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Units set into PZ's

 
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Units set into PZ's - 8/13/2006 5:06:13 AM   
VistaJohn1


Posts: 33
Joined: 6/23/2006
Status: offline
Hi All

Something I've noticed with 3.7.0 and 3.7.1 is keeping flights (aaw, asw, asuw) within some distance of the set patol area. They go to burner or max speed and try to intecept contacts hudreds of miles away. Secondly, there are flights much closer that could do the intercept and are asigned patrols nearby. It seems that the next flight in the que is elected for the intercept, rather than one lower in the que that is near by, but is leaving its assigned PZ to chase something that is far away. Is anyone else having this happen? Does anyone know a way around it besides micromanagement?

VistaJohn
Post #: 1
RE: Units set into PZ's - 8/13/2006 12:01:42 PM   
FreekS


Posts: 323
Joined: 5/12/2006
Status: offline
Yes I'm seeing that happen as well. It seems patrol missions are far more 'curious' now

Only way around it is drawing a navzone around where you want the planes to patrol.

Herman has discovered a way to put those nav zones into a game (as a designer) so they only apply to the AI and not to the Player.
I'm using this a lot now for scens that I want to function in ANW (for example in OILFIRE)

Freek


(in reply to VistaJohn1)
Post #: 2
RE: Units set into PZ's - 8/14/2006 6:24:21 AM   
VistaJohn1


Posts: 33
Joined: 6/23/2006
Status: offline
Hi FreekS

Thanks for the hint. Will try that on scenarios I make.

VistaJohn

(in reply to FreekS)
Post #: 3
RE: Units set into PZ's - 8/14/2006 10:10:55 AM   
hermanhum


Posts: 2209
Joined: 9/21/2005
Status: offline
The utility of NAV zones to restrict plane movement is somewhat less useful in ANW than it was in H3.6.3 due to the bug:

Bug Report: Plane ignores Nav Zone

I've been seeing many planes just ignore them and fly right through nav zones in ANW and I have no idea why it happens. Most missions appear to obey them, but it only takes one to really mess up a scenario.

_____________________________


(in reply to VistaJohn1)
Post #: 4
RE: Units set into PZ's - 8/16/2006 1:31:29 AM   
VistaJohn1


Posts: 33
Joined: 6/23/2006
Status: offline
Hi

The scenarios I have been working on lately have had almost all assigned flights do this. Each new air contact, plane or missile, has an entire flight (2 aircraft) assigned to it. It could be a group of four detected, and four flights are assigned to intercept.

VistaJohn

(in reply to hermanhum)
Post #: 5
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