Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Screen Resolution Support???

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> Screen Resolution Support??? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Screen Resolution Support??? - 6/15/2006 12:59:40 AM   
Embark


Posts: 138
Joined: 10/5/2004
Status: offline
Hello Gentlemen,

I have a small problem with running TOAWIII on my laptop. It seems that my monitor runs at an odd default resolution. Whenever I try to run TOAWIII, I have an area on the right hand side of the screen that remains blank. I have noticed that when you run the game in windowed mode, that the only thing that changes is the amount of actual map that is visible. This led me to believe that there may be a way to get the game to work with 1280 x 800 resolution.



I have tried to change my laptop resolution but it looks fuzzy and distorted if I run it at anything other than 1280 x 800 or 1280 x 768. If anyone has any idea of how to help me this to run in full screen, I would be very appreciative.


Embark

_____________________________

The tragedy of war is that it uses man's best to do man's worst.
Henry Fosdick
Post #: 1
RE: Screen Resolution Support??? - 6/15/2006 1:03:19 AM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline
Let me guess...you're running this on a Sony laptop? It seems that the Sony drivers are not allowing the full scaling out to the desktop resolution that they should be.

(in reply to Embark)
Post #: 2
RE: Screen Resolution Support??? - 6/15/2006 2:51:44 AM   
Embark


Posts: 138
Joined: 10/5/2004
Status: offline
No I am running TOAW on a Toshiba Laptop. Not sure of the exact model at this point, I am at work and unable to check it.



Embark

_____________________________

The tragedy of war is that it uses man's best to do man's worst.
Henry Fosdick

(in reply to JAMiAM)
Post #: 3
RE: Screen Resolution Support??? - 6/15/2006 2:59:58 AM   
petdoc

 

Posts: 111
Joined: 5/24/2002
From: Calgary, Canada
Status: offline
I run 1280x800 on an HP pavilion and have same trouble. I dont think its drivers (I have ATI card btw) but something to do with the odd resolution.

(in reply to Embark)
Post #: 4
RE: Screen Resolution Support??? - 6/15/2006 4:36:06 AM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline
Okay...(scratches head)...what is the card that is in each of the computers that you guys are using? The previous reports of this particular screen res, were on Sony laptops. Maybe the Toshiba, HP, and Sony's are using the same graphics GPU. The funny thing is, Ralph and I are both using widescreen laptops, as well, with the same aspect ration as you guys (16:10), but we are not having any problems with Windows automatically scaling out to the full screen. However, it's pretty clear that the people running 1280x800 configs are not able to break away from a 4:3 aspect ratio. That's why we think it's a driver issue.

(in reply to petdoc)
Post #: 5
RE: Screen Resolution Support??? - 6/15/2006 4:42:02 AM   
petdoc

 

Posts: 111
Joined: 5/24/2002
From: Calgary, Canada
Status: offline
Mines an ATI X300 (or X something, cant remember the exact #) with 128MB.

(in reply to JAMiAM)
Post #: 6
RE: Screen Resolution Support??? - 6/15/2006 4:44:57 AM   
petdoc

 

Posts: 111
Joined: 5/24/2002
From: Calgary, Canada
Status: offline
Oh and btw, I dont want you to get the impression that I'm ticked or anything. It plays just fine as is, I'm having a great time with it. You guys did a great job, thank you.

(in reply to petdoc)
Post #: 7
RE: Screen Resolution Support??? - 6/15/2006 5:53:04 AM   
Embark


Posts: 138
Joined: 10/5/2004
Status: offline
Here are the specs on my system. Except I installed another 512 Megs of Kingston RAM. Sorry for the length of the information. I just wanted to make sure I include everything that could help out. I also wanted to point out that I am not too upset about this minor problem I am having. The game still plays great, it's just a minor quibble and I understand that when designing software that you cannot possibly account for every system configuration.


