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Port Size and Ships in Harbor - Repair Effect

 
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Port Size and Ships in Harbor - Repair Effect - 6/28/2006 5:57:39 PM   
Mike Wethington


Posts: 60
Joined: 4/12/2006
From: Austin, TX (A Blue Atoll in an Ocean of Red)
Status: offline
Can anyone tell me what effect the number of ships in harbor has on the ability of ports to fix SYS damage?

Noumea and Brisbane are Lvl 9 ports. Brisbane has a couple of subs w/10-14 SYS damage in them awaiting refit. Noumea has 60+ ships in harbor w/about 30 of them having SYS damage 10-15.

My question is, does the number of ships in port effect the speed that SYS damage is fixed? If so, is it a good idea to split the TFs between Brisbane and Noumea for more rapid SYS damage repair. The subs in Brisbane seem to take FOREVER to fix to below 10. Ships at Noumea appear to repair at about the same rate despite the more massive numbers stationed there.
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RE: Port Size and Ships in Harbor - Repair Effect - 6/28/2006 8:21:13 PM   
Nicholas Bell

 

Posts: 549
Joined: 4/10/2006
From: Eagle River, Alaska
Status: offline
Mike,

I thought I read that the South Pacific HQ (ie Naval HQ) assists in repair (similar to how the 5th AF Hq improves aircraft repair).

System damage repair drives me nuts.

(in reply to Mike Wethington)
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RE: Port Size and Ships in Harbor - Repair Effect - 6/28/2006 9:48:53 PM   
Mike Wethington


Posts: 60
Joined: 4/12/2006
From: Austin, TX (A Blue Atoll in an Ocean of Red)
Status: offline
That's what I thought too and would explain why Noumea is a better port for SYS damage recovery than Brisbane. I wonder if 5th and 7th Fleet HQs also improve or are more 'operational' HQs - whatever that means.

It would be nice to have an expanded explanation of what INF/AF/NAV HQs actually do besides provide Support. Sounds like a new thread to me....

< Message edited by Mike Wethington -- 6/28/2006 9:49:00 PM >

(in reply to Nicholas Bell)
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