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RHS EOS Nemo (J) vs Aztez (A). Not for Aztez.

 
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RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 7:38:22 AM   
Nemo121


Posts: 5821
Joined: 2/6/2004
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Welcome to this AAR which of a game Aztez has challenged me to using RHS. We have decided to play RHS EOS (Scenario 65) which differs from stock in the following ways:

1. Japan is assumed to have some inkling that it is getting into a war in which quantity will be important and has, consequently, greatly expanded its pilot training programmes. I get 150 IJA pilots ( exp 60) monthly and 108 IJN pilots ( experience 70) monthly.

2. Several CS conversions to CVLs are assumed to have already occurred prior to the commencement of the game.

3. Massive changes to the air to air model and plane data. E.g. Nell can carry torps 11 hexes, Zeroes have a maximum range of 10 hexes, many other fighters have their ranges massively reduced ( Oscar I can fly a max of 3 hexes and has negligible ferry qualities). There is little chance of achieving kills in A2A combat beyond a range of 1. This tends to mean that many of the kill opportunities we see in stock A2A are "lost" and tends to have a lot more enemy bombers leaking through CAP. In my test runs of the first 4 or 5 days of the war I think I've only managed to stop an enemy airstrike entirely 2 or 3 times. Several times, when testing sub-optimal approaches to PH, I've actually lost a couple of CVs to SBDs and level bombers which broke through KB's CAP. All in all A2A combat is considerably less lethal with more planes tending to survive on both sides and a greater relative vulnerability of carriers vs airfields. Uebercap is a thing of the past. Also, since airplane durability seems to be roughly half of stock it means that a lot more planes tend to get destroyed by FlAK or have their attack runs disrupted. This makes port attacks and low-level ueber-strikes significantly less effective and significantly more costly which is, from my reading of the history, an improvement over stock.

4. China is a bit of a disaster for the IJA. Basically Japan can free up about 2,500 AV in china once garrison requirements and blocking forces are accounted for. Of this 2,500 AV some 1,500 is accounted for by Burma and Southern Area Army formations so, really, Japan has little force available for major offensives especially when one takes into account the fact that the Chinese can mass over 33,000 AV if allowed to build to full strength. Add in the fact that the Chinese now have guerilla corps which are blocking many of my LOCs and you can see things are going to be tough in China. My plan may surprise some and will be outlined a little later.

5. Australia starts off weakly in terms of resources BUT has the potential to be a major source of resources for Japanese forces. E.g I think Noumea starts off with 600 resources per turn BUT if fully repaired it can produce 1800 tons of resources per turn and 2,250 tons of supply per turn. Several other bases in Australia are in a similar situation. So, if I can mount Australian operations I can gain access to massive amounts of HI and resources so long as I am willing to invest the supply necessary to effect repairs.

6. We are using the extended map so there is no more teleportation into Karachi. There is teleportation into Aden but from there things have to be shipped into Karachi ( which means their arrival is subject to counter and, thus, entirely fair). Aden is off limits to invasion.

7. The Soviet Union is very strong. Aztez wanted the Soviet Union to be active from Day 1 but I pointed out that it was a bit much to have Japan actively at war with everyone from the 1st day, especially when Japan didn't have the interceptors necessary to fight off strategic B-17 raids from Vladivostok. I don't particularly see any need for the Soviet Union to participate but Aztez is eager for it to so in the interests of more fully testing the RHS mod we have agreed that the Soviet Union will be free to attack Japan from 1st January 1943. That will, at least, give the Japanese time to achieve stable fronts in other areas, get a few fighters comparable to the Yaks and MiGs etc.

8. The DEI is loaded with resources and oil to a far greater extent than in stock. Palembang and Balikpapan, for example, have far more oil than in stock and this should help support a large Japanese war economy IF they can be taken intact or speedily repaired.

9. Conversely the Japanese starting economy is pretty messed up. Hordes of engine types which aren't required are being produced. There's a massive excess of Nakajimas for the fighters but a serious lack of Hitachis, Ishikawajimas and Mitsubishis for the bombers and recon planes. So, in short, massive expansion of some areas and the almost complete cessation of production in others is going to be required.

10. Initial production rates for the Sallys, Kates, Vals and Bettys my forces require basically tops out at 30 of each type per month. Since this production is usually concentrated in a single factory it will also be slow to increase. I'm making a respectable number of Zeroes ( 100 or so a month) and a small number of Nates and Oscars ( which must be kept in production for a little while until I can begin production of the Me-109E4 Taifun and increase A6M2 production significantly.

11. Transport availability... This is the real achilles heel. I simply don't have either enough shipping or the shipping in the right places. Even when I do have ships available all too often they are massive 9000 ton APs or 18,000 ton AKs which are completely unsuited to opposed amphibious landings ( too much of the landing force is concentrated in each ship, it takes an age for the troops to unload from such massive ships allowing enemy surface raiders, airstrikes and submarine strikes ample time to hit the ships and the amount of disablements a division will sustain when trying to unload over 4 or 5 days is massive.). I have no choice but to go with what I have initially but I am going to task-organise my 2nd wave of invasions. My current concept is to either fly in or FT in a force to take an out of the way base and then offload my massive transports in these newly friendly bases a day or two later. I also plan to hoard as many of my smaller transports ( 1 to 2,000 tonners) for opposed landings against heavily defended enemy bases such as Pearl Harbour and some of the other American bases.

12. Political points. With 1,000 political points becoming available every day for Japan ( and 2,000 for the US) both sides should have a great deal of freedom as to how to deploy their forces. I believe that the combination of points 11 and 12 will mean that Japan will be able to mount strong operations for a significant time BUT will find itself unable to mount more than 2 major operations or 1 major and 2 minor operations at the one time.


From the Allied point of view most players used to stock will bemoan the lack of bomber and fighter replacement rates although, to be fair, one has to remember that Allied reinforcements appear with planes which do not come from the Allied replacement pool so any talk of a lack of bombers or fighters must take into account reinforcing fighter and bomber squadrons to have any meaning. This lack of replacements is also, to the best of my knowledge, more historical than stock, as is the lack of Japanese transports and the very difficult situation in China. From what I can see the Allied player is going to have to get himself out of the habit of fighting a forward defence unless he is particularly crafty and will have to conduct a fighting withdrawal at light contact. Do I expect Aztez to do that? No, he's far too aggressive for that from what I've read in his AARs. He is also a good player and really crucified his Japanese opponent in the AAR he has in 1944 now BUT, crucially, I think it is going to take him longer to adapt to the realities of RHS than it will take me. He'll adapt by the end of December 41 for sure but, if properly handled, he won't have enough of a force to adapt with by that time.



Plan:

In my initial AAR as Japan much was made of taking bases on Day 1 and how this accelerated Japanese operations in a way that taking them 3 or 4 days later ( the time taken for a troop convoy to transit in from outside of PBY range) would not have done. I, obviously, reject this as nonsense and toned down the 1st turn invasions significantly such that this could be demonstrated. 1st turn invasions occurred in historical areas ( Phillipines, DEI, Malaysia), those areas in which there was no Allied patrol cover ( Tulagi, Palmyra), areas which were accessible from transports sprinting in from the position of KB the day before the PH strike and suchlike.

1. Aerial Plan:
Manilla, Clark Field, Singapore and Pearl Harbour will all be hit with airfield attacks on December 7th. PH will be hit by every Val in KB, only the Kates will be tasked with Port Attacks, while the other airfields will be hit by naval bombers and Sallys. I have only 4 Zero Daitai available to me. One is crated up on a ship on its way to Johnston Island, 2 more are dedicated to the Phillipines and 1 will provide aerial cover to Johore Bahru once it falls to my forces. So, as you can see, my force of effective fighters is very limited but by tasking them in this way I expect Aztez to vastly over-estimate my strength. What I want him to see is hordes of naval bombers and Sallys hitting his main airbases while entire Zero Daitai fly daily sweeps over those same bases. If I met that sort of resistance I think I might think the enemy have overwhelming numbers also whereas, in fact, the enemy would be outnumbered ( although, admittedly, having excellent quality pilots and planes).


2. Ground Plan:
Only the north-eastern and Canton pockets in China are either essential enough or strong enough to be held by Japanese forces. Elsewhere my forces will be evacuated by ship or march overland to link up with friendly forces while I still maintain control over the roads. I will attempt to draw Chinese forces down on myself in the north and east and then, at a later time, once DEI, India , Hawaii and New Zealand are taken care of I will launch an extraordinary ( in the Soviet doctrinal sense) operation into the operative depth of China and unhinge the entire front in an effort to end meaningful resistance there in 3 to 4 months.

Soviet Union: I won't activate this until I have China cleared so, essentially, the Soviet Union will probably declare war on 1st January 1943.

Pacific: On day 1 I intend to land at Guam, Wake, Rabaul, Kavieng, Palmyra, French Frigate Shoals and the little atoll west of it. The landing at French Frigate Shoals is merely bait to draw US CVs into range. On Day 2 my CVs will race into strike range of any US CVs which decide to finish off the two transports assigned to this sacrificial mission. One other thing the FFS landing will allow is the basing of Mavis patrols within range of PH as I intend to catch the Allied ships when they try to escape.

Malaysia: Since I'm limiting myself so much in other areas and have accepted a number of what I think are questionable house rules ( SOviet activation on 1st January 1943, being forbidden to shock attack and pursue... although I have pointed out that this is open to exploitation by the expedient of simply setting a BF to enter a hex every turn. That way 3 or 4 BFs could rotate into and out of a hex containing 200,000 men and cancel their movement orders every turn. I have told Jari about this and he seems willing to not exploit this mechanic but I've told him that if it does happen repeatedly I will shock attack + pursue to end that exploit... Hopefully it won't be a problem. We'll find out soon enough at Johore Bahru. ) I am landing at Johore Bahru. I think it is tatically risky but also rewarding and so long as no BS happens with units entering the hex from the north, being attacked and then retreating into Singapore ( while cancelling all my movement orders every turn) it should work out fine. Aztez also insisted on a house rule that Singapore be taken before I could move on India. I compromised by suggesting that Singapore only had to be neutralised before moving on India. The landing at Johore Bahru is an attempt to take Singapore quickly and open the road to India.