Embark

Processor

  • Processor manufacturer
  • Intel

  • Processor type
  • Pentium M

  • Processor number
  • 730

  • Clock speed
  • 1.6 GHz

  • Processor features
  • Enhanced SpeedStep technology, Execute Disable Bit capability, Power-optimized processor system bus
Mainboard

  • Chipset type
  • Mobile Intel 915GM Express

  • Data bus speed
  • 533 MHz
RAM

  • RAM installed size
  • 512 MB

  • Max supported RAM
  • 2 GB

  • RAM Technology
  • DDR SDRAM-333 MHz

  • Memory specification compliance
  • PC2700
Display (Projector)

  • Display (projector) diagonal size
  • 15.4 in

  • Display (projector) technology
  • TFT active matrix

  • Max resolution
  • 1280 x 800

  • Features
  • TruBrite
Video Output

  • Graphics processor
  • Intel GMA 900

  • Max resolution (external)
  • 1280 x 800
Video Memory

  • Video RAM installed
  • 64 MB

  • Max video RAM supported
  • 128 MB

  • Video memory technology
  • Dynamic Video Memory Technology 3.0
Storage Hard Drive

  • Hard drive
  • 80 GB IDE
Optical Storage

  • CD / DVD type
  • DVD±RW / DVD-RAM

  • CD / DVD read speed
  • 24x (CD) / 8x (DVD)

  • CD / DVD write speed
  • 24x (CD) / 8x (DVD±R)

  • CD / DVD rewrite speed
  • 4x (CD) / 4x (DVD±RW) / 3x (DVD-RAM)

  • Optical storage enclosure type
  • Integrated
Optical Storage (2nd)

  • 2nd optical storage type
  • None
Card Reader

  • Card reader type
  • 5 in 1 card reader
Interface Provided

  • Interface type
  • IEEE 1394 (FireWire), Display / video, Hi-Speed USB, Modem, Network, Microphone, Headphones

  • Interface provided
  • VGA, S-video output, Phone line, Ethernet 10Base-T/100Base-TX, Input, Output

  • Interface qty
  • 1, 3

  • Connector type
  • 15 pin HD D-Sub (HD-15), 4 pin USB Type A, RJ-11, RJ-45, Mini-phone 3.5 mm, Mini-phone stereo 3.5 mm
Modem

  • Modem type
  • Fax / modem

  • Max transfer rate
  • 56 Kbps

  • Modem protocols & specifications
  • ITU V.92
Storage Floppy Drive

  • Floppy drive type
  • None
Audio Input

  • Audio input type
  • Microphone
Audio Output

  • Audio output type
  • Sound card

  • Audio output compliant standards
  • AC '97, DirectMusic, DirectSound, DirectSound3D

  • Audio codec
  • AD1981B
Input Device

  • Input device type
  • Keyboard, Touchpad
OS Provided

  • OS provided
  • Microsoft Windows XP Home Edition
Battery

  • Battery capacity
  • 4300 mAh

  • Battery technology
  • Lithium ion

  • Installed battery qty
  • 1

  • Mfr estimated battery life
  • 2.8 hour(s)
General

  • Built-in devices
  • Stereo speakers, Wireless LAN antenna

  • Mobile technology
  • Intel Centrino

  • System type
  • Notebook
Cache Memory

  • Cache Memory Type
  • L2 cache

  • Cache size
  • 2 MB
Networking

  • Data link protocol
  • Ethernet, IEEE 802.11b, IEEE 802.11g, Fast Ethernet

  • Networking standards
  • IEEE 802.11b, IEEE 802.11g

  • Networking type
  • Network adapter
Dimensions & Weight

  • Depth
  • 10.6 in

  • Height
  • 1.7 in

  • Weight
  • 6.2 lbs

  • Width
  • 14.2 in
Miscellaneous

  • Features
  • Power-on password, Administrator password, Locking device keyhole (cable lock)

