu' brath

(in reply to KG Erwin)
Post #: 8
RE: Speed - 5/20/2006 2:23:46 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline

quote:

ORIGINAL: JudgeDredd

I don't know what you mean, KG.....I said game....like, DUH!


Ok, mate, quick quiz --what's a "southpaw"?

(in reply to JudgeDredd)
Post #: 9
RE: Speed - 5/20/2006 2:25:20 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
left hander

_____________________________

Alba gu' brath

(in reply to KG Erwin)
Post #: 10
RE: Speed - 5/20/2006 2:27:03 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Great. You're making good progress.

Now, here's something you and I can learn together -- the new defensive settings are giving me some problems, especially in setting the outfield shallow or deep. Example-- bases are loaded, and there's one out. This situation has given me fits. You're ahead by one run. This is where the strategy starts getting tricky. Do you play with the infield in, which increases the chance of getting the runner out the plate, or elect to deploy the outfield deep or shallow?

The outfield settings are all new to 2007, and add a level of complexity that can even leave veteran players scratching their heads.

All this only makes one appreciate the characteristics of opposing batters even more. If the batter has a high PH (hit for distance) rating, maybe you'd play the outfield deep. If he has a high CH (hit for contact --that means just his chance of hitting the ball), then you may want to play the outfield shallow.

All of that just means that each game you manage has its own built-in drama. I think that a lot of the career players are missing this experience.

< Message edited by KG Erwin -- 5/20/2006 2:47:25 AM >

(in reply to JudgeDredd)
Post #: 11
RE: Speed - 5/20/2006 2:27:36 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
lol - I learned that from the Rocky movie!!

Cheers m8

_____________________________

Alba gu' brath

(in reply to KG Erwin)
Post #: 12
RE: Speed - 5/20/2006 2:48:33 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline

quote:

ORIGINAL: JudgeDredd

lol - I learned that from the Rocky movie!!

Cheers m8


Re-read my previous post.

(in reply to JudgeDredd)
Post #: 13
RE: Speed - 5/20/2006 6:45:43 AM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
quote:

All of that just means that each game you manage has its own built-in drama. I think that a lot of the career players are missing this experience.


Oh, no we're not. I'm a confirmed career-simmer... and as part of the beta test I managed a full season, managing every match. ()

Beta's over... and I'm in my third season, and still managing every inning! This particular season has a fantastic four-way tussle for the lead of my eight-team division.

It has really changed some of my attitudes about the game - as a career-simmer, I was very heavily weighted towards 'ratings' over 'statistics', and tended to be patient with players who were slumping.

As a manager, I have no patience! I've gone through a lot more players: mid-season trades to move a player along just because he isn't performing, and bringing players up from AAA (or even AA!) if they *are* performing. My absolute stud hitter right now has 75 Contact, 68 Power, and 53 Eye - he's batting .336 with a .382 OBP, where he's 4th in the league for average and Home Runs, second in Runs and RBI, sixth in hits, first in stolen bases... and when I was playing ratings, I wouldn't have credited that.

I've also traded away (and even released outright!) some players who weren't performing, signing in-season free agents on occasion, which I wouldn't have done while career-simming.

It hasn't always worked out - the 2nd season league "Best Pitcher" award went to Jimmy Kirby, a 30-year-old left hander who'd started with me, coming off a 6-7 season. He was 3-1 but had a 5.20 ERA after seven games, and as part of a 5-for-2 trade, I dealt him to Chicago. He went 16-7 with a 3.23 ERA over 36 starts, winning the award... while of the two players I got, the pitcher failed to perform and was dealt on later in the same season, while the hitter performed well that year, but is at a wimpy .218 this season.

(in reply to KG Erwin)
Post #: 14
RE: Speed - 5/20/2006 9:37:27 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
I don't see the point of simming the games...people doing that seem to be missing a BIG chunk of the fun...ie the tension (as you said KG). I will manage every match and the only time I'll sim is I have to finish (wife shouting it's time for beddy byes) quick...but I rue doing it and won't easily.

I'm not at the stage where I am hiring and firing. I still don't know enough about the stats. But watching it play out, I can see how missing a pitch affects a batsmans average etc...but there are LOADS of stats here and the abbreviations are killing me...I'm finding a few and keeping notes, but they're still a bugger to remember.

It's excellent that the game plays in a window and I can skip between that and my "abbreviations" document!

_____________________________

Alba gu' brath

(in reply to Amaroq)
Post #: 15
RE: Speed - 5/20/2006 3:23:18 PM   
jacmar

 

Posts: 164
Joined: 5/14/2006
Status: offline
Judge...Keep up the good work....youre quickly becoming very familiar with the game of baseball. One thing is certain. It is a great game, because we are always learning, even those of us who have followed the game for many years. Puresim is a great game to learn the game of baseball.

(in reply to JudgeDredd)
Post #: 16
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> Speed Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.906