Cantankerous
Posts: 65
Joined: 3/19/2002 From: Dallas, TX Status: offline
|
quote:
ORIGINAL: CBeasley37 I'm almost finished my first season with a fictional league that mirrors MLB. I must say how much I've enjoyed playing this great game so far! The only thing that has bothered me about the numbers in my league are the HR's (way to many - 15 players over 40 HR's and 3 over 60), and this probally relates to the HR's also but no pitcher in my league will come close to 20 wins. I've looked through the XML file, but need a little help with what to change to balance the numbers out some. Hmmm, I've been playing a fictional association (with all fictional, computer-generated players) that has gone 15 seasons (first season was calendar year 1990) and for the first time (in my most recent season, 2004) a single player finally reached the 60 HR threshold. There had been several players (and some players multiple times) to reach mid-50's, but so far only one player in the 60 club. As well, I've had MANY pitchers reach 20+ wins (some of the better one multiple times), and this is with conventional 5-man rotations. I think the record is about 24 wins. All of my settings are "default", so these results seemed "normal" to me since they had a tendency to mimic MLB results. Perhaps the difference is simply the generation of the players by the computer. And since this was your first season, perhaps this was just an aberration, and following seasons might be more "normal"
|