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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to testers

 
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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/1/2006 4:14:37 PM   
Jo van der Pluym


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Some comments about version 2.593

The Soviet 1 SepFlight/POFAFlot is on board of the British Cruiser Shropshire.

I know that they where allieds, but to my knowledge was never a Soviet plane on a British Cruiser.


Also some or most of the Airslots between 1000 to about 1064 are hardcoded. I the Soviets become active then most of these slots changed in Soviet Airunits, what also happend by some locationslots.


Then the Airgroup of the Carrier Midway exist out:
VF-74
VBF-74
VB-74
VT-74

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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 1:44:52 AM   
el cid again

 

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There is intentionally no air group for Midway. She is ONLY a ship.
No time to train - either you use her as a green ship or don't use her.

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Post #: 152
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 1:47:18 AM   
el cid again

 

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Not sure why you think it is wrong to have CVLs with 801 Squadron?
But the FAA MUST BE wrong. Too much movement - disbandment - you name it. We have to compromise. Unless the unit is duplicated, it likely is intended. MANY units are right - but that forces others to be wrong - in the sense they can't have the same unit - which they did! Or the unit they had disbanded to make this one - etc. Can of worms.

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Post #: 153
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 1:49:55 AM   
el cid again

 

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Tell me about slots 1000-1064 for Soviet Air units - and how we know this?


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Post #: 154
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 5:58:37 AM   
akdreemer


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quote:

ORIGINAL: el cid again

There is intentionally no air group for Midway. She is ONLY a ship.
No time to train - either you use her as a green ship or don't use her.

There would have been an air group already formed for her before she was even commissioned, not the way that your post suggest, that is an air group is formed only after a carrier is commissioned. The only way a Midway Class cariier can even get to the West Coast, being too large for the Panama Canal, is by going the long way either around South America or even longer by going either through the Med or around Africa. Kinda of fantasy to think that she would have no time to train an airgroup....

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Post #: 155
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 6:54:51 AM   
el cid again

 

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I was under the impression we still used the Panama Canal as a design limit in WWII - I know the battleships were so designed. But this is easily looked up. The canal is 110 feet wide and they pass ships up to 109 feet.

The lack of an air group is not meant to imply one does not exist. It is meant to impose an inefficiency. By NOT assigning one you MUST use code imposed efficiency rules - the ship is green - no doubt about it. Have to "cheat" to get her at all really. She would only have been committed in an emergency, or for a duty like ferry - which of course she would do superbly.

I am thinking we can put Midway's air group in but NOT assign it to the ship.  That way you CAN assign it - but it will be green.  That would be good simulation.  We normally do not allow ships in before they can be operational on the US side - we do on the Japanese side - and so I followed the convention that a ship sent new is green - and without air group.  However, I am willing to admit a group would have been formed-  and the game will let it function too.  But if assigned to a carrier by me the group would be too efficient.  If assigned by a player it will be properly penalized and suffer higher attrition losses.


< Message edited by el cid again -- 6/2/2006 9:11:44 PM >

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Post #: 156
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 7:28:08 AM   
Jo van der Pluym


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quote:

ORIGINAL: el cid again

Not sure why you think it is wrong to have CVLs with 801 Squadron?
But the FAA MUST BE wrong. Too much movement - disbandment - you name it. We have to compromise. Unless the unit is duplicated, it likely is intended. MANY units are right - but that forces others to be wrong - in the sense they can't have the same unit - which they did! Or the unit they had disbanded to make this one - etc. Can of worms.


I mean that the 801 squadron is not attached to a ship/CVL but on the header RN CVL's waht only os txt but no ship.

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Post #: 157
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 7:32:43 AM   
Jo van der Pluym


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quote:

ORIGINAL: el cid again

Tell me about slots 1000-1064 for Soviet Air units - and how we know this?



I have find this by luck to set the scenario start date of a CHS scenario to the date of the Soviet automatic activation. After a day where some USAAF squadrons exchanged for Soviet aviation Divisions.

About this must be a thread on the forum.

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Post #: 158
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:45:46 AM   
CobraAus


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just in V2.59.4 minor upgrade on link page

Cobra Aus

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Post #: 159
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 1:49:57 PM   
Terminus


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quote:

ORIGINAL: Jo van der Pluym

quote:

ORIGINAL: el cid again

Tell me about slots 1000-1064 for Soviet Air units - and how we know this?



I have find this by luck to set the scenario start date of a CHS scenario to the date of the Soviet automatic activation. After a day where some USAAF squadrons exchanged for Soviet aviation Divisions.

