Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

M1A1HA in TOAW3?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> M1A1HA in TOAW3? Page: [1]
Login
Message << Older Topic   Newer Topic >>
M1A1HA in TOAW3? - 7/4/2006 12:16:38 AM   
CommC

 

Posts: 467
Joined: 8/3/2002
From: Michigan, USA
Status: offline
Is there a M1A1HA MBT or equivalent in the equipment database? I can't find it, is it in there by another name?

Thanks.

_____________________________

Post #: 1
RE: M1A1HA in TOAW3? - 7/4/2006 1:42:01 AM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline
What's the difference between this and the standard M1A1 (which is definitely in there)?

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to CommC)
Post #: 2
RE: M1A1HA in TOAW3? - 7/4/2006 2:04:14 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
HA stands for Heavy Armor. The HA model had depleted uranium armour added to parts of the construction, increasing its toughness over regular steel by some 250%.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to golden delicious)
Post #: 3
RE: M1A1HA in TOAW3? - 7/4/2006 2:31:03 AM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline

quote:

ORIGINAL: Terminus

HA stands for Heavy Armor. The HA model had depleted uranium armour added to parts of the construction, increasing its toughness over regular steel by some 250%.


OK. Well in the database, the only difference between the M1A1 and the M1A2 is improved armour. So you might consider using the M1A2 for the M1A1HA.

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to Terminus)
Post #: 4
RE: M1A1HA in TOAW3? - 7/4/2006 2:33:32 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
"Chassis"-wise, the M1A1HA IS the M1A2. The differences are an extra thermal sight and IVIS integration on the A2.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to golden delicious)
Post #: 5
RE: M1A1HA in TOAW3? - 7/4/2006 3:56:57 AM   
CommC

 

Posts: 467
Joined: 8/3/2002
From: Michigan, USA
Status: offline
I've tried the M1A2 ... in scenarios it stomps all over Warsaw Pact equipment. I thought it may have been additionally uparmored from the HA version. There is a large difference between the M1A1 and the M1A2 in TOAW and was thinking that the HA version may fall somewhere in between.

Never mind that the HA has been the major tank fielded by the US army for almost 2 decades now, with thousands in service. Very few A2s are in service. I think this tank (HA) should be in the database.




_____________________________


(in reply to Terminus)
Post #: 6
RE: M1A1HA in TOAW3? - 7/4/2006 3:58:31 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Nope... That's why so few new A2's have been built... They can be converted from A1HA's...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to CommC)
Post #: 7
RE: M1A1HA in TOAW3? - 7/4/2006 6:24:21 PM   
tc237

 

Posts: 93
Joined: 7/1/2005
Status: offline
Most tanks in service that we consider as M1A1 are actually M1A1HA. I think there was only a small production run of straight M1A1's before production and conversion to M1A1HA began. (don't think I ever served on a non-HA M1A1)
There should be a differance between M1A1 and M1A2SEP in rate of fire and target acquisition. Also (don't know if this is possible) there should be a cordination bonus for Digital units attacking from different hexes.

(in reply to Terminus)
Post #: 8
RE: M1A1HA in TOAW3? - 7/12/2006 4:05:09 PM   
Heartland

 

Posts: 105
Joined: 9/20/2000
From: Karlstad, Värmland, Sweden, Europe
Status: offline
quote:

ORIGINAL: tc237
There should be a differance between M1A1 and M1A2SEP in rate of fire and target acquisition.


A big "in my humble opinion" warning on this post:

Dunno if its just me, but I find this kind of detail to be way out of scope for an operational level game. If there are scenarios with units representing single tanks or something it might have some bearing, otherwise it just clutters up the database...



_____________________________

"Spare some change for a homocidal maniac..."
-- Homeless guy in the London subway

(in reply to tc237)
Post #: 9
RE: M1A1HA in TOAW3? - 7/12/2006 5:37:37 PM   
Nemo69


Posts: 685
Joined: 2/18/2004
From: Nowhere to be seen
Status: offline
quote:

ORIGINAL: Fredrik Rask

quote:

ORIGINAL: tc237
There should be a differance between M1A1 and M1A2SEP in rate of fire and target acquisition.


A big "in my humble opinion" warning on this post:

Dunno if its just me, but I find this kind of detail to be way out of scope for an operational level game. If there are scenarios with units representing single tanks or something it might have some bearing, otherwise it just clutters up the database...


Someone buy this man a beer!

_____________________________

Fais ce que dois

(in reply to Heartland)
Post #: 10
RE: M1A1HA in TOAW3? - 7/12/2006 11:45:49 PM   
Telumar


Posts: 2236
Joined: 1/3/2006
From: niflheim
Status: offline
Here it is! Cheers!

_____________________________


(in reply to Nemo69)
Post #: 11
RE: M1A1HA in TOAW3? - 7/13/2006 12:25:06 AM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline
quote:

ORIGINAL: Fredrik Rask

Dunno if its just me, but I find this kind of detail to be way out of scope for an operational level game. If there are scenarios with units representing single tanks or something it might have some bearing, otherwise it just clutters up the database...


It would depend upon how significant the difference is. I mean, technical details don't generally win wars, but you have to draw the line somewhere. Of course, I'm not bothered about having something like this in the database since we should be able to edit the database soon enough anyway. That's the real point.


_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to Heartland)
Post #: 12
RE: M1A1HA in TOAW3? - 7/13/2006 2:56:09 AM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
Couldn't you just use the A2, and give the unit a few less tanks for play balance?

Databases are fine, but play balance seems to be missing in a lot of scenarios.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to golden delicious)
Post #: 13
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> M1A1HA in TOAW3? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.389