Burma: Nothing much will happen here. Paratroops will take Victoria Point. I will then fly in aviation support and naval bombers and prevent evacuation via Rangoon. None of my troops will make for Burma via trails or paths. Instead I will either bypass it or land a small contingent to take Rangoon by sea as my Indian invasion convoy passes.

India: I will advance on India under cover of my 4 CVEs and 2 CVLs in the DEI region as soon as possible. Once the British forces in Malaysia are wiped out I will move onto India with them. Java and Sumatra will be attacked by the units which take Borneo and Sulawesi in the initial rush. These forces are, again, quite weak but will gain what they must through a rapid rate of operations

DEI: Amboina, Kendari, Balikpapan, Kuching and Brunei will be taken initially. Troops will then move on Sumatra and, later, Java. I will do what I can to temporally and geographically split the Allied defenders. It is quite possible that India will fall before Java is pacified if resistance in Java is particularly spirited. I think this would make an interesting operational variant and it amuses me to come up with a plan which allows for this variant.

Phillipines: Forces will land at Jolo and Cagayan in order to base aerial forces to interdict shipping fleeing from the Phillipines. Depending on the reaction of the Phillipine forces on Mindanao my forces will either root the Phillipinos out or abandon Mindanao once the shipping has escaped.

Aleutians: Everything up to Cold Harbour will be taken in the first week. The invasion forces here will gather off-shore under cover of some sea-based airpower and then make their run-ins on the 8th and 9th December.



3. Naval Plan:
4 x CVEs will launch a B4Y strike on Repulse in the waters around Singapore while KB hits Pearl Harbour. In my testing I've found that the results of a KB strike are, now, quite disappointing. It would appear that the drop in durability increases losses massively and means that the survivors are so rattled they often miss. Still, I will make the strike so that it does some damage and fulfills expectations. I will then race west into the arms of 1 to 2 American carriers and after, hopefully, winning that carrier battle will hang around out of range of PH until my C3Ns ( a recon variant of the Kate with an extended range of TEN hexes ) see BBs and CAs leaving PH. Any remaining US carriers will be forced to thread a line between my carriers ( which will try to move so that any US CV dash into PH gets them slaughtered) and Bettys operating out of Palmyra. So, the US CVs will move east south of the Hawaiian Islands ( and I have over a dozen seaplane tenders and seaplane-carrying armed merchant cruisers in this area precisely for the purpose of tracking these US CV movements and allowing me to establish their pattern of movement so that I can take them out at the appropriate time and place. I expect to lose several of these AMCs and AVs, especially as I'll use them as bait to draw the US CV airstrikes onto themselves instead of my irreplaceable carriers, but the cost will be worth it if I can get rid of these two US CVs. I also want to clear out as many CAs and BBs as possible since I do not want them getting loose amongst my invasion convoys when I begin landing at the Hawaiian islands in the latter half of December and throughout January.

Once PH is isolated I can bomb it back into the stone age and use it as a lure to Allied resupply and reinforcement/evacuation forces. With a little luck it may prove possible to get Aztez to throw more formations away in an effort to salvage the unsalvageable.

In the DEI etc I will just be quite conservative and push the Allied fleet away from Singapore and Palembang in order to allow landings in these areas. Once this has been accomplished the DEI Battleline will begin preparing for operations against India. The key is to move quickly against India while minimal forces can still achieve decisive results. This means that I want to have Betty bases interdicting SLOCs from Aden by the end of January 1942.



Tactical/Technical Analysis:
Well, the most important thing from a naval shipbuilding point of view is that the economy isn't sufficiently developed to handle a major shipbuilding programme ( that will have to be dealt with) but leaving that aside my shipbuilding will concentrate on those naval forces most distant at this time. My aim is to bring my entire carrier fleet to completion by the middle of 1943... hopefully in time to participate in foiling any enemy attempt to retake the Hawaiin Islands. All other naval shipbuilding programmes are subjugated to this requirement. Currently naval shipbuilding is at 1300 per day. I hope to get this up to 2200 per day by the middle of 1942 at which time I should have enough capacity to produce everything I need while keeping the carriers accelerated.

The most important airplanes in my arsenal are, in order,:
1. C3N1
This reconnaissance plane gives my carriers the ability to spot American TFs 10 hexes away. Since carriers are the decisive arm in the Pacific and intelligence superiority multiplies the lethality of that arm many times over the C3N1 should prove decisive. My plan to spot BBs escaping from PH would also be significantly more likely to fail without the C3N1. 30+ C3N1s flying from the pre-selected hexes just east of FFS can be relied upon to easily spot any damaged American BB seeking to escape. Once spotted it will be an easy task to calculate its likely path and intercept.

2. Emily.
Does for land bases what the C3N1 does for carriers.

3. Me-109E4.
A fighter with an armour rating of 1 in January 1942 will save innumerable IJA pilots' lives and will help me eke out maximum advantage from my pilot replacements. Unfortunately the range 2 normal, 3 extended makes the Me-109E4 Taifun suitably only for point defence but in that role it will still perform a vital service.

4. Zero.
The Zeroes long range is essential in decreasing the attrition of my bomber crews and helping minimise the draw-down in pilot replacements and maximise the consolidation of experienced aircrew.

5. Bettys.
Long-range torpedo-bomber which will prove essential for the defence of the Pacific Islands.

6. Sallys & Helens:
Minimise attrition of IJA pilot pools due to the presence of armour.

9. G5N & Emily transport.
With a solid back-bone of long-range, high capacity transports capable of operating from both developed and undeveloped bases my forces will gain a flexibility often missing from Japanese forces.



So, all in all a pretty simple plan. Hit PH, bait a CV trap and then fake a withdrawal from PH into position to spring that trap. Once the trap is sprung hand around until the C3Ns spot BBs and then move in in a methodical manner and hunt down the cripples. Once this is done move in on Hawaii itself. Destroy the Allied air force in the Phillipines and establish a temporary base in Mindanao. Intrerdict those ships that attempt to flee and move into Java and Sumatra with the Borneo/Sulawesi invasion forces. Interdict Northern Australia via paraborne troops and flown in aviation support.

Take Singapore by coup de main before rolling up the Malaysian peninsula. Isolate Burma. Once Malaysian operations are done move onto India ASAP. Evacuate much of China and concentrate on holding what is possible. Mop up the rear areas while waiting for operations in other theatres to finish.


Overall I think that RHS does a good job of slowing the initial Japanese advance. I only have the strength to conduct about 2/3rd of the invasions I might have done under stock. I have chosen to go into Aleutians on the cheap ( 1 Regiment but mostly just engineer Bns and BFs), the Pacific with 2 Divisions, the DEI with 3 Brigades and some SNLFs and Malaysia with 5 Divisions. I just didn't have the transport to hit the Phillipines or PH with sufficiently large, direct invasions or I would have. So the lack of transport will slow my operations in the early months. I have compensated for this by paring down my operations to just the most essential and then trying to do them with smaller forces more quickly than is normal. My gamble is that smaller forces 2 to 3 months earlier can succeed where larger forces fail. If I'm wrong my war economy will completely collapse by mid-42. I think its a gamble worth taking and, at the very least, it bucks the conventional wisdom and promises some rarely seen and interesting operational options, both of which are things I enjoy.

P.s. I should mention that apart from Johore Bahru I've mentioned every base at which I'm landing to Aztez and offered to redo the turn if, after viewing the turn 1 landings, he considers any landing to be a breach of the reasonableness we both agreed to in order to moderate the pace of the Japanese advance ( which I happen to think is just a silly Chimera many Allied players hide behind... It is entirely possible, in stock, to slow the Japanese pace of expansion by fighting hard and inflicting loss, trying to moderate it through rules is questionable and, also, will tend to fail... as I intend to show in this AAR.).

< Message edited by Nemo121 -- 8/5/2006 7:46:42 AM >
Post #: 1
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 5:49:24 PM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
Nemo , yet another AAR ! Thanks for outlining what RHS does, i thought it was similar to CHS ( wrong).

Great plan .. as always.

BUT .. ( and i am only voicing my opinion) landing at Johore Baru is gamey as heck for 2 reasons.

1) Japan could never in a million years have sneaked a huge invasion force round singapore and the RN would have shown an 'interest' to say the least.

2) with the rule on invading india it's a 'get around' option that i feel isn't in the spirit of the game. I'd read 'when singapore falls' as ' serious allied resistance in the malaysian peninsula is eradicated' i.e ALL malaysia is in japanese hands ( as singapore is the 'last stand' place for this theatre).

OK .. yes i know its not forbidden <deep breath>.. OK off my chest now .. apologies if i gave offence which i undoubtedly did.

regarding the rest of the game .. its a really good plan RE PH. very very sneaky and also completely uncounterably by the allies as far as i can see. very nice

Bypassing luzon is also a unique approach that will be intersting to see how it turns out. again i think its a good idea so long as you can stop alled bombers causing havoc from here , which i am sure you will by heavily bombing the snot out of clarke and manilla.

those LR search planes on the japanese CV's ? are they 'real' ? huge advantage for japan and would make LR raiding with KB very viable. Actually i see just this plane as almost singularly able to change the balance of CV power in open areas.

