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RE: Petition Of Recognition

 
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RE: Petition Of Recognition - 6/28/2006 6:40:04 AM   
pasternakski


Posts: 6565
Joined: 6/29/2002
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quote:

ORIGINAL: carnifex

MARSHALL ELLIS MUST BE STOPPED !!!1!


hmmmm ... the climate at that latitude and longitude must be hard on the cerebral cortex, methinks...

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Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to carnifex)
Post #: 31
RE: Petition Of Recognition - 6/28/2006 7:48:44 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
Hmmm, think the Prozak ran out

a shame all the protests and what not, has anyone seen the work that Marshall has done ?

I think he is doing a very good job



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Post #: 32
RE: Petition Of Recognition - 6/28/2006 9:29:38 PM   
pasternakski


Posts: 6565
Joined: 6/29/2002
Status: offline

quote:

ORIGINAL: Hard Sarge
has anyone seen the work that Marshall has done ?

I think he is doing a very good job



I agree. This has never struck me as having been an easy project, particularly when you consider the rough start.

This whole business of "porting" cardboard-and-paper wargames to the computer looks to be a lot more complicated than some of us seemed to think. Some things that work well in one medium just don't work at all in the other. For example, "Igo-Yugo" has always been pretty much the approach in board wargames, but "Orders Then Wego" has become the standard for the computer. That one difference alone changes just about everything from the original.

Accommodating PBEM creates more headaches. I note Marshall's comment about changes to the system made necessary by this consideration.

So, I look forward to the finished product, not expecting that it will be exactly like EiA. I don't see how it could be in any event.

I hope that Matrix does not give up on these projects, but rather, applies the hard-learned lessons from the ones that have been undertaken. There are a lot of titles I would like to see redone.

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Hard Sarge)
Post #: 33
RE: Petition Of Recognition - 6/29/2006 5:45:18 AM   
Murat


Posts: 803
Joined: 9/17/2003
From: South Carolina
Status: offline
Well maybe all this support will lead to a release THIS Christmas so I am not flinging another empty box at the tree and starting an electrical fire again.

(in reply to pasternakski)
Post #: 34
RE: Petition Of Recognition - 6/29/2006 8:46:37 AM   
Arnir


Posts: 482
Joined: 10/12/2002
From: Alberta. In Texas.
Status: offline
Signed.

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Post #: 35
RE: Petition Of Recognition - 7/4/2006 10:28:09 PM   
denisonh


Posts: 2194
Joined: 12/21/2001
From: Upstate SC
Status: offline
Sums up my comments rather well.

quote:

ORIGINAL: pasternakski


quote:

ORIGINAL: Hard Sarge
has anyone seen the work that Marshall has done ?

I think he is doing a very good job



I agree. This has never struck me as having been an easy project, particularly when you consider the rough start.

This whole business of "porting" cardboard-and-paper wargames to the computer looks to be a lot more complicated than some of us seemed to think. Some things that work well in one medium just don't work at all in the other. For example, "Igo-Yugo" has always been pretty much the approach in board wargames, but "Orders Then Wego" has become the standard for the computer. That one difference alone changes just about everything from the original.

Accommodating PBEM creates more headaches. I note Marshall's comment about changes to the system made necessary by this consideration.

So, I look forward to the finished product, not expecting that it will be exactly like EiA. I don't see how it could be in any event.

I hope that Matrix does not give up on these projects, but rather, applies the hard-learned lessons from the ones that have been undertaken. There are a lot of titles I would like to see redone.



_____________________________


"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC

(in reply to pasternakski)
Post #: 36
RE: Petition Of Recognition - 7/5/2006 1:31:18 AM   
mariovalleemtl


Posts: 360
Joined: 8/9/2000
From: Montreal
Status: offline
Vive L'Empereur and the maréchal !
 
mario

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Post #: 37
RE: Petition Of Recognition - 8/17/2006 1:04:14 PM   
delatbabel


Posts: 1252
Joined: 7/30/2006
From: Sydney, Australia
Status: offline
Having been on and managed large software development projects of this type before:

  • The fact that there is only one programmer working on this surprises me.  I would have expected a team of 20 - 50 perhaps.
  • Marshall must walk on water if he really is doing this by himself.


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Del

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Post #: 38
RE: Petition Of Recognition - 8/18/2006 2:58:49 PM   
moosinator2000

 

Posts: 2
Joined: 8/13/2006
From: Greensboro, NC
Status: offline
Signed.


quote:

ORIGINAL: delatbabel

Having been on and managed large software development projects of this type before:

  • The fact that there is only one programmer working on this surprises me.  I would have expected a team of 20 - 50 perhaps.
  • Marshall must walk on water if he really is doing this by himself.



I'm a software engineer with nine years of development experience. When I was in college, I took an AI class with a friend of mine and as our semester project looked into what it would take to create an AI player for this game. Thank heavens we didn't have to build it, but we had to come up with a design. Believe me, Marshall and Matrix Games has one horridly difficult project to complete.

And, if Matrix Games is anything like the place I work, Marshall is probably busy wearing way too many hats. Where I work, I'm farmed out part time to three different projects and have to support two others as the need arises. Software project development and management is almost always far more difficult than anyone first anticipates. My hat's off to Marshall for his persistence on the project, and his patience and tolerance on these boards. I would prefer to have this project done correctly rather than quickly and I sincerely hope that the final product will be worth the wait.


(in reply to delatbabel)
Post #: 39
RE: Petition Of Recognition - 8/20/2006 2:51:54 AM   
julia1003

 

Posts: 9
Joined: 9/26/2005
Status: offline
you are the king of the Delaying maneuver

(in reply to carnifex)
Post #: 40
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