Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: freeboy great responce fb, but I was actually thinking in the new computer version, makes no sense to me to not be able to add a road, like the one in india/china built to help get supplies .. or rail lines.. as did the germans as they converted the tracks from the gauges used by the Reds to those used by their economy.. interesting project My contract is to recreate WIF FE (Final Edition) on the computer. My task is not to create a WIF development kit. The former is quite enough work, thank you very much. 80 optional rules, for example. Additional tasks are not required. However, within the scope of MWIF, I am still looking for suggestions on how to implement the player interface so the game can be played with maximum enjoyment and minimal aggravation (as all games inevitably produce after you play them for a period of time). And there are other questions I pose to the forum members from time to time. Additions to the basic units, map, and rules are not usually in that category. The China map is an exception because WIF FE and MWIF differ in regards to scale, so changes have to be made in China, Scandinavia, and elsewhere around the world. I am not sweating the details for most of those changes, but China is a very active and important theater of combat, that can have a dramatic impact on play in general and play balance in particular.
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Steve Perfection is an elusive goal.
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