Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Thoughts on TOAWIII vs HPS PzC/MC

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Thoughts on TOAWIII vs HPS PzC/MC Page: <<   < prev  1 2 3 4 [5]
Login
Message << Older Topic   Newer Topic >>
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 5:31:30 PM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline

quote:

ORIGINAL: cabron66

For me this is typical of HPS and defines their products in a nutshell. Potentially excellent, but always severely hamstringed by an overinflated sense of their own value and a minimal effort to correct glaring errors.


Sounds about the same as us TOAW scenario designers then

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to cabron66)
Post #: 121
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 8:51:01 PM   
pvthudson01


Posts: 464
Joined: 10/7/2003
From: Chicago
Status: offline

quote:

ORIGINAL: cabron66

Hello


10. Why do people continue to play it? I don't really know, but I suspect that it is because it is the only option for those of us who love the detail and complexity of WWII operational warfare. My only hope is that someone, perhaps Matrix, picks up on how easy it would be to scoop this market away from HPS.

Cheers

Paul


I think that SSG may solve part of this with Battlefront


_____________________________

Matrix Member since 2003!

(in reply to cabron66)
Post #: 122
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 9:55:05 PM   
BAL


Posts: 222
Joined: 9/1/2002
From: West of the Missouri
Status: offline
Hmm, I like TOAW3...I like HttR/CotA...and (gasp!) I like HPS's Panzer Campaigns. Must be something wrong with me.

(in reply to pvthudson01)
Post #: 123
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 9:58:35 PM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline

quote:

ORIGINAL: BAL

Hmm, I like TOAW3...I like HttR/CotA...and (gasp!) I like HPS's Panzer Campaigns. Must be something wrong with me.


I don't think so. I like Civilization II (whaddya mean there are two more sequels?) and that certainly isn't much on simulation.

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to BAL)
Post #: 124
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 10:13:49 PM   
BAL


Posts: 222
Joined: 9/1/2002
From: West of the Missouri
Status: offline
quote:

I don't think so. I like Civilization II (whaddya mean there are two more sequels?) and that certainly isn't much on simulation.


Hey, on a Civ forum I literally had bodily harm threatened upon me because I had the nerve to say that I thought CivII was the best of the bunch. (I still think it is.)

(in reply to golden delicious)
Post #: 125
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/14/2006 11:16:53 PM   
hank

 

Posts: 623
Joined: 8/24/2003
From: west tn
Status: offline

quote:

ORIGINAL: BAL

Hmm, I like TOAW3...I like HttR/CotA...and (gasp!) I like HPS's Panzer Campaigns. Must be something wrong with me.


Hmm me too. I still play PzC's some. I play HttR and BiN too. Must be something wrong with me too ... and the hundreds of others who play them.

This is just a convenient place for some people to exhibit their obvious superiority to other more meek and less intellectual people.


(in reply to BAL)
Post #: 126
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/15/2006 12:04:27 AM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline

quote:

ORIGINAL: BAL

Hey, on a Civ forum I literally had bodily harm threatened upon me because I had the nerve to say that I thought CivII was the best of the bunch. (I still think it is.)


I haven't played III or IV so I can't comment. However it's got to be one of my top five games of all time.

Lessee...
1. TOAW series
2. Civilization I & II
3. UFO: Enemy Unknown (AKA X-COM: UFO Defence)
4. Lords of Chaos (Atari ST)
5. Um.... maybe Diablo series?

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to BAL)
Post #: 127
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/15/2006 12:14:33 AM   
Der Oberst


Posts: 64
Joined: 7/31/2005
From: United States
Status: offline

quote:

ORIGINAL: cabron66
I often wonder what Panzer Campaigns, which benefits from a very loyal community as well, could have become if it had been open to the same kind of innovation.

Cheers

Paul



If I have any complaint about PzC it's this one. Though with a little creativity it can be overcome somewhat. It's locked down a bit because of the marketing model imho. If I'm going to continue to sell you battles then I can't open up the game to full modification.

I've always held the opinion the wargames that sell the most are the ones that can most easily and completely be modified by the gaming community. Steel Panthers, TOAW, Campaign Series, heck even Combat Mission sold extremely well, and have enjoyed long lives due primarily, I believe, to providing an open modification environment to the community. When you have open systems with full OOB editors, mapeditors, full graphics editing 3D and otherwise

I'm concerned about the longevity of certain games that have relatively closed systems **cough ** HTTR **cough although I like their play and actually have bought them. Developers would do well to consider this when designing a game and a marketing model.