About this must be a thread on the forum.


I can confirm this. Just ran a test turn for my Downfall scenario, which has US air groups in the 1000-1064 slot range. After that turn, I suddenly had a Soviet Bomber Aviation Division on the tarmac at the US base at Kadena.

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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 2:01:17 PM   
turkey1

 

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v 2.59.4

Ki51 Sonia has a 45 "replacement rate" instead of production rate

Is this deliberate ?


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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 7:35:34 PM   
Ol_Dog


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in 2.59.4, scen 60 - air groups 1561,1562,1563,1565 and 1571 have aircraft 167 - UK Land aircraft


I disagree with your bomb loads and max loads for the B-17, B-24 and B-29, but it is your scenario. I can change those for my use if we ever get RHS beyond 3 or 4 game days without changes.


as an additional note -

If you can change device for bomb size by mission, consider adding 1,000 and 100 lb bombs. In ETO at least, in addition to 500 lb bombs, B-24s did use 1,000 lb bombs, and they did use 100 lb bombs against troop concentrations and airfields to great effect.




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Post #: 162
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:37:06 PM   
el cid again

 

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Ol Dog: What do you mean "you disagree about maximum bomb loads"?
Are you saying you don't think they are correct - or that we should not use correct data?

My instructions - when I did this under supervison for CHS - were to "fix the data" - which I did. They were confirmed by four separate sources by my reviewer/supervisor. I am certain the Allied heavy bombers could carry these loads - and I regret ONLY that WITP won't let them actually carry the loads at this time. I believe that may be changed in a future version of WITP.

On the other hand, I do understand that there is a code requirement for basing based on max bomb load size. In fact, that is one reason I increased it - I feel it should not be too easy to use just any place as a major bomber base. It does seem like an anomoly that an early B-17 can use less of an airfield. But consider the case of del Carmen on Mindinao: a Pineapple plantation with, I gather, a grass field. Perhaps the fact a B-17E can use a smaller airfield is rather good simulation?

In any case - I cannot use "I disagree" unattached either to data (I got the numbers wrong) or to a technical argument (why we should ignore the numbers for some technical reason). So - if you would like to see the numbers change - give me one or the other.  And please say what you think the numbers we should use would be?

It is my goal that 2.60 will be reasonably stable - and I am attempting to address all reported issues - plus all I can find on my own. I am not entirely happy with the amount of work required - but I believe that this process will work soon. There are several different things happening at the same time -

1) correction of data field errors (new and old)
2) correction of slot errors (due to lack of documentation sometimes an attempt to add or organize things must be changed)
3) calibration - which regretfully MUST require more changes down the road - as we learn that "this is too high, that is too low" - a process which seems never to have been attempted in a systematic way before. However, this shoud be relatively SLOW - we need to have games proceed months and years for it to become clear "this is too high or that is too low"

< Message edited by el cid again -- 6/2/2006 8:38:32 PM >

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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:41:55 PM   
el cid again

 

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as an additional note -

If you can change device for bomb size by mission, consider adding 1,000 and 100 lb bombs. In ETO at least, in addition to 500 lb bombs, B-24s did use 1,000 lb bombs, and they did use 100 lb bombs against troop concentrations and airfields to great effect.



[/quote]


We do not have mission control of weapons loadout. We define ONLY the normal load. Further, code likes to decide you get to carry BIGGER bombs, so you don't want to make 1,000 pound bombs normal - or it won't work properly. There is only one case of very heavy bombs being normal - on a British bomber. In that case I think it is because the code would not pick those bombs in any other way - and nothing else carries them.

(in reply to Ol_Dog)
Post #: 164
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:47:40 PM   
el cid again

 

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quote:

ORIGINAL: Ol_Dog

in 2.59.4, scen 60 - air groups 1561,1562,1563,1565 and 1571 have aircraft 167 - UK Land aircraft




This is because Anson got lost (where did it go?). I have put it back. Thanks.

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Post #: 165
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:52:12 PM   
el cid again

 

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Terminus:  Re Active Russians and aircraft slots:

Two of my three scenarios have Russians active. Dozens of test runs have not produced this effect. However, these run in 1941 and 1942. Your scenario presumably runs in 1945. So perhaps the problem occurs only if the Russians are active after a certain date.

I see these slots are the stock slots for the Russians. And the land units do behave that way - eventually anyway. I would not find it surprising if the air units do to. This is a problem - the number of US fighter squadrons cannot be represented in the given range. We must divide them - or something else - if they are to not use this range. I hate hard code limitations!

