Big B
Posts: 4870
Joined: 6/1/2005 From: Old Los Angeles pre-1960 Status: offline
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quote:
ORIGINAL: JSS Brian, Editor is almost unlimited in its flexibility and power. Designer has total control over supply (source location, availibility in each type of terrain, effect of road network, distribution range, delivery rate to unit, unit stockage levels, etc..). You can define new units and individually assign them strengths, anti-tank capability, mobility, experience level, and a number of other factors... one of which is the unit's graphic appearance. You can have a unit change its basic values during the course of a game (this must occur on a pre-specified date). Designer has total control over arrival date/location... you can also have conditions-based arrivals (alert units). Additionally the designer sets which sea hexes can be used for invasion of the Italian Mainland... to include whether a specific unit can load up in amphibious mode for the follow on invasion (one of the unit's settings). Scenario length is at your descretion (longest scenario available covers ~2 1/2 years). Game's only limit is that you have 80 turns maximum per scenario. There are two scenarios available now that take the invasion from 10 Jul thru ~30 Sep 43 (1 day per turn). It would be relatively easy to modify the movement values to change from 1 day per turn to 1/2 week per turn to fit your concept. JSS You have won me over!!! Is there a snowball's chance in he11 that the max scenario length can be raised over 80 turns? (future patch?) B
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