  • Miscellaneous compliant standards
  • APM 1.2, ACPI 1.0b, VESA DPMS, Plug and Play
Environmental Parameters

  • Max operating altitude
  • 3,000

  • Max operating temperature
  • 95 °F

  • Min operating temperature
  • 41 °F

  • Operating humidity range
  • 20 - 80%
Power Device

  • Power device form factor
  • External

  • Power device frequency required
  • 50/60 Hz

  • Power device nominal voltage
  • AC 120/230 V

  • Power provided
  • 75 Watt
Storage Removable

  • Removable storage type
  • None
Service & Support Details

  • Service & support component (laptop)
  • Battery
Slot Provided

  • Slot provided
  • 2 (1 free) Memory Type II, 1 (1 free) CardBus, 1 (1 free) SD Memory Card, 1 (1 free) Memory Stick, 1 (1 free) XD-Picture Card, 1 SmartMedia Card


< Message edited by Embark -- 6/15/2006 5:56:44 AM >


_____________________________

The tragedy of war is that it uses man's best to do man's worst.
Henry Fosdick

(in reply to petdoc)
Post #: 8
RE: Screen Resolution Support??? - 6/29/2006 1:15:14 PM   
Embark


Posts: 138
Joined: 10/5/2004
Status: offline
Any updated status on this? Not to be a pest but if there is a work around for it, I would love to hear it. I updated my video card drivers and it still stays the same.


Thanks
Ben

_____________________________

The tragedy of war is that it uses man's best to do man's worst.
Henry Fosdick

(in reply to Embark)
Post #: 9
RE: Screen Resolution Support??? - 6/29/2006 4:19:19 PM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
Status: offline
It should be fixed in the next upgrade. It was making a wondows call and preventing you from making TOAW larger than your screen. For some reason, the windows call is returning the wrong screen size.

Ralph


_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to Embark)
Post #: 10
RE: Screen Resolution Support??? - 7/3/2006 7:12:33 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
A piggyback question and suggestion ... its sorta related to GUI.

1. Text in general is hard for me to see.  Is there a way to change the text size and type?  (like to arial or some sans serif text)

2. Is there a way to change the background bitmap for the battle reports, news flashes, etc. so there's a plain background without the newspaper graphics?  It makes reading the text difficult for my old eyes.  I know I can change the contrast but then it changes other things I don't want changed.

3. In the next big patch, can scroll bars or sliders be added to the scenario descriptions?

4. Text in the unit info box in the upper right is hard to read.  Maybe I should just change the contrast to max and it will change this and the detailed battle report windows ... which I do sometimes but being able to change these things individually would be nice.

... other than that, the game is great ... I just have bad eyesight

(in reply to ralphtricky)
Post #: 11
RE: Screen Resolution Support??? - 7/3/2006 7:54:04 PM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
Status: offline
quote:

ORIGINAL: hank

A piggyback question and suggestion ... its sorta related to GUI.

1. Text in general is hard for me to see. Is there a way to change the text size and type? (like to arial or some sans serif text)

2. Is there a way to change the background bitmap for the battle reports, news flashes, etc. so there's a plain background without the newspaper graphics? It makes reading the text difficult for my old eyes. I know I can change the contrast but then it changes other things I don't want changed.

3. In the next big patch, can scroll bars or sliders be added to the scenario descriptions?

4. Text in the unit info box in the upper right is hard to read. Maybe I should just change the contrast to max and it will change this and the detailed battle report windows ... which I do sometimes but being able to change these things individually would be nice.

... other than that, the game is great ... I just have bad eyesight


A future patch is going to adress the UI. I may be able to change to a windows font. Changing the size of the font is going to difficult, however, since it will mean changing most or all of the screens.

I'm hoping to improve the 'high contrast' option to make it easier to read.

The backgrounds have names like 'cwnews' in the graphics folder. It should be possible to place an editied copy in the altgraphics folder for better contrast.