I do like the increased pilot replacements as well, any sensible prepared japan would have increased that ( or at least any player would ).

anyhoo , as usual enjoy the game and as usual i'll be along for the ride ! ( unlucky you ) . hehe

good luck

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Nemo121)
Post #: 2
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 6:56:44 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Rob,

Well, here's the rub... Many things which I thought were entirely reasonable ( shock attack + pursue when in rail or road or clear terrain) were things which Aztez wanted to ban. He also wanted the Soviet Union activated from the start ( we compromised on 1st January 1943), forbade more than 1 port attack and stated that he wanted India "off limits" until Singapore was eliminated ( we settled on neutralised since I pointed out that in my other AAR Singapore was very much neutralised and no-one could argue that it could have, in any way, hindered my Indian invasion fleet ( being completely out of supply and full of starving men) ). I was concerned that we might see a race of all British troops into Singapore and their holing up there for many months without any attempt to fight in the peninsula and so I wanted to avoid that so I had to land at Johore Bahru or Mersing to prevent this tactic. I had everything set up for Mersing and then on the night I finalised the turn decided to switch it to Johore Bahru on impulse... I have no idea if those straits are navigable without triggering the CD guns of Singapore or not. I had assumed that what looks like 120 miles of open water should be readily navigable but if it isn't then I plead ignorance of that fact. In any case going for Mersing wouldn't have made any difference. By using a game exploit we had specifically agreed he wouldn't use prior to starting the game Aztez managed to get another 3 Brigades of British troops into Singapore which should never have gotten there and by using the same exploit he has managed to keep Singapore in british hands for at least 4 or 5 days longer than it should have lasted. That is more than the time it takes to march from Mersing to Johore Bahru so I consider that the exploit has compensated for any "unfairness" in landing at Johore Bahru... I hadn't realised people would have a problem with landing at Johore Bahru really. I hadn't seen it mentioned as a problem before and remember seeing it done in a few of the AARs I've read... In any case I amn't surprised that despite the fact that I exhibited what I feel to be quite a bit of restraint in not taking Midway or Johnston or other south pacific islands or advancing beyond Tulagi on Day 1 in order to give the Allies more time to redeploy that I am, again, considered to be a cheating SOB by some. To be honest I'm sure that no matter what I do some little choice I make will be decried as being "gamey" etc etc... And as a matter of fact I did ask on that last night before the game started if Aztez would have a problem with me landing "just north of Singapore". He said no. I also told him I'd redo the turn after he saw it if he objected to any such landing. From what you say I take he is now objecting, in his thread, to this landing. It is disappointing if this is true as he has said nothing to me privately or taken up my offer of a restart after the first turn was done.

To be honest I was expecting to be pilloried for the landings at French Frigate Shoals ( which is why I was so careful to assign fast transports to this mission and have them begin their journey from the hex which KB would have had to be in on the night of the 6th December), the decision to bypass the Phillipines or the decision to bomb the resource centres in the Chinese cities closest to me. I didn't even think more than 10 minutes about invading the Soviet Union first because I decided I didn't want to put up with the howls of protest if I landed a few divisions at Vladivostok on Turn 1. This is also one of the major reasons why I timed my invasions of Johnston and Midway to occur 1 week after the war began, so no-one could accuse me of being gamey in forward-positioning these TFs. Anyways, I suppose it is always the thing you don't consider as being manipulable by others that you get hung up for. So be it.

As to offence, no you've caused none. I fully expected to be told I was being gamey despite limiting my landings well below what a strict interpretation of the rules we agreed on would allow. I must admit to being surprised that Johore Bahru is the issue though. I hadn't thought it would be controversial at all but then again the arcana which go with "acceptable behaviour" in this game vary so widely ( and indeed wildly) that almost anything can get one into trouble. All you've caused is surprise that Johore is the beating stick, I was expecting it to be something else.


As to the specifics of the Malaysian situation:
You state that
quote:

I'd read 'when singapore falls' as ' serious allied resistance in the malaysian peninsula is eradicated' i.e ALL malaysia is in japanese hands ( as singapore is the 'last stand' place for this theatre).


Well, firstly, we didn't state when singapore falls we stated that the invasion of India would be allowed once Singapore was neutralised . Nothing was mentioned about the Malaysian peninsula at all. OTOH since I actually think along the same lines as you it is not my intention to move on India until Malaysia is entirely or almost entirely in Japanese hands. This would mean, at a minimum, taking Singapore and the entire western coastline of Singapore. So if some little force hunkers down in Khota Bharu or somewhere then I may just leave them there as bombing practice and wouldn't consider their survival as targets to warrant holding up the entire Indian invasion.

Still, and I think this is a very germane point, you never asked me about my view before posting your assumptions. You looked at the invasion of Johore Bahru and decided that this mean I was going to move on India with the rest of Malaysia unconquered. You never asked me. I have no intention of moving onto India until such time as the back of the British resistance in all of Malaysia is broken. Aztez hasn't asked me anything about this. He seems to think that once I take Singapore I'm going to load up my transports and move toward India which is most definitely not my plan at all. In reality I plan to clear most of the Malaysian peninsula trapping the remaining British troops between 3 Divisions moving down overland from the north and 2 Naval Guard units pushing up from the south. I will then load the rest of the Johore landing force and make for India. I think that it is reasonable to consider an outnumbered, under-supplied enemy force which cannot evacuate by air, land or sea and which is, effectively, surrounded to be "neutralised" and that fulfills my criteria for moving on to India. I think this is all entirely reasonable but Aztez has made his assumption and failed to ask me. If he asked I'd answer honestly. So long as he makes an erroneous assumption and doesn't check it then I will allow him to operate under that false impression. I can only be responsible for giving people information if they ask it. If they assume an incorrect strategic assumption then, given that we are wargaming, there's no obligation on me to correct them. Their strategic misapreciation is part of the game.



As to the C3N... Well my information is that it was basically a Kate with the weapons-related couplings and sights removed and the freed volume and weight used to support greater fuel tanks for improved range. So, instead of getting out to a maximum of 6 hexes it now can reach out as far as 10 hexes. Given my plan around Hawaii I thought it would prove my most important plane type ( and the first thing I did in the game was double its production) and so it has proven. I think that it didn't go into series production but I think a few prototypes were built and that justifies its use in RHS.

To be fair though I have been operating KB in conjunction with about a dozen armed merchant cruisers, several AVs ( all AVs and many of the merchant cruisers mounting Alf seaplane units set for naval search) and over 20 submarines ( including a dedicated CV TF shadower) and it was only on the 4th day of operations that Aztez got even a whiff of these forces. So, my stalk of the American BBs and CVs has been planned in great detail and relied on far more than the C3Ns. Two submarine wolfpacks will create cordons to the west and east, the AMCs will keep an eye on the southern portion of the box and KB will stalk along the northern edge. I don't know how far Aztez has gotten in his AAR but I'll say this, one week into the game he has only spotted one of my AV groups, none of my AMC groups, has been consistently shadowed by a Glen-equipped submarine and his CV TF has been kept in sight of the Glen-equipped sub and several Alf-containing AMCs and AVs solidly during its entire journey past Johnston Island and south of the Hawaiian Islands. Knowing exactly where his CV TF has been and what its movement pattern is allowed me to perform a minimal risk stalk with one of my KB components to decisive results. Only 1 AV and 1 CL were ever spotted by the Americans and that was when they were ordered to close with the US CV TF in order to draw its fire. As planned they ended up 60 miles from the US CV TF, drew its alpha strike on themselves and allowed my KB component to launch its strike unbothered by any Allied aircraft. It cost me a disposable CL ( one of the 18 knot useless ones... precisely the reason why it was part of this sacrificial group)... but allowed me to get a clean shot at a US CV.

To be fair though since Aztez has been focussed on the CV TFs and only ever saw one AV shadowing him ( when there are actually about a dozen different Alf-carrying ships keeping the southern and south-western edges of the trap under surveillance) he seems to be putting more emphasis on the C3N than it warrants. Again though it isn't up to me to correct this misappreciation of his as doing so would tend to preclude me from arranging such a trap again and, at this stage, it looks like I might end up killing 80 to 90% of all ships which have entered this box. This would be a truly stupefying performance as this 80 to 90% tends to comprise the flower of the US Navy as of December 7th 1941 and will make the US Navy substantially weaker throughout all of 1942 and much of 1943.

I must admit that the more comfortable I get with the game the more I am liking the ability to make sacrificial gambits to great gain. I think it'll really add to the flavour of 1944 to get practice in now on doing that sort of thing and, so far, it has worked out really well. The sacrifice of two AKs at FFS baited the trap for one CV and the sacrifice of a slow, worthless CL drew the fire of the remaining US CV at the crucial time.


As to the C3N being able to change the balance of power in open areas... Not really, after all if you are moving 6 hexes per 24 hours east and the other guy is moving 6 hexes per 24 hours north-west and you start the previous day 11 hexes away you'll end up well within range of your entire strike group on the morning of the 2nd day. So, it still requires some forward planning as it is still possible to simply "run over" a large enemy CV TF in open seas. On the other hand with a couple of Glen subs 15 hexes in front of the CV TF the situation changes significantly.


< Message edited by Nemo121 -- 8/5/2006 7:03:16 PM >

(in reply to Rob Brennan UK)
Post #: 3
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 8:18:55 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
AFTER ACTION REPORTS FOR 12/07/41

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Sub attack at 36,54

Japanese Ships
AK Izan Maru, Shell hits 10, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXIV, hits 1

Japanese ground losses:
177 casualties reported

First blood to the Allies.

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The strategy in China is to hit resources in the bases closest to my forces with the aim of not only reducing Chinese supply but preferentially reducing it in those areas closest to my forces. It will only benefit me by a tiny percentage but if I can prevent any major Chinese assaults whilst keeping the resource-rich rear areas in full production and ready for capture by my attack later on in 1942.


Day Air attack on Yenan [Cent China] , at 50,28

Japanese aircraft
Ki-32/30 Mary/Ann x 22

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 destroyed, 2 damaged

Resources hits 5

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Day Air attack on Hengchow [S China] , at 44,37

Japanese aircraft
Ki-27 Nate x 8
Ki-48-I Lily x 23

Japanese aircraft losses
Ki-48-I Lily: 1 destroyed, 1 damaged

Resources hits 8

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Day Air attack on Honan [Cent China] , at 49,31

Japanese aircraft
Ki-27 Nate x 3
Ki-32/30 Mary/Ann x 7

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 damaged

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Day Air attack on Wuchow [C China] , at 42,39

Japanese aircraft
Ki-51 Sonia x 24
Ki-48-I Lily x 12
Ki-15 II Babs x 3

Japanese aircraft losses
Ki-51 Sonia: 1 destroyed, 1 damaged

Resources hits 9

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Day Air attack on Pucheng [Cent China] , at 49,40

Japanese aircraft
Ki-51 Sonia x 12

Japanese aircraft losses
Ki-51 Sonia: 1 damaged

Resources hits 2

24 resources hit on the first day. That's reduction of 30 tons of supply daily throughout China. Not bad. Unfortunately I cannot devote my armoured bombers to these missions as I need them for Hawaii, the Phillipines and DEI. As time goes by and my production of Sallys increases I will try to replace the Lillys and Idas in this region with Sallys. This is important both to achieve maximum results but also in terms of minimising pilot attrition.