Are there any OTHER aircraft slots off limits (other than the atomic bombing unit)?

< Message edited by el cid again -- 6/2/2006 8:58:08 PM >

(in reply to Terminus)
Post #: 166
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 8:57:20 PM   
el cid again

 

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quote:

ORIGINAL: turkey1

v 2.59.4

Ki51 Sonia has a 45 "replacement rate" instead of production rate

Is this deliberate ?




Nope! I checked ALL Japanese fields - and G8N had a value of 1. ALL should be zero. The theory "there must be errors - plan on it" is a bit more real than I like. Sharp eyes. Thanks.

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Post #: 167
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 9:00:13 PM   
el cid again

 

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quote:

ORIGINAL: Jo van der Pluym

quote:

ORIGINAL: el cid again

Tell me about slots 1000-1064 for Soviet Air units - and how we know this?



I have find this by luck to set the scenario start date of a CHS scenario to the date of the Soviet automatic activation. After a day where some USAAF squadrons exchanged for Soviet aviation Divisions.





What is that date?

And thanks. Will address this.

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Post #: 168
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 9:09:07 PM   
el cid again

 

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quote:

ORIGINAL: Jo van der Pluym

quote:

ORIGINAL: el cid again

Not sure why you think it is wrong to have CVLs with 801 Squadron?

I mean that the 801 squadron is not attached to a ship/CVL but on the header RN CVL's waht only os txt but no ship.


OK - 801 Squadron NEVER was in PTO. I only served on ONE carrier - Furious - which never went to PTO. Otherwise it served in UK. So we should delete 801 squadron - and I guess I didn't do that effectively enough. Thanks.

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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 10:07:47 PM   
Ol_Dog


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According to my research, starting with the B-24D, it had an internal bomb load of 8,800 and 2 external mounting for 2 4,000 lb bombs. The same for the B-24H/J.

The B-17C had 4,800 internal bomb load with external mounting brackets.
The B-17D had 4,800 internal bomb load, with external brackets removed.
The B-17F/G had 9,600 internal bomb load max, but short range so typical load was 4,000-5,000 for 1,400 miles. It had 2 external mountings for 2 4,000 lb bombs, bringing the bomb load to 17,600, but was extremely short range and seldom used.

In your data files for max load, you are using 10,000 for the B-17D, 17,600 for the B-17E/F/G - these include the external mounts for 2 4,000 lb bombs in these figures.

In your data files for max load, you are using 8,800 for the B-24D, 12,800 for the B-24J. These both should be 8,800 internal and/or 16,800 including 8,800 internal and 2 4,000 external mountings


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Post #: 170
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/2/2006 10:31:12 PM   
Terminus


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quote:

ORIGINAL: el cid again

Terminus:  Re Active Russians and aircraft slots:

Two of my three scenarios have Russians active. Dozens of test runs have not produced this effect. However, these run in 1941 and 1942. Your scenario presumably runs in 1945. So perhaps the problem occurs only if the Russians are active after a certain date.

I see these slots are the stock slots for the Russians. And the land units do behave that way - eventually anyway. I would not find it surprising if the air units do to. This is a problem - the number of US fighter squadrons cannot be represented in the given range. We must divide them - or something else - if they are to not use this range. I hate hard code limitations!

Are there any OTHER aircraft slots off limits (other than the atomic bombing unit)?


Probably, but I haven't found them yet... And yeah, my scenario kicks off in late October 1945.

And the Soviets auto-activate on 8/1/45.

< Message edited by Terminus -- 6/2/2006 10:37:58 PM >


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RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 6:30:09 AM   
el cid again

 

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It appears this Russian air group thing is a red herring. But I will proceed to "fix" it anyway - because it is thought the AI will behave better for all games not PBEM if I do. [Did I say how much I hate hard coded slots? The mere rumor of them can cost me a day or two.]

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Post #: 172
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 6:42:15 AM   
el cid again

 

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quote:

ORIGINAL: Ol_Dog

According to my research, starting with the B-24D, it had an internal bomb load of 8,800 and 2 external mounting for 2 4,000 lb bombs. The same for the B-24H/J.

The B-17C had 4,800 internal bomb load with external mounting brackets.
The B-17D had 4,800 internal bomb load, with external brackets removed.
The B-17F/G had 9,600 internal bomb load max, but short range so typical load was 4,000-5,000 for 1,400 miles. It had 2 external mountings for 2 4,000 lb bombs, bringing the bomb load to 17,600, but was extremely short range and seldom used.

