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RE: TheThread - 5/27/2006 2:18:47 AM   
dtravel


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Oh Thread, Jolt Cola! That came out back when I playing a lot of RPGs. A group of five of us bought four or five six-packs of Jolt for our evening gaming session. Started on the game and the Jolts around 6pm, wrapped up the game around 2am, finally stopped talking at speeds only dogs could hear somewhere around 6am.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to niceguy2005)
Post #: 10171
RE: TheThread - 5/27/2006 2:52:38 AM   
RUPD3658


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First time I had Jolt a buddy and I were driving to Florida. Not really knowing what it was we polished off a 2ltr bottle before we hit Virginia and I was hyper and incoherant for the next 800 miles.

Mixed it with No Doze in college. I would get these brilliant ideas but not for the paper I was working on at the time. I would bounce between 3 papers as the ideas hit me.

The best was Diet Jolt. None of the sugar and twice the caffiene.

When I worked midnight shift my dispatcher could always tell when I had jolt because I would start stopping every car I saw (at 3am most cops are napping so I was really bothering her).

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to dtravel)
Post #: 10172
RE: TheThread - 5/27/2006 4:05:05 AM   
scout1


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Doesn't someone have a stake to drive through this threads heart ???????

(in reply to RUPD3658)
Post #: 10173
RE: TheThread - 5/27/2006 4:52:09 AM   
RUPD3658


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The Thread is immortal!

Besides, stakes don't work. Silver bullets maybe but not stakes.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to scout1)
Post #: 10174
RE: TheThread - 5/27/2006 5:19:51 AM   
rtrapasso


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quote:


When I worked midnight shift my dispatcher could always tell when I had jolt because I would start stopping every car I saw (at 3am most cops are napping so I was really bothering her).


LOL!!

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Post #: 10175
RE: TheThread - 5/27/2006 5:25:28 AM   
rtrapasso


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quote:

ORIGINAL: scout1

Doesn't someone have a stake to drive through this threads heart ???????


Ooh, good idea - here's the plan:
1. Get a large wooden stake.
2. Get a large hammer (a small 2 lb. sledge would work well).
3. Pull up The Thread on your computer.
4. Position the stake directly over the last post on The Thread.
5. With a sharp, firm, and heavy blow, drive the stake through The Thread (and the monitor).

You will probably never see The Thread again (on that monitor)!!

(in reply to scout1)
Post #: 10176
RE: TheThread - 5/27/2006 6:08:59 AM   
Dino


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Ah, brother Robert is a slacker... Use a metal spike...

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Post #: 10177
RE: TheThread - 5/27/2006 6:57:48 AM   
Mynok


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Coffee, which is a fairly recent addiction of mine, is meant to be drunk black and hot. No bastardizing it with dairy products. Medium roast is the best as it has the most caffeine. I prefer Kona or Jamacia Blue Mountain.

If it doesn't try to climb out of your cup on its own, it isn't worth drinking.

(in reply to Dino)
Post #: 10178
RE: TheThread - 5/27/2006 7:24:12 AM   
rtrapasso


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mmm... Kona Coffee...

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Post #: 10179
RE: TheThread - 5/27/2006 7:28:45 AM   
rtrapasso


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BTW - medical benefits of coffee:

Men that drink 6 cups of coffee or more per day (in a multivariate analysis) have much lower rate of diabetes.

Men (and women) who drink coffee (or consume caffeine) have sex more often than non-consumers.

People who drink coffee have a much lower incidence of cirrhosis, even in the presence of chronic liver disease (such as hepatitis.)

(in reply to rtrapasso)
Post #: 10180
RE: TheThread - 5/27/2006 7:54:00 AM   
rtrapasso


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mmm... Duff (TM) Brand Coffee...




Attachment (1)

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Post #: 10181
RE: TheThread - 5/27/2006 1:01:24 PM   
Terminus


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Tithe...

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We are all dreams of the Giant Space Butterfly.

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Post #: 10182
RE: TheThread - 5/27/2006 3:20:23 PM   
rtrapasso


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morning tithe!!

(in reply to Terminus)
Post #: 10183
RE: TheThread - 5/27/2006 3:22:26 PM   
rtrapasso


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quote:

ORIGINAL: Dino

Ah, brother Robert is a slacker... Use a metal spike...