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Day Air attack on Kota Bharu [Malaya] , at 24,45

Japanese aircraft
Ki-48-I Lily x 54
Ki-46II/C7M2 Dinah x 2

Japanese aircraft losses
Ki-48-I Lily: 2 destroyed, 2 damaged

Airbase hits 12
Airbase supply hits 3
Runway hits 65

We had agreed that no orders would be issue to Allied forces on Turn 1 except for China. Imagine my surprise when I hit bases which have had the squadrons assigned to them flown out to Singapore. I have decided not to mention it to Aztez as I would have been quite fine with allowing him to move those squadrons. Plus it is only a minor issue at this time and I imagine we're both gonna need a bit of leeway from the other if this game is to last to the bitter end ;).

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Day Air attack on Alor Star [Malaya] , at 24,44

Japanese aircraft
Ki-21-II Sally x 102
Ki-46II/C7M2 Dinah x 2

No Japanese losses


Allied ground losses:
7 casualties reported

Airbase hits 11
Airbase supply hits 3
Runway hits 50

And again.

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Day Air attack on Kuantan [Malaya] , at 24,48

Japanese aircraft
A6M2/Ki-65 Zeke x 7
Ki-21-II Sally x 19

Japanese aircraft losses
Ki-21-II Sally: 1 destroyed, 2 damaged

Airbase hits 1
Runway hits 3

And again.

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Day Air attack on Singapore [UK] , at 22,51

Japanese aircraft
G3M2/Ki-42 Nell x 90

Allied aircraft
Buffalo/F2A x 3

Japanese aircraft losses
G3M2/Ki-42 Nell: 2 destroyed, 7 damaged

Allied aircraft losses
Buffalo/F2A: 14 destroyed
Vildebeest IV: 7 destroyed
Swordfish III: 3 destroyed
Hudson IV: 4 destroyed
Wirraway CA-1: 3 destroyed


Allied ground losses:
21 casualties reported

Airbase hits 18
Airbase supply hits 1
Runway hits 33

Unfortunately for Aztez by moving his forces out of the other Malaysian bases and into Singapore he just provided a concentrated target. I had allocated four naval bomber daitai to Singapore because I anted to disrupt any potential enemy airstrikes on my landing force at Johore Bahru.

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Day Air attack on Manila/Cavite [PH] , at 43,52

Japanese aircraft
A6M2/Ki-65 Zeke x 15
G3M2/Ki-42 Nell x 30
G4M1/Ki-50 Betty x 21

Allied aircraft
P-40E Warhawk x 3

Japanese aircraft losses
A6M2/Ki-65 Zeke: 1 destroyed
G3M2/Ki-42 Nell: 2 destroyed, 2 damaged
G4M1/Ki-50 Betty: 3 destroyed, 2 damaged

Allied aircraft losses
P-40E Warhawk: 4 destroyed
PBY-5 Catalina: 2 destroyed


Allied ground losses:
17 casualties reported

Airbase hits 6
Airbase supply hits 1
Runway hits 14

Manila certainly seems to get off rather easily today.

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Day Air attack on Angeles/Clark [PH] , at 43,51

Japanese aircraft
A6M2/Ki-65 Zeke x 45
Ki-48-I Lily x 24
Ki-21-II Sally x 17

Allied aircraft
P-26A x 2
P-35A Hawk x 1
P-40E Warhawk x 2

Japanese aircraft losses
Ki-21-II Sally: 1 destroyed

Allied aircraft losses
P-26A: 7 destroyed
P-35A Hawk: 7 destroyed
P-40E Warhawk: 7 destroyed
P-40B Tomahawk: 8 destroyed
B-17D Fortress: 3 destroyed


Allied ground losses:
79 casualties reported
Vehicles lost 1

Airbase hits 24
Airbase supply hits 4
Runway hits 101

But Clark Field makes up for it. Over 50 planes appear to be destroyed on the ground here.

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Day Air attack on Rabaul [New Br] , at 62,90

Japanese aircraft
E7K2 Alf x 1

No Japanese losses

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Day Air attack on Pearl Harbor [Oahu] , at 114,72

It would appear that given the durability changes in RHS ( where durability tends to be halved) FLaK tends to destroy far more strike craft than previously and even those which survive tend to have their attacks run greatly disrupted. As a result this raid on Pearl Harbour is really only an expensive demonstration. I will hit Pearl fake west to try and catch the US CVs and then, when my C3Ns show US ships evacuating PH, I will cruise slowly eastward destroying everything I come across.

Since this raid is more of a demonstration than a real fangs out strike AND since it is imperative that I destroy Pearl Harbour's ability to launch strikes against KB for the next week ALL Vals are tasked to airfield attack. When I cruise by again later I'll hit the airfield again with Vals ( this is important since I'll be towing a diversionary transport convoy along with me. My reasoning is that if the BBs refuse to evacuate Pearl then they will have to be committed to surface action if Aztez thinks I am about to land at Pearl with an invasion force. I have about 90% of an infantry division on these transports and am willing to lose them if it will mean eliminating the surface strike group threat to the real invasions in a couple of weeks time. Of course if the BBs run then I'll be able to divert the division to Johnston while KB hunts down the BBs and save all that risk.


Japanese aircraft
A6M2/Ki-65 Zeke x 54
F1M2 Pete-FF x 4
C3N1 Kate x 11
D3A2/Ki-47 Val x 132
B5N2 Kate x 144

Allied aircraft
F2A-3 Buffalo x 1
P-40B Tomahawk x 3

Japanese aircraft losses
C3N1 Kate: 1 damaged
D3A2/Ki-47 Val: 30 destroyed, 23 damaged
B5N2 Kate: 28 destroyed, 27 damaged

Allied aircraft losses
F2A-3 Buffalo: 6 destroyed
P-40B Tomahawk: 44 destroyed
P-36A Mohawk: 16 destroyed
PBY-5 Catalina: 27 destroyed
R4D-5 Skytrain: 2 destroyed
F4F-3 Wildcat: 8 destroyed
A-20B Boston: 4 destroyed
SBD-3 Dauntless: 8 destroyed
B-18A/B-23 Bolo: 14 destroyed
OS2U-3 Kingfisher: 4 destroyed
B-17D Fortress: 3 destroyed
B-17E/F Fortress: 4 destroyed

Allied Ships
CL Detroit, Bomb hits 1, on fire, heavy damage
BB Maryland, Bomb hits 5, Torpedo hits 1, on fire, heavy damage
BB Tennessee, Bomb hits 5, Torpedo hits 1, on fire, heavy damage
PC Ontario, Bomb hits 1, on fire
BB Pennsylvania, Bomb hits 3, Torpedo hits 1, on fire
BB California, Bomb hits 4
CA San Francisco, Bomb hits 1, on fire
BB West Virginia, Bomb hits 4, on fire
CL St. Louis, Bomb hits 1, on fire
BB Nevada, Bomb hits 3, Torpedo hits 1, on fire
BB Arizona, Bomb hits 3, Torpedo hits 1, on fire
CL Helena, Torpedo hits 1, on fire
DD Worden, Bomb hits 1, on fire
DD Reid, Bomb hits 1, on fire
CL Raleigh, Torpedo hits 1, on fire, heavy damage
BB Oklahoma, Torpedo hits 1, on fire


Allied ground losses:
4 casualties reported
Guns lost 1

Airbase hits 57
Airbase supply hits 1
Runway hits 336

This is about what I expected. Two BBs appear heavily damaged, several more are only mildly damaged and a couple are almost entirely unscathed. I have lost 58 planes so far but with 6 CVs and the CVL Zuiho in place I have the pockets to sustain such losses for a few days. I think the very lack of damage will encourage the Allied player to run for it.

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Day Air attack on ROC 53rd Guerilla Regiment, at 53,33

Japanese aircraft
Ki-21-II Sally x 13
Ki-46II/C7M2 Dinah x 2

No Japanese losses


Allied ground losses:
32 casualties reported
Guns lost 1

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Day Air attack on RAF No. 107 Base Force, at 28,37

Japanese aircraft
Ki-32/30 Mary/Ann x 17

No Japanese losses


Allied ground losses:
8 casualties reported
Guns lost 1

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Day Air attack on TF, near Zamboanga [Mndno] at 40,59

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 15

Japanese aircraft losses
B5N2 Kate: 5 destroyed, 4 damaged

Allied Ships
CL Boise

Boise strikes again. This was unfortunate as she hadn't been attacked in my last run-through and I hadn't intentionally, targetted her with these Kates. Like I said, leeway to both sides and the assumption of good intentions.

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Day Air attack on TF, near Singapore [UK] at 22,51

Japanese aircraft
B4Y1 Jean x 15

Allied aircraft
Buffalo/F2A x 3

Japanese aircraft losses
B4Y1 Jean: 3 destroyed, 8 damaged


Allied Ships
CA Exeter

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Day Air attack on TF, near Singapore [UK] at 22,51

Japanese aircraft
A5M4 Claude x 2
B4Y1 Jean x 25

Allied aircraft
Buffalo/F2A x 3

Japanese aircraft losses
B4Y1 Jean: 1 destroyed, 10 damaged


Allied Ships
BC Repulse, Torpedo hits 2, on fire, heavy damage

This most assuredly was intended. My B4Y1 squadrons flying from my CVEs manage to put a couple of torpedoes into Repulse.

