YankeeAirRat
Posts: 633
Joined: 6/22/2005 Status: offline
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Arnir, The main differences between H3 and HC for a player is the easy of how to set up missions and control some of the units. H3 will give you the ability to define a very large region from main base for any of your units (aircraft, ships, submarines) to patrol and either conduct mission independent of themselves (think of WITP and putting the convoy system into automatic control or your submarines). Where as HC you can only define a specific geographic point for independent patrol or you can define the aircraft to patrol as part of a task force or a base. In HC it is pretty easy to define strike packages against hostile units. Just select them, launch your planes and if you want to continually repeat the attacks until that hostile force disappears just click the proper buttons (Taking WITP again similar to assigned your aircraft squadrons to strike enemy bases or ground units). H3 takes a little longer to create a strike package and even then to a point you need to micromanage the attack for it to work right (at least IMHO). HC also has graphic that can show you detected missiles, radar, sonar ranges for your side and the bad guys (ships, aircraft, subs, bases). So you can do better mission planning as well. H3 you will need to select each individual unit that has an active radar to see its effective radar (and missile range). For me H3 has it better in the scenario building side of the house. Mainly because H3 gives the ability to build/play scenarios from nearly every point around the globe. On top of that you don't need to remember which battleset that a specific scenario you downloaded off the net came from. H3 will load it as long as it used the .scn file structure. There are low points of H3 scenario building though, mainly for me it is the fact that there is a completely blank map. So if you want to add bases you have to add individual portions of that base (such as HQ buildings, SAM's, runways, ammo bunkers, etc) then join them. That to a point is balanced out by the fact that you have to add them individually, so if you want to you can build a base to how you feel or how it was like during a certain time period. I enjoy both games and play both of them from time to time and really enjoy them a lot. H3 and HC, I seriously think could be compared to the differences between UV and WiTP. Just in depth and scope of things that need to be handled. I also play both UV and WiTP.
< Message edited by YankeeAirRat -- 7/15/2006 9:42:09 PM >
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Take my word for it. You never want to be involved in an “International Incident”.
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