In your data files for max load, you are using 10,000 for the B-17D, 17,600 for the B-17E/F/G - these include the external mounts for 2 4,000 lb bombs in these figures.

In your data files for max load, you are using 8,800 for the B-24D, 12,800 for the B-24J. These both should be 8,800 internal and/or 16,800 including 8,800 internal and 2 4,000 external mountings



There might be a problem or two, but generally I think your data is pretty good. However, there may be some confusion about the way WITP works. We only have two things we define: "normal bomb load" in the form of a specific definition (including internal and external weapons) and a total weight "maximum bomb load." The design requires we state the maximum load - actually it can be MORE than bomb load and IS MORE for some planes - if they have drop tanks or if they are transport planes.
This data is ONLY used (according to Joel Billings) to determine the airfield size - and the system cannot work as intended unless we tell it the truth: what is the maximum load the plane could carry (the more the longer the runways). [For an interesting discussion of this, see Luftwaffe Over Amerika - a new book - on the problems with very heavy German bombers and runways too long for any site in Europe unless tows or RATO is used.] Anyway, I don't care if the fitting is "rarely used" - if it is present - it counts - unless there is a technical reason to ignore the designer's intent - which I will consider (but I don't just ignore the design intent - I have to have sound reason to violate the system).

I don't think there is much doubt about the B-24 - it has the same load even as a transport (due to not removing the armor!). But the B-17 shows a lot of different data in lots of books - and likely it is all "true" in some sense or other. About the only surprise for me is your "4800 pounds" figure - it is uniformly 5000 pounds in all references I have seen - but that sort of difference is often just a matter of rounding - operators probably called 4800 pounds a 5000 pound load and maybe it confused people? Since the plane carried 500 pound bombs, it seems unlikely the normal load would be something other than a multiple of 500. Since the USAAF tables are for range with 5000 pounds, it seems very likely this is the right value. But a 500 pound bomb does not weigh 500 pounds - so maybe that is the problem? I don't remember exactly what it is. Anyway - an error under 10% is not important enough to matter and I regard it as a quibble. Since I (and my reviewer) had many books with 5000 pound figures, the standards of CHS and RHS require we use the reference book data - the data "easily verifiable by average users with access to a library."

The more practical question is this: do you think somehow the books in my library (and in Joe's) are all way off base? Do you think we need to change these datum points because of some game impact? I regard the range/payload data as much better than what I began with (CHS 155). Your bombers carry much more over a greater distance. Should we not see how that works for a while?

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Post #: 173
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 8:47:45 AM   
Jo van der Pluym


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El Cid Again

The following was I forgot to mention.

The added Dutch Marine Squad (370) and added Dutch Rifle Squad (376) has both as upgrade path the Dutch Rifle Squad (367)

They have also both a build rate of 11.

I suggest for the Dutch Marine Squad a build rate of 3 or 4.
And for the Dutch Rifle Squad a buid rate of 5 or 6.
For Dutch Rifle Squad (376) suggest I the same value's like the British Rifle Squad with the available date 4312

Also suggest I for the Dutch Marine Squad (370) a Anti-Armor strength of 15.



The Dutch Marine Brigade has still the Dutch Rifle Squad in place of the Dutch Marine Squad

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Post #: 174
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 11:56:41 AM   
Terminus


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quote:

ORIGINAL: el cid again

It appears this Russian air group thing is a red herring. But I will proceed to "fix" it anyway - because it is thought the AI will behave better for all games not PBEM if I do. [Did I say how much I hate hard coded slots? The mere rumor of them can cost me a day or two.]


Why do you say it's a red herring when both Jo and I have evidence to the contrary?

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Post #: 175
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 2:16:49 PM   
el cid again

 

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quote:

ORIGINAL: Jo van der Pluym

El Cid Again

The following was I forgot to mention.

The added Dutch Marine Squad (370) and added Dutch Rifle Squad (376) has both as upgrade path the Dutch Rifle Squad (367)

They have also both a build rate of 11.

I suggest for the Dutch Marine Squad a build rate of 3 or 4.
And for the Dutch Rifle Squad a buid rate of 5 or 6.
For Dutch Rifle Squad (376) suggest I the same value's like the British Rifle Squad with the available date 4312

Also suggest I for the Dutch Marine Squad (370) a Anti-Armor strength of 15.