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Day Air attack on Johore Bahru [MLA] , at 22,50

Japanese aircraft
E7K2 Alf x 1

Allied aircraft
Buffalo/F2A x 5

No Japanese losses

No Allied losses

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Day Air attack on Rabaul [New Br] , at 62,90

Japanese aircraft
E7K2 Alf x 1

Japanese aircraft losses
E7K2 Alf: 1 destroyed

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Day Air attack on TF, near Kendari [Celebes] at 33,71


Allied aircraft
Hudson IV x 3


No Allied losses

Japanese Ships
APD Shiokaze

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Day Air attack on TF, near Laysan Island [HW] at 102,67


Allied aircraft
F4F-3 Wildcat x 7
SBD-3 Dauntless x 34


Allied aircraft losses
SBD-3 Dauntless: 1 damaged

Japanese Ships
AP Chinko Maru, Bomb hits 2, on fire, heavy damage
AP Astuga Maru, Bomb hits 2, on fire, heavy damage

Japanese ground losses:
89 casualties reported
Guns lost 2

The sacrifice is made. Tomorrow my CVs will split into two TFs and move to the hexes north-east and south-east of French Frigate Shoals. If the Allies move to bring their Devastators into range of the APs then it'll be a shooting gallery.

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Day Air attack on TF, near Balikpapan [Borneo] at 31,64

Japanese aircraft
F1M2 Pete-FF x 2

Allied aircraft
Brewster 339D/F2A x 3
Martin 139/B-10 x 2

No Japanese losses

No Allied losses

Japanese Ships
AK Tatsufuku Maru

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Day Air attack on TF, near Amboina [Ambon] at 40,74

Japanese aircraft
F1M2 Pete-FF x 2

Allied aircraft
Hudson IV x 5

No Japanese losses

Allied aircraft losses
Hudson IV: 1 destroyed

Japanese Ships
CA Maya

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Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
B-17D Fortress x 4

No Japanese losses

Allied aircraft losses
B-17D Fortress: 1 damaged

Japanese Ships
BB Kongo

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Day Air attack on TF at 25,51

Japanese aircraft
A5M4 Claude x 28

Allied aircraft
Buffalo/F2A x 16
Hudson IV x 3
Vildebeest IV x 11

Japanese aircraft losses
A5M4 Claude: 1 destroyed

Allied aircraft losses
Buffalo/F2A: 4 destroyed, 1 damaged
Vildebeest IV: 1 destroyed, 2 damaged

Japanese Ships
CVE Chuyo [Nitta Maru], Bomb hits 1, on fire
CL Kinu
CVE Unyo [Yawata Maru]

Not bad work for the Allies today. A single bomb hits Chuyo and manages to cause damage into the mid 40s. It is going to be in drydock for quite some time.

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Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
F1M2 Pete-FF x 5

Allied aircraft
B-17D Fortress x 6

Japanese aircraft losses
F1M2 Pete-FF: 1 damaged


Japanese Ships
AV Sagara Maru

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Day Air attack on TF, near Pearl Harbor [Oahu] at 114,72

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 12

Japanese aircraft losses
B5N2 Kate: 2 destroyed

Allied Ships
AV Wright, Torpedo hits 2, on fire, heavy damage

I ordered the Zuiho's complement to target shipping at Pearl Harbour.

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Day Air attack on TF, near Cebu [Cebu] at 43,57

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 7

No Japanese losses

Allied Ships
AK Ravnaas
AK Norse Carrier, Torpedo hits 1, on fire

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Day Time Surface Combat, near Shanghai [E China] at 52,39

Japanese Ships
AK Hachijin Maru

Allied Ships
PG Wake

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Sub attack near Zamboanga [Mndno] at 40,59

Japanese Ships
SS RO-33

Allied Ships
CL Boise, Torpedo hits 1, on fire

And now it takes a torpedo and still keeps on steaming at almost full speed. Damn, I want some CLs like that.

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Naval bombardment of Palmyra [LINE], at 110,90

Japanese Ships
CL Hokoku Maru


Allied ground losses:
52 casualties reported
Guns lost 1

Airbase supply hits 1
Runway hits 3
Port fuel hits 1
Port supply hits 1

Hokoku Maru is one of my Armed Merchant Cruisers. You can recognise them by the fact that they are CLs yet have Maru in the name. I have looked over my AMCs and I've fallen in love with the little buggers. Most of them carry a load of 5.5 inch or 6 inch guns, loads of AAA, a few torpedo tubes, a seaplane or two AND up to 180 mines. Truly AMCs really are "the ship that can" ;). I'm using a lot of them to close the southern edge of my killbox to the east of Pearl Harbour and plan to have them move in to engage enemy survivors in surface combat once my CVs have done their work. I'm also planning some surface raider missions around the continental USA and Aden.

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Naval bombardment of Johore Bahru [MLA], at 22,50

Japanese Ships
DD Hagikaze
DD Arashi
DD Nowaki
DD Maikaze
CA Kumano
CA Suzuya
CA Mikuma
CA Mogami
CA Chokai


Allied ground losses:
274 casualties reported
Guns lost 6
Vehicles lost 2

Airbase hits 3
Airbase supply hits 2
Runway hits 13
Port hits 6
Port fuel hits 2
Port supply hits 6

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Naval bombardment of Rabaul [New Br], at 62,90 - Coastal Guns Fire Back!


Allied aircraft
no flights


Allied aircraft losses
No Allied losses

1 Coastal gun shots fired in defense.
Japanese Ships
CL Asaka Maru
CL Gokoku Maru
CL Kiyosumi Maru
CA Kako
CA Furutaka
CA Kinugasa
CA Aoba


Allied ground losses:
204 casualties reported
Guns lost 5
Vehicles lost 2

Airbase hits 7
Airbase supply hits 3
Runway hits 24
Port hits 1

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Naval bombardment of Balikpapan [Borneo], at 31,64

Japanese Ships
CA Haguro
CA Myoko

Allied Ships
ML Soemenep, Shell hits 3, on fire, heavy damage
TK Benakat, Shell hits 1, on fire
TK P. J. Duinker, Shell hits 2, on fire, heavy damage
AD Black Hawk, Shell hits 1
AP Mijer, Shell hits 1


Allied ground losses:
63 casualties reported
Guns lost 1

Runway hits 5
Port hits 1

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Naval bombardment of Johore Bahru [MLA], at 22,50

Japanese Ships
BB Mutsu
BB Nagato


Allied ground losses:
117 casualties reported
Guns lost 1

Airbase hits 1
Runway hits 6
Port hits 3
Port fuel hits 1

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Naval bombardment of Amboina [Ambon], at 40,74 - Coastal Guns Fire Back!

9 Coastal gun shots fired in defense.
Japanese Ships
CA Ashigara, Shell hits 3
CA Maya, Shell hits 2


Allied ground losses:
134 casualties reported
Guns lost 2

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Naval bombardment of Kuching [Sarawak], at 27,56

Japanese Ships
CA Atago
CA Takao
BB Haruna
BB Kongo

Allied Ships
AK Kampar, Shell hits 4, on fire, heavy damage


Allied ground losses:
161 casualties reported
Guns lost 2
Vehicles lost 1

Airbase hits 1
Airbase supply hits 1
Runway hits 7
Port supply hits 3

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Naval bombardment of Jolo [Jolo], at 39,59

Japanese Ships
CA Nachi


Allied ground losses:
38 casualties reported
Guns lost 2

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Sub attack near Manila/Cavite [PH] at 43,52

Japanese Ships
SS I-124

Allied Ships
AK Hai Lee, Torpedo hits 3, on fire, heavy damage

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Coastal Guns at Wake Island [USA], 85,72, firing at TF 4
TF 4 troops unloading over beach at Wake Island [USA], 85,72


97 Coastal gun shots fired in defense.
Japanese Ships
AP Ujigawa Maru, Shell hits 1, on fire

Japanese ground losses:
318 casualties reported

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TF 6 troops unloading over beach at Tulagi [Solomons], 67,100


Japanese ground losses:
69 casualties reported

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TF 7 troops unloading over beach at Kendari [Celebes], 33,71


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Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 8
TF 8 troops unloading over beach at Johore Bahru [MLA], 22,50


Japanese ground losses:
5 casualties reported

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TF 9 troops unloading over beach at Jolo [Jolo], 39,59


Japanese ground losses:
213 casualties reported

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TF 13 troops unloading over beach at Kendari [Celebes], 33,71


Japanese ground losses:
516 casualties reported

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TF 17 troops unloading over beach at Cagayan [Mndno], 43,59


Japanese ground losses:
410 casualties reported

--------------------------------------------------------------------------------
TF 57 troops unloading over beach at Amchitka Island [AK], 94,37


Japanese ground losses:
1140 casualties reported

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Coastal Guns at Rabaul [New Br], 62,90, firing at TF 83
TF 83 troops unloading over beach at Rabaul [New Br], 62,90


Japanese ground losses:
8 casualties reported

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TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


Japanese ground losses:
860 casualties reported

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Coastal Guns at Amboina [Ambon], 40,74, firing at TF 89
TF 89 troops unloading over beach at Amboina [Ambon], 40,74


84 Coastal gun shots fired in defense.
Japanese Ships
AK Shinano Maru
AK Hakubasan Maru, Shell hits 2
AP Kanko Maru, Shell hits 3
AP Hakone Maru, Shell hits 3

Japanese ground losses:
142 casualties reported

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TF 90 troops unloading over beach at Batan Islands [PH], 46,47


Japanese ground losses:
82 casualties reported

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TF 93 troops unloading over beach at Palmyra [LINE], 110,90


Japanese ground losses:
600 casualties reported

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TF 100 troops unloading over beach at Guam [USA], 63,66


Japanese ground losses:
136 casualties reported

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TF 104 troops unloading over beach at Laysan Island [HW], 102,67


Japanese ground losses:
58 casualties reported

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Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


16 Coastal gun shots fired in defense.
Japanese ground losses:
241 casualties reported

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TF 119 troops unloading over beach at French Frigate Shoal, 106,69


Japanese ground losses:
49 casualties reported

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TF 124 troops unloading over beach at Attu Island [AK], 91,35


Japanese ground losses:
235 casualties reported

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Coastal Guns at Brunei [UK], 33,56, firing at TF 135
TF 135 troops unloading over beach at Brunei [UK], 33,56


53 Coastal gun shots fired in defense.
Japanese Ships
AP Katori Maru

Japanese ground losses:
555 casualties reported
Vehicles lost 1


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Ground combat at Palmyra [LINE]

Japanese Shock attack

Attacking force 8160 troops, 25 guns, 4 vehicles, Assault Value = 118

Defending force 658 troops, 5 guns, 3 vehicles, Assault Value = 1

Japanese max assault: 218 - adjusted assault: 23

Allied max defense: 0 - adjusted defense: 2

Japanese assault odds: 11 to 1 (fort level 0)

Japanese forces CAPTURE Palmyra [LINE] base !!!