Yeah, i guess actually if you used a metal spike, you stand a fair chance of not seeing The Thread (or anything else, for that matter) ever again!!!

(in reply to Dino)
Post #: 10184
RE: TheThread - 5/27/2006 3:24:24 PM   
Terminus


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I suppose you could try dropping a piano on its head, but that'd just make it mad...

_____________________________

We are all dreams of the Giant Space Butterfly.

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Post #: 10185
RE: TheThread - 5/27/2006 3:33:52 PM   
rtrapasso


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quote:

ORIGINAL: Terminus

I suppose you could try dropping a piano on its head, but that'd just make it mad...


The Angry Thread! Now there's a scary thought!!!

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Post #: 10186
RE: The Thread - 5/27/2006 3:52:36 PM   
Terminus


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Or maybe an anvil, dropped W.E. Coyote-style off a cliff somewhere in Arizona...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to rtrapasso)
Post #: 10187
RE: The Thread - 5/27/2006 3:56:50 PM   
rtrapasso


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quote:

ORIGINAL: Terminus

Or maybe an anvil, dropped W.E. Coyote-style off a cliff somewhere in Arizona...


Maybe a Flamethrower, mechanized, E4-5...

BTW, i found it somewhat amusing that a lot of the flamethrowers (from your flamethrower tank thread) were built by Ronson... wonder what the Acme Company's flamethrower would look like? (pretty sure we'd know how it would work...)

(in reply to Terminus)
Post #: 10188
RE: TheThread - 5/27/2006 4:42:48 PM   
niceguy2005


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quote:

ORIGINAL: scout1

Doesn't someone have a stake to drive through this threads heart ???????

I think heretics and non believers should be tied to a chair and forced to watch endless combat replays while Ron S. explains whats so f$#@ up about them.

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Artwork graciously provided by Dixie

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Post #: 10189
RE: TheThread - 5/27/2006 4:43:14 PM   
niceguy2005


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*self-righteous tithe!

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Artwork graciously provided by Dixie

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Post #: 10190
RE: TheThread - 5/27/2006 5:59:11 PM   
dtravel


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Thread.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to niceguy2005)
Post #: 10191
RE: TheThread - 5/27/2006 10:19:37 PM   
Ron Saueracker


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Won't this massive and pointless thread from hell overtax this website?

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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to dtravel)
Post #: 10192
RE: TheThread - 5/27/2006 10:43:36 PM   
dtravel


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That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10193
RE: TheThread - 5/27/2006 10:54:40 PM   
Ron Saueracker


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quote:

ORIGINAL: dtravel

That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)


Well, add some babe pictures or something...bunny from hell themes and such just don't intrigue.

Anybody been to Larry Manetti's restaurant in Vegas?


_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to dtravel)
Post #: 10194
RE: TheThread - 5/28/2006 1:22:52 AM   
dtravel


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quote:

ORIGINAL: Ron Saueracker


quote:

ORIGINAL: dtravel

That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)


Well, add some babe pictures or something...bunny from hell themes and such just don't intrigue.

Anybody been to Larry Manetti's restaurant in Vegas?



It was the babe pictures that got the first version "disappeared". Why would we repeat that experiment when we already know what results it will generate?

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10195
RE: TheThread - 5/28/2006 2:09:47 AM   
Terminus


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Yes... That would be... silly...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to dtravel)
Post #: 10196
RE: TheThread - 5/28/2006 3:04:48 AM   
Ron Saueracker


Posts: 12121
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Well, I did not think anything was wrong with tasteful pictures...worse is on TV at noon when kids come home for lunch. Ahhhhhh...the PC weenies forcing their will on the masses. Edit those Warner Brothers cartoons!

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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to Terminus)
Post #: 10197
RE: TheThread - 5/28/2006 5:00:07 AM   
rtrapasso


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Actually, Ron, i think you have about the raciest pics here in your banner...

(in reply to Ron Saueracker)
Post #: 10198
RE: TheThread - 5/28/2006 5:05:02 AM   
dtravel


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Ya, but all that was in the Warner Bros. cartoons was massive violence. That's okay. Its anything that might possibly remind someone of the mechanics of human reproduction that are verbotten by the PC police. Drop all the anvils you want on Wiley but don't dare show Bugs in a dress.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10199
RE: TheThread - 5/28/2006 1:30:01 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Tithe...


_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to dtravel)
Post #: 10200
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