The Dutch Marine Brigade has still the Dutch Rifle Squad in place of the Dutch Marine Squad


I see the problem with the Dutch Marine Squad - it should upgrade to itself. The Dutch Rifle Squad is 367. 366 is a Philippine unit, so I don't see what you refer to as an added Dutch Rifle Squad.

Now as for anti-armor value - it is the penetration of armor at point blank range. The British get 15 - and so do the sappers - because of the weapons they use. What weapon to the Marines use vs armor?

(in reply to Jo van der Pluym)
Post #: 176
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 2:31:00 PM   
el cid again

 

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quote:

ORIGINAL: Terminus


quote:

ORIGINAL: el cid again

It appears this Russian air group thing is a red herring. But I will proceed to "fix" it anyway - because it is thought the AI will behave better for all games not PBEM if I do. [Did I say how much I hate hard coded slots? The mere rumor of them can cost me a day or two.]


Why do you say it's a red herring when both Jo and I have evidence to the contrary?


Let us say I have other evidence I regard as likely to be correct. Since I have decided to act as if it is a valid issue (and just spend an awful lot of hours implementing that decision) the question is moot: it doesn't matter if it is a red herring or not? I am advised that in certain circumstances, the AI might behave better if units are in their stock positions. In this case I put all Soviet and also Chinese air units - and the US AVG - in stock slots (the atom bomb unit also is in such a slot). Note that CHS does not have the AVG in a stock slot - and in fact it is split into three parts NONE of which have the AVG code - while some other unit has it!
The circumstances that matter are AI controlled games only - player vs player games would probably not have a problem with the slots assigned.
But some of our players want the ability to play vs AI - and even though AI is NOT capable of playing the Allies well I am trying to make it as capable as practical. Frankly I suspected you might be right because of the way Soviet land units behave after a certain date. I was surprised to find otherwise. But I have two rather different bodies of information which pretty clearly indicate it does not happen: one of them is the fairly decisive one of "it does not happen in fact" - which supports the "this should not happen in theory" opinion. Complex software can be very tricky to understand - and things can seem quite different than they are: one of the principles of troubleshooting is that "there are multiple possible causes of similar behaviors." I am always interested in better understanding of programs of interest. But in this case, that would be only an academic interest: I have acted as if you are right - in spite of learning you probably are not right - partly because I had already begun the process of acting - and partly because of technical advice it might be better to use the original slots in certain circumstances. You get what you wanted: the entire range used by stock for Russian air groups is now used by Russian air groups; beyond that every original Russian air group is in its original slot - and other Russian units are in empty slots. More than give you what you want I cannot do - wether or not I think you are right! I feel the matter was worth my time - because it led me to discover an issue re AVG - which I am sure CHS didn't understand either. Now presumably everyone will do better.

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Post #: 177
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 3:45:39 PM   
Jo van der Pluym


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Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
quote:

ORIGINAL: el cid again


quote:

ORIGINAL: Jo van der Pluym

El Cid Again

The following was I forgot to mention.

The added Dutch Marine Squad (370) and added Dutch Rifle Squad (376) has both as upgrade path the Dutch Rifle Squad (367)

They have also both a build rate of 11.

I suggest for the Dutch Marine Squad a build rate of 3 or 4.
And for the Dutch Rifle Squad a buid rate of 5 or 6.
For Dutch Rifle Squad (376) suggest I the same value's like the British Rifle Squad with the available date 4312

Also suggest I for the Dutch Marine Squad (370) a Anti-Armor strength of 15.



The Dutch Marine Brigade has still the Dutch Rifle Squad in place of the Dutch Marine Squad


I see the problem with the Dutch Marine Squad - it should upgrade to itself. The Dutch Rifle Squad is 367. 366 is a Philippine unit, so I don't see what you refer to as an added Dutch Rifle Squad.


There is also a Dutch Rifle Squad in 376


quote:


Now as for anti-armor value - it is the penetration of armor at point blank range. The British get 15 - and so do the sappers - because of the weapons they use. What weapon to the Marines use vs armor?



Tankbuks M.38 and Democharges

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Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to el cid again)
Post #: 178
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 4:06:25 PM   
Terminus


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Joined: 4/23/2005
From: Denmark
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Tankbuks M.38? An AT Rifle?

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We are all dreams of the Giant Space Butterfly.

(in reply to Jo van der Pluym)
Post #: 179
RE: RHSCVO and RHSRAO Medium Version 2.54 Released to t... - 6/3/2006 4:19:33 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
quote:

ORIGINAL: Terminus

Tankbuks M.38? An AT Rifle?


Yes

_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to Terminus)
Post #: 180
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