Japanese ground losses:
22 casualties reported
Guns lost 1

Allied ground losses:
1045 casualties reported
Guns lost 4

Palmyra falls and is, immediately, to be incorporated into my reconnaissance zone. I expect the capture of Palmyra to greatly constrain the Allied ability to move their carriers south to avoid KB as Aztez will be afraid of wandering into Betty/Nell range. Little does he know that the airfield won't be repaired for a fortnight. I have aviation support but very few engineers.

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Ground combat at Hong Kong [UK]

Japanese Deliberate attack

Attacking force 20848 troops, 214 guns, 0 vehicles, Assault Value = 361

Defending force 37505 troops, 130 guns, 2 vehicles, Assault Value = 245

Japanese engineers reduce fortifications to 5

Japanese max assault: 397 - adjusted assault: 520

Allied max defense: 257 - adjusted defense: 1600

Japanese assault odds: 0 to 1 (fort level 5)


Japanese ground losses:
255 casualties reported
Guns lost 15

Allied ground losses:
41 casualties reported
Guns lost 4


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Ground combat at Batan Islands [PH]

Japanese Shock attack

Attacking force 1181 troops, 6 guns, 0 vehicles, Assault Value = 36

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 74 - adjusted assault: 20

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 20 to 1 (fort level 0)

Japanese forces CAPTURE Batan Islands [PH] base !!!



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Ground combat at Johore Bahru [MLA]

Allied Bombardment attack

Attacking force 4134 troops, 42 guns, 0 vehicles, Assault Value = 102

Defending force 317 troops, 5 guns, 6 vehicles, Assault Value = 4



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Ground combat at Balikpapan [Borneo]

Allied Bombardment attack

Attacking force 755 troops, 12 guns, 0 vehicles, Assault Value = 38

Defending force 3054 troops, 23 guns, 0 vehicles, Assault Value = 131



--------------------------------------------------------------------------------
Ground combat at Amboina [Ambon]

Allied Bombardment attack

Attacking force 450 troops, 4 guns, 0 vehicles, Assault Value = 38

Defending force 2674 troops, 42 guns, 2 vehicles, Assault Value = 109



--------------------------------------------------------------------------------
Ground combat at Rabaul [New Br]

Allied Bombardment attack

Attacking force 1328 troops, 25 guns, 0 vehicles, Assault Value = 36

Defending force 539 troops, 3 guns, 0 vehicles, Assault Value = 5



--------------------------------------------------------------------------------
Ground combat at Wake Island [USA]

Allied Bombardment attack

Attacking force 1572 troops, 36 guns, 3 vehicles, Assault Value = 8

Defending force 2675 troops, 18 guns, 0 vehicles, Assault Value = 14


Japanese ground losses:
28 casualties reported
Guns lost 1


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Ground combat at Laysan Island [HW]

Japanese Shock attack

Attacking force 1030 troops, 17 guns, 1 vehicles, Assault Value = 46

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 78 - adjusted assault: 78

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 78 to 1 (fort level 0)

Japanese forces CAPTURE Laysan Island [HW] base !!!



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Ground combat at French Frigate Shoal

Japanese Shock attack

Attacking force 211 troops, 0 guns, 8 vehicles, Assault Value = 9

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 14 - adjusted assault: 9

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 9 to 1 (fort level 0)

Japanese forces CAPTURE French Frigate Shoal base !!!

Another Mavis base will be set up here. While Palmyra will play host to one squadron of Mavis FFS will host two. They are essential to backstop the C3Ns just in case I've misappreciated their effectiveness.

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Ground combat at Victoria Point [BMA]

Japanese Shock attack

Attacking force 452 troops, 5 guns, 0 vehicles, Assault Value = 19

Defending force 824 troops, 12 guns, 1 vehicles, Assault Value = 1

Japanese max assault: 32 - adjusted assault: 32

Allied max defense: 1 - adjusted defense: 9

Japanese assault odds: 3 to 1 (fort level 3)

Japanese Assault reduces fortifications to 0



Allied ground losses:
8 casualties reported
Guns lost 1


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Ground combat at Cotabato [Mndno]

Japanese Shock attack

Attacking force 77 troops, 2 guns, 0 vehicles, Assault Value = 4

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 6 - adjusted assault: 5

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 5 to 1 (fort level 1)

Japanese forces CAPTURE Cotabato [Mndno] base !!!



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Ground combat at Zamboanga [Mndno]

Japanese Shock attack

Attacking force 85 troops, 2 guns, 0 vehicles, Assault Value = 3

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 4 - adjusted assault: 4

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Zamboanga [Mndno] base !!!



--------------------------------------------------------------------------------
Ground combat at Batao [Tawitawi]

Japanese Shock attack

Attacking force 41 troops, 2 guns, 0 vehicles, Assault Value = 1

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 0 - adjusted assault: 2

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Batao [Tawitawi] base !!!

These are all just maskirovka operations. My troops will be airlifted out as quickly as they've been airlifted in. My intention is to make it look as though I'm serious about taking Mindanao no matter what the opposition. This is most assuredly not the case.


--------------------------------------------------------------------------------
Ground combat at Kavieng [NewILD]

Japanese Shock attack

Attacking force 469 troops, 9 guns, 0 vehicles, Assault Value = 20

Defending force 283 troops, 5 guns, 0 vehicles, Assault Value = 7

Japanese max assault: 34 - adjusted assault: 8

Allied max defense: 7 - adjusted defense: 9

Japanese assault odds: 0 to 1 (fort level 0)


Japanese ground losses:
12 casualties reported


--------------------------------------------------------------------------------
Ground combat at Tarawa [Gilberts]

Japanese Shock attack

Attacking force 29 troops, 1 guns, 0 vehicles, Assault Value = 2

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 2 - adjusted assault: 3

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Tarawa [Gilberts] base !!!



--------------------------------------------------------------------------------
Ground combat at Makin [Gilberts]

Japanese Shock attack

Attacking force 12 troops, 0 guns, 0 vehicles, Assault Value = 2

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 2 - adjusted assault: 3

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Makin [Gilberts] base !!!



--------------------------------------------------------------------------------
Ground combat at Abemama [Gilberts]

Japanese Shock attack

Attacking force 12 troops, 0 guns, 0 vehicles, Assault Value = 2

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 2 - adjusted assault: 0

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 0 to 1 (fort level 0)

Japanese forces CAPTURE Abemama [Gilberts] base !!!

As you can see enemy losses have been very heavy. Over 400 Allied planes have been destroyed in just the first day of combat. My own losses have been heavy but 2/3rds of those occurred over Pearl Harbour. Allied fighter losses have been particularly heavy and now that many of these planes will be grounded in Singapore and the Phillipines I am going to put in another 2 days of concentrated airfield attacks. By the end of those attacks the Allied fighter pools should have been grievously damaged.





Attachment (1)

< Message edited by Nemo121 -- 8/5/2006 8:26:50 PM >

(in reply to Nemo121)
Post #: 4
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 8:41:50 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Nice to see an AAR keep it up !!!

Aztez isnt complaining about your play he is pointing out a few things about the mod. I dont think anyone who read your last AAR would be in any doubt as to how aggresive you are or the aggression you are showing so I doubt it is really a surprise to him !!!!.

Re the invasion at Johore personally for me West Coast of Malaya is fine on day 1 (so no issue with Mersing) I would be less happy with a day 1 landing at Johore but would have no issue with a day 2 landing there so I doubt it is going to have a material effect on the game especially if a few Bdes have managed to cross the straight anyway. But my personal position has nothing to do with this game if you intend to neutralise Malaya then I doubt there can be any complaint.

No issue with FFS if you want it take it I think its an interesting variation.

I think the real issue that may kill this game is the lack of allied fighter replacements in a few months. I hope not but I think I am correct in saying this particular variant of RHS was designed to enhance the Jap AI play and limit the allies therefore I think Aztez will struggle but time will tell

Re Soviet Activation is that merely so Aztez can move forces about and better prepare for an attack or is he actually allowed to initiate hostilities after activiation ?

(in reply to Nemo121)
Post #: 5
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 9:57:53 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Well, I've actually done the math and over the first three months of the game ( to the end of February) this RHS scenario gives the Allied player 3,282 fighters or fighter-bombers ( not counting Soviet planes since the Soviets aren't at war) while stock gives the Allies 2,745 fighters or fighter-bombers in the same period. So, the Allies actually get an additional 537 fighters and fighter-bombers over and above what stock gives them in the first three months. At the end of those 3 months there's literally an open tap on Hurricane and Spitfire reinforcements flowing into Aden and Karachi.

So, Aztez is:
1. Wrong to say that there is a paucity of fighters and fighter-bombers. Statistics tell us there are roughly 20% more in RHS than in stock over the next three months and
2. ignoring what will happen when Spitfires and Hurris begin to really flow into India very quickly in about 100 days time.
3. Wrong to ignore the fact that by the time March 1942 rolls around he'll be getting well over 250 front-line fighters per month as replacements in addition to those he is receiving freely as reinforcements.
4. In such dire straits because in 9 days of combat he has lost over 1,000 airplanes. I suggest that anyone playing the stock game would find themselves in deep trouble if they lost 1,000 planes in 9 days. I've told him he needs to pull back, not contest the air for a month or so and then come back into the fray with multiple rebuilt squadrons. That's what I would do but I think he is too aggressive for that and while aggression is good it needs to be tempered by calculation too.

Honestly I've looked at the facts and his fighter numbers are better than stock, his escort losses per bomber sortie will be much lower and his bombers are much more likely to get through even large CAP. He has a good position IF he pulls everything back for a month, rebuilds it, gets the experience up  and then commits to the fight when I make my next major move ( India ). If he continues to engage me piecemeal I WILL eat him alive and inflict completely disproportionate casualties. That has nothing to do with poor replacement rates etc. He is actually getting 20% more than stock BUT he cannot continue to lose 100+ planes per day on busy days and 20 to 50 on quiet days.


