Amaroq
Posts: 1100
Joined: 8/3/2005 From: San Diego, California Status: offline
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Draft strategy is a whole 'nother question! But, I don't think this blows your strategy out of the water at all. You don't have any other data to go on, so you have to rely on the ratings - in fact, I pretty much rely on the ratings all the way up to the major-league level, and 'adjust' only based on what a player can do in the bigs - e.g., my 91/67/77 guy is still a reasonable major-leaguer, and I used him in the #7 hole; I call for 'hit and run' more frequently with him thanks to the high Contact, and I get plenty of use out of him.. he just isn't the star of my team. In draft strategy, I, too, build a club around speed, pitching, and defense - and in fact, the entirety of your strategy is very similar to what I've developed. I definitely 'filter' my draft selections around 'speed', 'hands', and 'range', (plus 'arm' for C, 3B, and OF) because I know those don't improve. The guy can have the best potential in the world, but if he's a 30-30-30 fielder, he's always going to be a major liability defensively, turning outs into hits, and bobbling some of the balls he does get to. I'm also pretty confident that those have a one-to-one ratio between the visible ratings and the outcome - compare fielding percentage to 'hands' for all the teams' starting shortstops at the end of a season, and you can see that pretty clearly. Like you, I'd concluded that Stuff and Control are more important than Velocity for a pitcher; it feels to me like Control helps keep pitch counts down, so I was rating it pretty highly when I was a GM-only. Now that I'm managing every game, I've noticed that lower Stuff pitchers yield more home runs - my top-Stuff pitchers only seem to yield the big fly in high wind conditions. But, for draft strategy, Stuff and Control will improve noticeably over the life of a youngster's minor-league career - Velocity won't (or not as much, anyways). I don't have enough draft-history with '07 to have a feel for what's important / what works yet, but I'm wondering if 'high Velocity plus high Potential' will be good - the Stuff and Control catch up over the kids minor-league career?
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