_____________________________

Regards,

Der Oberst
-----------------------------------------

(in reply to cabron66)
Post #: 128
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/15/2006 1:13:17 AM   
pad152

 

Posts: 2871
Joined: 4/23/2000
Status: offline
Well one thing I like in the PzC games, are engineers act more like engineers they can lay/clear mines. This is one thing I would like to see addresed in a future TOAW, along with a better naval model.

The only thing worse in PzC games than TOAW III are the 3D graphics, these are bad, xtra, xtra cheezy, bad sharware quality (a six year old with MS-Paint could do better)!

Dream Game - Witp (Naval, Air, & logistics) with TOAW III land combat


(in reply to golden delicious)
Post #: 129
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/15/2006 3:07:25 AM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
Status: offline
quote:

ORIGINAL: pad152

Well one thing I like in the PzC games, are engineers act more like engineers they can lay/clear mines.


This can be done to a certain extent in TOAW, as engineers assist other units in the hex to entrench. This is fine at most of TOAW's scales.

quote:

Dream Game - Witp (Naval, Air, & logistics) with TOAW III land combat


Yeah. If there was time to play it.

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to pad152)
Post #: 130
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/19/2006 7:44:56 PM   
a white rabbit


Posts: 2366
Joined: 4/27/2002
From: ..under deconstruction..6N124E..
Status: offline

quote:

ORIGINAL: ralphtrick

quote:

ORIGINAL: molotov_billy

quote:

ORIGINAL: Oleg Mastruko
True operational actions on the EF need Regiments IMO.


Why? The only reason that high-level wargames are restricted to regiments is because of simplification reasons, and because in most wargames you have to give orders to every single unit on the maps (TAOW!) In HTTR, you don't give orders to every unit. You give orders to the battalion or regiment HQ, and the AI takes control of it's subordinates in a realistic fashion. Very rarely do I control individual companies.

In a larger sized scenario, you would simply give orders to a higher level HQ (regiment.) Clumping companies into regiments is just getting rid of a level of realism that makes COTA/HTTR so much more interesting than other wargames. With each level of abstraction, you're getting rid of a bit of realism. The only drawback here is the performance, which is improving with every release.


As people design scenarios for the new TOAW AI, and as the TOAW AI get's better at tactical combat, I've been planning to add those levels of command into the TOAW system. That's going to be the real challenge in coding TOAW IV. AI is my real passion, anyway, so it should be fun.

Ralph





..keep feeding Elmer the get-brighter pills...


_____________________________

..toodA, irmAb moAs'lyB 'exper'mentin'..,..beàn'tus all..?,

(in reply to ralphtricky)
Post #: 131
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/19/2006 7:57:41 PM   
liuzg150181


Posts: 68
Joined: 6/6/2006
Status: offline

quote:

ORIGINAL: a white rabbit

..keep feeding Elmer the get-brighter pills...


And end up Elmer having its own conscience,after which it take over your PC entirely~~~

(in reply to a white rabbit)
Post #: 132
RE: Thoughts on TOAWIII vs HPS PzC/MC - 7/19/2006 9:40:19 PM   
LewFisher


Posts: 66
Joined: 8/18/2003
From: Reno, Nevada
Status: offline
As has been said, they are two different systems.I used to play PC but in most scenarios, victory has little to do with obtaining ojectives. In real battles, if a commander can't obtain objectives, he won't be a commander for long. Yes, the TOAW system takes losses into account but to win, one must gain objectives.

_____________________________

Lew Fisher

(in reply to RedMike)
Post #: 133
RE: Thoughts on TOAWIII vs HPS PzC/MC - 8/17/2006 9:06:04 PM   
cabron66


Posts: 350
Joined: 4/1/2004
From: Halifax, Nova Scotia, Canada
Status: offline
quote:

ORIGINAL: hank


quote:

ORIGINAL: BAL

Hmm, I like TOAW3...I like HttR/CotA...and (gasp!) I like HPS's Panzer Campaigns. Must be something wrong with me.


Hmm me too. I still play PzC's some. I play HttR and BiN too. Must be something wrong with me too ... and the hundreds of others who play them.

This is just a convenient place for some people to exhibit their obvious superiority to other more meek and less intellectual people.




That's good. Why don't we call this place a "forum". Does that sound like a good idea to you?

< Message edited by cabron66 -- 8/17/2006 10:53:38 PM >

(in reply to hank)
Post #: 134
Page:   <<   < prev  1 2 3 4 [5]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Thoughts on TOAWIII vs HPS PzC/MC Page: <<   < prev  1 2 3 4 [5]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.750