Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Degrading Silhouettes??

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Degrading Silhouettes?? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Degrading Silhouettes?? - 7/3/2006 10:54:16 PM   
crackerjack747

 

Posts: 11
Joined: 7/2/2006
Status: offline
Hi,

I'm hoping that some one can help explain the following from the demo rules:

Section 10.3 Figuring LOS

"If LOS passes through more than two Degrading Terrain hexes, or Degrading silhouettes extending into two otherwise open hexes, the LOS is considered blocked..."

I'm confused by the reference to Degrading silhouettes??? Any examples? Help please??

Cheers,

Brad
Post #: 1
RE: Degrading Silhouettes?? - 7/4/2006 4:07:59 AM   
stanguay

 

Posts: 41
Joined: 9/8/2005
Status: offline
Degrading silhouette is a part of a Degrading symbol jutting out of a Degrading hex. Thus, if some part of the symbol in a degrading hex is extending into an adjacent hex, the jutting part is a degrading silhouette.

(in reply to crackerjack747)
Post #: 2
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Degrading Silhouettes?? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.842