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New features? Fixes?

 
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All Forums >> [Current Games From Matrix.] >> [American Civil War] >> John Tiller's Battleground Series >> New features? Fixes? Page: [1]
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New features? Fixes? - 5/25/2006 3:19:08 PM   
pjsynnott


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I already have the TS Battleground Waterloo, Napoleon in Russia and Prelude to Waterloo games. I'm just wondering what's going to be featured in the new games that won't already be in the originals.

As I understand it, the Napoleonic and Civil war games will be released as two bundles already patched to 32-bit etc. That's a good deal, but what about new features? Is the new engine exactly the same, or will any of the small improvements made to the HPS engines filter through to the new versions? Is the AI still as limited as before? Is there anything more by way of a nod towards a command and control system? What about movement rates for foot and horse artillery - are they still the same? Disorder penalties in melee - do they still only apply to the attacker?

Just a few thoughts...

Paul
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RE: New features? Fixes? - 5/25/2006 6:12:24 PM   
David Heath


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Hi Paul

We are still working on the final details but should have something in the next week or so.

David



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RE: New features? Fixes? - 5/29/2006 8:24:46 PM   
SwampYankee68


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That's excellent, David.

Some friends and I were playing "A House Divided" (Board Game by Phalanx) this past weekend, and I was telling a friend about the Battleground ACW games that you all are getting ready to re-release. We hope to be able to play them via email, and were getting pretty excited about it.

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RE: New features? Fixes? - 5/29/2006 9:48:45 PM   
pjsynnott


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Thanks for the prompt reply. I look forward to reading the update when it comes.

Paul

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