domonas
Posts: 15
Joined: 6/2/2006 Status: offline
|
I have all three as well, and each game obviously has its pros and cons. BM just seems too "easy" to build up a dynasty. Took the current O's and won 28 straight championships. But the good thing about BM is that it has a built-in historical sim system. Just start from 1901 and hit sim, and it'll make all the necessary team name/city changes as well as the built-in expansion. The stats are the least realistic of the 3 IMO (too many 60+ HR seasons and I think Ryan Howard ended up with over 1000+ HR's at the end of his career), but ease of use and sim speed makes this game fun to play. I should note that during a purely historic replay sim, the game crashes at 1993, but I believe they are working to correct this problem. PS is something I'm still getting used to and honestly, have played a bit more since the 1.12 patch came out. I like the expansion, ease of use, the almanac has a nice mixture of stats and info... the biggest drawback IMO to this game is the speed. It's taken me quite a long time to sim through the early part of the century in my replay sim that started in 1901, and it'll only go slower once the expansion teams are put in during subsequent years. OOTP is something that I havne't logged many hours with, so I'm hesitant to really speak much about it. But from what I have noticed, it is by far the most complex of the 3 games (in terms of options and configurations). It's very thorough in terms of letting the user become the GM of a franchise and manage almost EVERY aspect of being a GM, but that is also its drawback. You can get so bogged down in the micromanaging of a team, and you fail to really enjoy seeing the product you put together out on the field. Honestly, OOTP will be easier to use and bugs worked out with subsequent patches, but as of today, I think I like PM the best in terms of ease of use, fullness of features, accurate stats, etc. Maybe after a couple patches to OOTP that'll change, but we'll see.
|