_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to hank)
Post #: 12
RE: Screen Resolution Support??? - 7/4/2006 12:18:34 AM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
" ...The backgrounds have names like 'cwnews' in the graphics folder. It should be possible to place an editied copy in the altgraphics folder for better contrast."

Aha!! ... that's what I was looking for.   ... a bitmap I could copy then change the name and edit it so I can see the text on top the background better.

I'll let you know how it goes.


(in reply to ralphtricky)
Post #: 13
RE: Screen Resolution Support??? - 7/4/2006 12:35:09 AM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
Status: offline
quote:

ORIGINAL: hank

" ...The backgrounds have names like 'cwnews' in the graphics folder. It should be possible to place an editied copy in the altgraphics folder for better contrast."

Aha!! ... that's what I was looking for. ... a bitmap I could copy then change the name and edit it so I can see the text on top the background better.

I'll let you know how it goes.



You might post it when you're done in case other have the same problem. I think there's also a different font avaialble somewhere, although it's difficult to install.


_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to hank)
Post #: 14
RE: Screen Resolution Support??? - 7/4/2006 4:30:04 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
It worked.

All I did was copy the original CWNEWS.bmp to the Altgraphics subdirectory and changed the name slightly (for insurance).

Then I opened the original csnews.bmp file in the Graphics subdirectory with MS Paint ... and used black to fill in the entire area.  (of course you can use whatever color floats your boat - any dark color will work).   Now I have a black background with yellow text ... very easy to read.

I noticed several bmps in that graphics subdirectory I could change if I have other box backgrounds that I have trouble with.  Most of them I don't have troubles with ... just the newspaper backgrounds.  The others have nice pics of tanks and such that I do like.  So it seems this problemo for me is solved.

On to the next challenge ... learning how to play competently ...   hehehe ...

< Message edited by hank -- 7/4/2006 4:31:01 PM >

(in reply to ralphtricky)
Post #: 15
RE: Screen Resolution Support??? - 7/14/2006 6:49:13 PM   
Torque

 

Posts: 4
Joined: 7/14/2006
Status: offline
Hi,

I've dowloaded the latest patch v3.0.0.14 and still have the same laptop resolution problem that is mentioned in this thread. Was this patch supposed to fix the problem or is it another patch away?

Thanks,
Mark "Torque" Link

(in reply to Embark)
Post #: 16
RE: Screen Resolution Support??? - 7/14/2006 7:32:02 PM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: Torque

Hi,

I've dowloaded the latest patch v3.0.0.14 and still have the same laptop resolution problem that is mentioned in this thread. Was this patch supposed to fix the problem or is it another patch away?

Thanks,
Mark "Torque" Link

The latest patch is the public beta patch 3.0.0.17, available to registered members. Try that one, and see if it solves your problem.

(in reply to Torque)
Post #: 17
RE: Screen Resolution Support??? - 7/14/2006 8:02:23 PM   
Torque

 

Posts: 4
Joined: 7/14/2006
Status: offline
Thank's, I'll try it!

(in reply to Embark)
Post #: 18
RE: Screen Resolution Support??? - 7/14/2006 8:05:57 PM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: Torque

Thank's, I'll try it!

You're welcome. Let us know how it works out. None of the dev team has equipment that runs at that resolution, so we're kind of flying blind on this issue...

(in reply to Torque)
Post #: 19
RE: Screen Resolution Support??? - 7/14/2006 11:25:32 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
I have the same problem Torque was.  I was running it on a Toshiba Satellite laptop.  My screen looks just like his.

I've downloaded the .17 patch and I'll let you know how it looks.

(in reply to JAMiAM)
Post #: 20
RE: Screen Resolution Support??? - 7/15/2006 3:57:45 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline
No change ... but its not a big problem. 

