JAMiAM
Posts: 6165
Joined: 2/8/2004 Status: offline
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quote:
ORIGINAL: Szilard Just on air losses: never really looked closely into it, but I get the impression that a comparatively high percentage of losses go the replacement pool - "temporarily u/s" rather than "destroyed" - which would make sense. That's correct and the proportion is equal to the air unit's proficiency, which means that in many cases, a very high percentage of the disabled results are merely temporarily unusable. quote:
ORIGINAL: Szilard One peeve: most level bombers have 0 AT strength, which I think is dubious. Carpet bombing tanks with B17s wouldn't destroy a whole lot of them permanently, but it should take a bunch out of action for a while - and you would expect to see some small percentage permanently destroyed. And actually, isn't that pretty much the same as you'd realistically expect from mid-20th century fighter bomber strikes? There actually is a possibility of 0 AT strength equipment, like artillery and level bombers, taking out armored targets. It requires that the total bombardment factors results in at least 10% specific attrition against the hex, before any armored targets are hit. This is because 10% of the AP strength applies against armored targets, and 10% of 10% attrition results in a 1% specific attrition against armored targets. This type of "pseudo" anti-armor combat works differently though than the normal "chance to hit - chance of penetration" type of anti-armor combat. It takes basically the same form as anti-personnel combat, as all "hits" are considered lethal, and the hits are generated not by specific fired shots at the target, but by an attritional algorithm. In many scenarios this effect doesn't really manifest itself too well, since the attrition divider, hex-scale and unit densities may yield low specific attritions in combats. In other scenarios, it may manifest itself, but the effect is masked by the high attrition that is otherwise occurring due to the same factors as above, but in opposite proportions. In a clumsy analogy, in one case, you can't see the trees, for the forest, and in the other, you can't see the forest, for the trees. quote:
ORIGINAL: Szilard Bring on Son-of-BioEd! Would you settle for The Return of the Son of Monster Magnet?
< Message edited by JAMiAM -- 6/30/2006 6:29:38 AM >
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