Aztez is allowed to move troops and ships around as much as he wants and once it hits 1st January 1943 he can initiate a war any time he wants.


To be honest I have been talking to him by email and I think he is just incredibly discouraged at his bad start. As of our last turn he has lost his 2 CVs and all 8 US BBs as well as most of their accompanying DDs, DMs, DMSs, ARs, PCs etc etc. It looks like about a half-dozen ships which were spotted have escaped the net while slightly over 60 have been sunk within the killbox. It is also obvious now that I'm moving on Pearl and the 40 or so ships still sitting there are just going to be targets from the day I secure proper airfields in the Hawaiian Island chain. He is talking about not being able to attack until late 1943. I don't think it is that bad, if I were him I'd go for the northern route since that requires almost no surface fleet and go for that route no later than March 1942. He is probably sending troops to Aden from the West Coast and if he does that and weakens Alaska too much I will conduct an invasion of the American continental land mass ( but won't go past line 132 obviously) so he needs to consider things carefully. I think he's too rattled to do that right now though. His bases are falling quickly, he has sunk 9 ships ( 1 CVL I forgot to give orders to ;), a CL, 2 SS and 5 transports but has last over 160 ships himself. That's enough to rattle anyone but I think he is letting it cloud his judgement too much.

(in reply to Andy Mac)
Post #: 6
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 10:54:27 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
AFTER ACTION REPORTS FOR 12/08/41

--------------------------------------------------------------------------------
Coastal Guns at Wake Island [USA], 85,72, firing at TF 4
TF 4 troops unloading over beach at Wake Island [USA], 85,72


180 Coastal gun shots fired in defense.
Japanese Ships
AP Shinwa Maru, Shell hits 4, on fire, heavy damage

Japanese ground losses:
133 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Wake Island [USA], 85,72, firing at TF 5
TF 5 troops unloading over beach at Wake Island [USA], 85,72


12 Coastal gun shots fired in defense.
Japanese ground losses:
58 casualties reported

--------------------------------------------------------------------------------
TF 6 troops unloading over beach at Tulagi [Solomons], 67,100


Japanese ground losses:
53 casualties reported

--------------------------------------------------------------------------------
TF 7 troops unloading over beach at Kendari [Celebes], 33,71


Japanese ground losses:
521 casualties reported

--------------------------------------------------------------------------------
TF 9 troops unloading over beach at Jolo [Jolo], 39,59


Japanese ground losses:
343 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Wake Island [USA], 85,72, firing at TF 16
TF 16 troops unloading over beach at Wake Island [USA], 85,72


184 Coastal gun shots fired in defense.
Japanese Ships
AK Aratama Maru, Shell hits 2
AP Chifuku Maru, Shell hits 3, on fire

Japanese ground losses:
248 casualties reported
Guns lost 3

Allied ground losses:
4 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
TF 17 troops unloading over beach at Cagayan [Mndno], 43,59


Japanese ground losses:
111 casualties reported

--------------------------------------------------------------------------------
TF 57 troops unloading over beach at Amchitka Island [AK], 94,37


Japanese ground losses:
387 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Rabaul [New Br], 62,90, firing at TF 83
TF 83 troops unloading over beach at Rabaul [New Br], 62,90


174 Coastal gun shots fired in defense.
Japanese Ships
AK Tsuneshima Maru
CL Ginyo Maru, Shell hits 11, on fire
AK Taga Maru
APD Numakaze

Japanese ground losses:
719 casualties reported
Guns lost 1

Allied ground losses:
42 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 85
TF 85 troops unloading over beach at Johore Bahru [MLA], 22,50


407 Coastal gun shots fired in defense.
Japanese Ships
CL Mogamigawa Maru, Shell hits 2
DMS Shumushu
DE Hashidate
PC Ch 7
PC Ch 9, Shell hits 1

Japanese ground losses:
2347 casualties reported
Vehicles lost 4

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 86
TF 86 troops unloading over beach at Johore Bahru [MLA], 22,50


167 Coastal gun shots fired in defense.
Japanese Ships
DE Uji
AK Kitugawa Maru, Shell hits 1
CL Ayatosan Maru

Japanese ground losses:
2781 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Kuching [Sarawak], 27,56, firing at TF 87
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


20 Coastal gun shots fired in defense.
Japanese Ships
CL Naka
AK Hisashima Maru, Shell hits 1, on fire
AK Tyoko Maru
AP Ozan Maru

Japanese ground losses:
599 casualties reported

Allied ground losses:
48 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
Coastal Guns at Amboina [Ambon], 40,74, firing at TF 89
TF 89 troops unloading over beach at Amboina [Ambon], 40,74


32 Coastal gun shots fired in defense.
Japanese ground losses:
50 casualties reported

--------------------------------------------------------------------------------
TF 100 troops unloading over beach at Guam [USA], 63,66


Japanese ground losses:
13 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


8 Coastal gun shots fired in defense.
Japanese ground losses:
410 casualties reported

--------------------------------------------------------------------------------
TF 124 troops unloading over beach at Attu Island [AK], 91,35


Japanese ground losses:
248 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Brunei [UK], 33,56, firing at TF 135
TF 135 troops unloading over beach at Brunei [UK], 33,56


61 Coastal gun shots fired in defense.
Japanese Ships
AP Midori Maru, Shell hits 3, on fire
AP Katori Maru

Japanese ground losses:
352 casualties reported

--------------------------------------------------------------------------------
Night Time Surface Combat, near Balikpapan [Borneo] at 31,64

Japanese Ships
CL Nagara
DD Yukikaze
DD Hayashio
DD Amatsukaze
DD Tokitsukaze
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
CL Marblehead, Shell hits 1
DD Barker
DD Bulmer, Shell hits 3, Torpedo hits 2, and is sunk
DD Paul Jones
DD Parrott, Shell hits 28, Torpedo hits 1, and is sunk
DD Stewart

--------------------------------------------------------------------------------
Night Time Surface Combat, near Balikpapan [Borneo] at 31,64

Japanese Ships
CL Nagara, Shell hits 1
DD Yukikaze, Shell hits 2, on fire
DD Hayashio, Shell hits 1, on fire
DD Amatsukaze, Shell hits 1
DD Tokitsukaze
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
CL Marblehead, Shell hits 2
DD Barker, Shell hits 2, Torpedo hits 3, and is sunk
DD Paul Jones, Shell hits 5, Torpedo hits 1, and is sunk
DD Stewart, Shell hits 15, Torpedo hits 1, and is sunk

--------------------------------------------------------------------------------
Night Time Surface Combat, near Balikpapan [Borneo] at 31,64


Allied aircraft
no flights


Allied aircraft losses
SOC/SO3C Seagull: 3 destroyed

Japanese Ships
CL Nagara, Shell hits 1, on fire
DD Yukikaze, on fire
DD Hayashio, on fire
DD Amatsukaze
DD Tokitsukaze
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
CL Marblehead, Shell hits 32, Torpedo hits 1, and is sunk

The Marblehead's flotilla unwisely decided to try to contest the landings at Balikpapan. The flotilla was sunk.

--------------------------------------------------------------------------------
Night Time Surface Combat at 113,71

Japanese aircraft
no flights

Japanese aircraft losses
A6M2/Ki-65 Zeke: 18 destroyed
B5N2 Kate: 5 destroyed

Japanese Ships
CVL Zuiho, Shell hits 20, Torpedo hits 3, and is sunk

Allied Ships
CL Honolulu, Shell hits 1
DD Tucker
DD MacDonough
DD Dale
DD Monaghan
DD Aylwin
DD Allen
DD Litchfield
DD Chew

Now THIS is a little embarrassing. I forgot to give Zuiho movement orders. I just left it sitting there and an Allied surface combat TF took revenge for the strikes on the 7th. I really need to track down the Allied carriers now to make up for this.

--------------------------------------------------------------------------------
ASW attack at 63,132

Japanese Ships
SS I-6

Allied Ships
MSW Moa

--------------------------------------------------------------------------------
Naval bombardment of Wake Island [USA], at 85,72 - Coastal Guns Fire Back!


Allied aircraft
no flights


Allied aircraft losses
F4F-3 Wildcat: 1 destroyed

8 Coastal gun shots fired in defense.
Japanese Ships
BB Ise
BB Hyuga, Shell hits 3
BB Fuso
BB Yamashiro


Allied ground losses:
453 casualties reported
Guns lost 6
Vehicles lost 5

Airbase hits 2
Airbase supply hits 1
Runway hits 5
Port hits 1
Port fuel hits 1
Port supply hits 6

--------------------------------------------------------------------------------
Naval bombardment of Johore Bahru [MLA], at 22,50

Japanese Ships
BB Mutsu
BB Nagato
CA Kumano
CA Suzuya
CA Mikuma
CA Mogami
CA Chokai


Allied ground losses:
13 casualties reported

Airbase hits 3
Airbase supply hits 1
Runway hits 12
Port fuel hits 4
Port supply hits 4

--------------------------------------------------------------------------------
Naval bombardment of Rabaul [New Br], at 62,90 - Coastal Guns Fire Back!

3 Coastal gun shots fired in defense.
Japanese Ships
CL Asaka Maru
CL Gokoku Maru, Shell hits 1, on fire
CL Kiyosumi Maru
CA Kako
CA Furutaka
CA Kinugasa
CA Aoba


Allied ground losses:
7 casualties reported

Runway hits 3
Port hits 2
Port fuel hits 1
Port supply hits 1

--------------------------------------------------------------------------------
Naval bombardment of Balikpapan [Borneo], at 31,64

Japanese Ships
CA Haguro
CA Myoko


Allied ground losses:
42 casualties reported
Vehicles lost 1

Runway hits 3
Port hits 2
Port fuel hits 2
Port supply hits 2

--------------------------------------------------------------------------------
Naval bombardment of Kuching [Sarawak], at 27,56 - Coastal Guns Fire Back!