My screen on the toshiba satellite still looks like torque's first post.

later

(in reply to hank)
Post #: 21
RE: Screen Resolution Support??? - 7/15/2006 7:56:59 PM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: hank

No change ... but its not a big problem. 

My screen on the toshiba satellite still looks like torque's first post.

later


Thanks Hank. I guess it's back to the drawing board, on this issue...

(in reply to hank)
Post #: 22
RE: Screen Resolution Support??? - 7/15/2006 10:45:43 PM   
Torque

 

Posts: 4
Joined: 7/14/2006
Status: offline
I tried the patch and it did make a difference. The screen on my laptop is now totalled filled by the game ( a good thing ), however, there is still a back empty space that should be completely filled by the map and GUI. Does this make sense?

Thanks again for your quick replies and effort to correct the bugs/problems!

Regards,
Mark "Torque" Link

(in reply to JAMiAM)
Post #: 23
RE: Screen Resolution Support??? - 7/15/2006 10:59:02 PM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: Torque

I tried the patch and it did make a difference. The screen on my laptop is now totalled filled by the game ( a good thing ), however, there is still a back empty space that should be completely filled by the map and GUI. Does this make sense?

Thanks again for your quick replies and effort to correct the bugs/problems!

Regards,
Mark "Torque" Link

Can you upload a screenshot, saved to jpeg, please?

(in reply to Torque)
Post #: 24
RE: Screen Resolution Support??? - 7/15/2006 11:23:40 PM   
Torque

 

Posts: 4
Joined: 7/14/2006
Status: offline
I'll try, however, my laptop is at work right now. I'll get it to you next week if at all possible.

Thanks,
Mark

(in reply to JAMiAM)
Post #: 25
RE: Screen Resolution Support??? - 7/16/2006 5:23:50 AM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
Status: offline
quote:

ORIGINAL: hank

I have the same problem Torque was. I was running it on a Toshiba Satellite laptop. My screen looks just like his.

I've downloaded the .17 patch and I'll let you know how it looks.


Instead of maximizing it, can you drag the edges so that it fills the entier screen?

_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to hank)
Post #: 26
RE: Screen Resolution Support??? - 8/6/2006 6:18:27 PM   
ezjax


Posts: 75
Joined: 7/5/2005
Status: offline
My Toshiba Satellite LT does the same thing. I Have TOAW 3.0.0.17 ver

System Information
------------------
Time of this report: 8/6/2006, 10:40:29
Machine name: M35
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite M35
BIOS: @Version 1.0
Processor: Intel(R) Pentium(R) M processor 1.70GHz
Memory: 510MB RAM
Page File: 268MB used, 980MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

--------------
Display Devices
---------------
Card name: NVIDIA GeForce FX Go5200
Manufacturer: NVIDIA
Chip type: GeForce FX Go5200 32M/64M
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0328&SUBSYS_00301179&REV_A1
Display Memory: 64.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.4556 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/28/2003 20:21:00, 3883948 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 8/28/2003 20:21:00, 1370796 bytes
Device Identifier: {D7B71E3E-4068-11CF-0563-3A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0328
SubSys ID: 0x00301179
Revision ID: 0x00A1
Revision ID: 0x00A1




Attachment (1)

(in reply to Embark)
Post #: 27
RE: Screen Resolution Support??? - 8/7/2006 11:14:21 PM   
vonschtupp

 

Posts: 1
Joined: 8/7/2006
Status: offline
I have the same problem playing on a Dell 710M which has a Intel 82852/82855 GM/GME on board graphics card.  PLaying at 1280 x 800 leaves the black stripe up the right hand side, which can not be changed by dragging the window or maximizing.


(in reply to ezjax)
Post #: 28
RE: Screen Resolution Support??? - 8/8/2006 3:06:01 AM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline
Thanks guys. We'll have Ralph dig into this a bit more, when he gets back from vacation.

(in reply to vonschtupp)
Post #: 29
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> Screen Resolution Support??? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.391