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To the Map Editing Experts

 
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To the Map Editing Experts - 8/3/2006 2:15:59 PM   
ladner

 

Posts: 338
Joined: 8/24/2001
From: Virginia USA
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This is a query for all of the map editing experts, any advice or primers for a newbie, who wants to give map editing a try? I know WitP has certain fixed limitations in terms of map size. I would be curious and would appreciate any tips on getting started.
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RE: To the Map Editing Experts - 8/3/2006 10:11:52 PM   
el cid again

 

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Joined: 10/10/2005
Status: offline
There are two different things involved:

map art (done in sections called panels)

pwhex.dat file

The latter defines what is in a hex in terms of terrain type and communcations (roads etc).

It also defines the hex side type.

You can ask Cobra for a pwhex editor - I think his son has written one. Otherwise, like me, you must do pwhex by hand
- a tedious thing.

For art - you are on your own. Draw or image whatever you like. Just understand the scale is 60 statute miles per hex
and you must use our projection - or change where the location file puts things.


By "our projection" I mean Andrew Brown's Extended Map - the only one in the world as far as I am concerned.
But you could use the original WITP map projection - and that is the same as Andrew Brown's normal map.
The RHS map is the same as Andrew Brown's Extended Map - projection wise.

Note you can add a city/location to any map just by programming the location file - no art - nor pwhex programming required.

< Message edited by el cid again -- 8/3/2006 10:13:46 PM >

(in reply to ladner)
Post #: 2
RE: To the Map Editing Experts - 8/4/2006 2:52:36 PM   
ladner

 

Posts: 338
Joined: 8/24/2001
From: Virginia USA
Status: offline
Thank you el cid again. When I get some spare time, I will give it a try.

(in reply to el cid again)
Post #: 3
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