risk_doc
Posts: 21
Joined: 5/7/2006 Status: offline
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1. Suicide squeeze play - I'm managing the 1980 Royals and have Willie Wilson on third with one out and Frank White at the plate..... Frank swings away and hits a soft liner to shortstop, argh!!! 2. Have an extra base option on any error, not just throwing errors. This could be set up as a random variable check based upon the players fielding and throwing ability as well as the speed on the basepaths. In real life baseball, a team with great speed often creates it's own errors. Again, I hold up the Kansas City Royals teams of the late 1970's and 1980's as examples. 3. Option to double steal. Could be set up on the menu with check boxes for each potential base that could be stolen. Program logic could check first on lead runner, followed by secondary runner based upon ratings for fielders and runners. 4. Throwing errors on stolen bases - again, can you tell which team I grew up rooting for? Too bad Ewing Kaufmann had to pass away. What a great baseball owner. 5. Bullpen for warming up relievers. I remember the original Earl Weaver Baseball for the PC had a bullpen where you could place up to two relief pitchers and then check to see if they were sufficiently warmed up. If you brought them in cold, they would have a performance discount (and in Prosim they could also have a higher probability of injury). 6. Option to visit the mound and check with the pitcher. Another feature that I remember from Earl Weaver. You could visit the mound (once per inning) and check on the condition of the pitcher. In Prosim, you could also add a random probability that the visit will provide a temporary improvement in pitcher performance. This probability could be tied to the experience and ratings of the pitcher. 7. Fielding errors with two outs are replaced with hitting logic with regards to base advancement. I.E., if the error occurs where it is likely to be a single, the base advancement occurs just as if a single had been hit. Or, if the error occurs deep in the outfield, where a double or triple is likely to occur, then the base advancement is treated as if a double or triple was hit. This would eliminate the unrealistic occurance of an outfielder error where the runner on second just advanced to third when in reality the runners are off with the crack of the bat and even my "11-speed' rated catcher should be able to score.
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