Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Units that Make You go Huh?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Units that Make You go Huh? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Units that Make You go Huh? - 6/21/2006 10:01:34 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
What unit(s) make you wonder what on Earth were their designers thinking when they threw them together?

Eric Maietta

_____________________________

Post #: 1
RE: Units that Make You go Huh? - 6/21/2006 10:08:15 PM   
11Bravo


Posts: 2082
Joined: 4/5/2001
Status: offline
Headquarters. 

_____________________________

Squatting in the bush and marking it on a map.

(in reply to AbsntMndedProf)
Post #: 2
RE: Units that Make You go Huh? - 6/21/2006 10:26:44 PM   
Whitmire

 

Posts: 86
Joined: 3/12/2006
Status: offline
Tatchanka. They used to be immensely deadly and cost only 13 points... (That was before I switched to H2H.) They had the morale of a tank, moved as fast as Cossacks and had the firepower of a set-up MG. They could also survive a lot of small arms fire. Surely an MG bolted on a cart can't be that deadly or it would have been the super weapon of WWII!

And who can forget the 4-point lend-lease Jeeps and 15-Point Ho-Has (Japanese half-tracks with AAMGs)? But apart from their low cost, there's nothing especially tricky about them.

(in reply to 11Bravo)
Post #: 3
RE: Units that Make You go Huh? - 6/21/2006 11:49:42 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
quote:

ORIGINAL: AbsntMndedProf

What unit(s) make you wonder what on Earth were their designers thinking when they threw them together?

Eric Maietta


Perhaps I need to be more specific. I meant RW unit/weapon designers, as opposed to game designers.

Eric Maietta

_____________________________


(in reply to AbsntMndedProf)
Post #: 4
RE: Units that Make You go Huh? - 6/22/2006 12:32:18 AM   
11Bravo


Posts: 2082
Joined: 4/5/2001
Status: offline
I'm sticking to my answer. 

_____________________________

Squatting in the bush and marking it on a map.

(in reply to AbsntMndedProf)
Post #: 5
RE: Units that Make You go Huh? - 6/22/2006 10:44:14 PM   
Svennemir

 

Posts: 542
Joined: 11/2/2001
From: Denmark
Status: offline
Tsar tank!

That, and the Volkssturm. (shudders)

(edit: now with link)

(in reply to 11Bravo)
Post #: 6
RE: Units that Make You go Huh? - 6/23/2006 12:36:32 AM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
quote:

ORIGINAL: Svennemir

Tsar tank!

That, and the Volkssturm. (shudders)

(edit: now with link)


The tank had a purpose. If it had been properly designed it made perfect sense for WWI and the trenches that develeped on the Western Front. Though I am not sure how many trenches were made on the eastern Front.

(in reply to Svennemir)
Post #: 7
RE: Units that Make You go Huh? - 6/23/2006 5:13:48 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
I've got a Marine Paratroop Squad whose primary weapon is the .45 cal Reising SMG.  To cap it all, these guys were used as ground troops during the initial landings at Gavutu/Tanambogo, and were later transported to Guadalcanal. They fought alongside Edson's Raiders at Bloody Ridge.   

The only thing that saves them is that they are rated as elite airborne, which was their intended role.  They were never used as such.

This is one of the few times I can blame the Marine brass for misusing men in this fashion.

For more information, see this article : http://www.nps.gov/wapa/indepth/extContent/usmc/pcn-190-003147-00/index.htm

< Message edited by KG Erwin -- 6/23/2006 5:21:57 AM >

(in reply to Twotribes)
Post #: 8
RE: Units that Make You go Huh? - 6/23/2006 5:21:55 AM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
In the jungle fighting at Guadalcanal the SMG would work just fine.

(in reply to KG Erwin)
Post #: 9
RE: Units that Make You go Huh? - 6/23/2006 5:43:45 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline

quote:

ORIGINAL: Twotribes

In the jungle fighting at Guadalcanal the SMG would work just fine.


Oh, jeez, I don't wanna hijack this thread, so Ill revisit an earlier one I started, OK?

(in reply to Twotribes)
Post #: 10
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Units that Make You go Huh? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.734