Japanese Ships
CA Atago
CA Takao
BB Haruna
BB Kongo


Allied ground losses:
79 casualties reported
Guns lost 1

Runway hits 1
Port fuel hits 1
Port supply hits 1

--------------------------------------------------------------------------------
TF 43 troops unloading over beach at Cold Bay [Alaska], 105,36


Japanese ground losses:
581 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Dutch Harbor [AK], 102,37, firing at TF 44
TF 44 troops unloading over beach at Dutch Harbor [AK], 102,37


370 Coastal gun shots fired in defense.
Japanese Ships
AP Hakusan Maru, Shell hits 1
CL Awata Maru, Shell hits 3
DD Sazanami, Shell hits 2
AP Takatiho Maru
ML Natsushima, Shell hits 3
AK Jinmu Maru, Shell hits 1
ML Iwate, Shell hits 5
AK Gisho Maru, Shell hits 2
ML Sarushima, Shell hits 2
AP Ryohu Maru, Shell hits 1, on fire
ML Naryu, Shell hits 2
ML Idzumo
AP Unkai Maru #3, Shell hits 2, on fire
AP Nichiryu Maru, Shell hits 1

Japanese ground losses:
1973 casualties reported
Guns lost 1

Allied ground losses:
71 casualties reported

--------------------------------------------------------------------------------
TF 62 troops unloading over beach at Adak Island [AK], 97,38


Japanese ground losses:
194 casualties reported

--------------------------------------------------------------------------------
TF 72 troops unloading over beach at Atka Island [AK], 98,38


Japanese ground losses:
119 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Wake Island [USA], 85,72, firing at TF 5
TF 5 troops unloading over beach at Wake Island [USA], 85,72


18 Coastal gun shots fired in defense.
Japanese ground losses:
69 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
TF 7 troops unloading over beach at Kendari [Celebes], 33,71


Japanese ground losses:
412 casualties reported

--------------------------------------------------------------------------------
TF 9 troops unloading over beach at Jolo [Jolo], 39,59


Japanese ground losses:
144 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Wake Island [USA], 85,72, firing at TF 16
TF 16 troops unloading over beach at Wake Island [USA], 85,72


--------------------------------------------------------------------------------
TF 17 troops unloading over beach at Cagayan [Mndno], 43,59


Japanese ground losses:
46 casualties reported

--------------------------------------------------------------------------------
TF 43 troops unloading over beach at Cold Bay [Alaska], 105,36


Japanese ground losses:
385 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Dutch Harbor [AK], 102,37, firing at TF 44
TF 44 troops unloading over beach at Dutch Harbor [AK], 102,37


61 Coastal gun shots fired in defense.
Japanese Ships
AP Kobe Maru, Shell hits 1, on fire
DD Sazanami
ML Iwate, Shell hits 1
ML Nasami, Shell hits 1

Japanese ground losses:
1001 casualties reported

Allied ground losses:
22 casualties reported
Vehicles lost 1

--------------------------------------------------------------------------------
TF 57 troops unloading over beach at Amchitka Island [AK], 94,37


Japanese ground losses:
182 casualties reported

--------------------------------------------------------------------------------
TF 62 troops unloading over beach at Adak Island [AK], 97,38


Japanese ground losses:
82 casualties reported

--------------------------------------------------------------------------------
TF 72 troops unloading over beach at Atka Island [AK], 98,38


Japanese ground losses:
39 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Rabaul [New Br], 62,90, firing at TF 83
TF 83 troops unloading over beach at Rabaul [New Br], 62,90


32 Coastal gun shots fired in defense.
Japanese Ships
AK Kanaiyama Maru, Shell hits 2, on fire
CL Ginyo Maru

Japanese ground losses:
186 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 85
TF 85 troops unloading over beach at Johore Bahru [MLA], 22,50


176 Coastal gun shots fired in defense.
Japanese Ships
DMS Shumushu
PC Ch 7

Japanese ground losses:
1183 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 86
TF 86 troops unloading over beach at Johore Bahru [MLA], 22,50


174 Coastal gun shots fired in defense.
Japanese Ships
CL Kasuga Maru, Shell hits 1
AK Tokuwa Maru, Shell hits 1

Japanese ground losses:
1681 casualties reported

--------------------------------------------------------------------------------
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


Japanese ground losses:
377 casualties reported

--------------------------------------------------------------------------------
TF 100 troops unloading over beach at Guam [USA], 63,66


Japanese ground losses:
13 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


39 Coastal gun shots fired in defense.
Japanese Ships
AK Iwashiro Maru, Shell hits 5

Japanese ground losses:
234 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
TF 124 troops unloading over beach at Attu Island [AK], 91,35


Japanese ground losses:
361 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Brunei [UK], 33,56, firing at TF 135
TF 135 troops unloading over beach at Brunei [UK], 33,56


32 Coastal gun shots fired in defense.
Japanese Ships
AK Houn Maru
AP Meisho Maru
AK Kenkon Maru

Japanese ground losses:
121 casualties reported

--------------------------------------------------------------------------------
Day Air attack on Yenan [Cent China] , at 50,28

Japanese aircraft
Ki-32/30 Mary/Ann x 12

No Japanese losses

--------------------------------------------------------------------------------
Day Air attack on Pucheng [Cent China] , at 49,40

Japanese aircraft
Ki-51 Sonia x 12

No Japanese losses

Resources hits 2

--------------------------------------------------------------------------------
Day Air attack on Victoria Point [BMA] , at 25,39

Japanese aircraft
Ki-48-I Lily x 28
Ki-46II/C7M2 Dinah x 2

Japanese aircraft losses
Ki-48-I Lily: 1 damaged

--------------------------------------------------------------------------------
Day Air attack on Tavoy [Burma] , at 28,37

Japanese aircraft
Ki-32/30 Mary/Ann x 19

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 destroyed, 3 damaged

Port supply hits 1

--------------------------------------------------------------------------------
Day Air attack on Johore Bahru [MLA] , at 22,50

Japanese aircraft
E7K2 Alf x 1

Japanese aircraft losses
E7K2 Alf: 1 damaged

--------------------------------------------------------------------------------
Day Air attack on Singapore [UK] , at 22,51

Japanese aircraft
G3M2/Ki-42 Nell x 87
G4M1/Ki-50 Betty x 23

Allied aircraft
Buffalo/F2A x 22

Japanese aircraft losses
G3M2/Ki-42 Nell: 4 destroyed, 12 damaged
G4M1/Ki-50 Betty: 4 damaged

Allied aircraft losses
Buffalo/F2A: 11 destroyed
Hudson IV: 1 destroyed
Vildebeest IV: 6 destroyed
Wirraway CA-1: 4 destroyed
Catalina/PBV/PBY: 1 destroyed
Swordfish III: 1 destroyed


Allied ground losses:
26 casualties reported

Airbase hits 12
Airbase supply hits 2
Runway hits 65

Another good day for airstrikes on the British squadrons at Singapore.

--------------------------------------------------------------------------------
Day Air attack on Manila/Cavite [PH] , at 43,52

Japanese aircraft
A6M2/Ki-65 Zeke x 46
G3M2/Ki-42 Nell x 47
G4M1/Ki-50 Betty x 51

Allied aircraft
P-40E Warhawk x 14

Japanese aircraft losses
A6M2/Ki-65 Zeke: 2 destroyed
G3M2/Ki-42 Nell: 1 destroyed, 5 damaged
G4M1/Ki-50 Betty: 4 damaged

Allied aircraft losses
P-40E Warhawk: 11 destroyed
PBY-5 Catalina: 2 destroyed


Allied ground losses:
79 casualties reported
Guns lost 3

Airbase hits 12
Airbase supply hits 7
Runway hits 40

--------------------------------------------------------------------------------
Day Air attack on Manila/Cavite [PH] , at 43,52

Japanese aircraft
G4M1/Ki-50 Betty x 17

Allied aircraft
P-40E Warhawk x 4

Japanese aircraft losses
G4M1/Ki-50 Betty: 1 destroyed, 5 damaged

Allied aircraft losses
P-40E Warhawk: 1 destroyed


Allied ground losses:
19 casualties reported

Runway hits 3

--------------------------------------------------------------------------------
Day Air attack on Angeles/Clark [PH] , at 43,51

Japanese aircraft
A6M2/Ki-65 Zeke x 48
Ki-48-I Lily x 20
Ki-21-II Sally x 16

Allied aircraft
P-26A x 2
P-35A Hawk x 1
P-40B Tomahawk x 1
P-40E Warhawk x 3

Japanese aircraft losses
Ki-48-I Lily: 1 damaged

Allied aircraft losses
P-26A: 4 destroyed
P-35A Hawk: 4 destroyed
P-40E Warhawk: 2 destroyed

Airbase hits 3
Airbase supply hits 1
Runway hits 24

The Phillipines also feel the bite. Massive figher losses continue. Over 600 Allied planes have been destroyed by the end of the second day of war, the majority of these being Allied fighters. This bodes well for my vulnerable carriers as a paucity of fighters makes them much more secure.

--------------------------------------------------------------------------------
Day Air attack on ROC 53rd Guerilla Regiment, at 53,33

Japanese aircraft
Ki-21-II Sally x 11
Ki-46II/C7M2 Dinah x 2

No Japanese losses


Allied ground losses:
87 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
Day Air attack on Indian 22nd Brigade, at 24,48

Japanese aircraft
Ki-21-II Sally x 9

Japanese aircraft losses
Ki-21-II Sally: 3 damaged


Allied ground losses:
7 casualties reported

--------------------------------------------------------------------------------
Day Air attack on RAF No. 107 Base Force, at 28,37

Japanese aircraft
Ki-21-II Sally x 39
Ki-46II/C7M2 Dinah x 2

Japanese aircraft losses
Ki-21-II Sally: 2 destroyed, 1 damaged


Allied ground losses:
95 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
Day Air attack on RAF No. 108 Base Force, at 25,39

Japanese aircraft
Ki-48-I Lily x 10
Ki-46II/C7M2 Dinah x 1

Japanese aircraft losses
Ki-48-I Lily: 1 destroyed, 1 damaged


Allied ground losses:
43 casualties reported

--------------------------------------------------------------------------------
Day Air attack on TF at 107,70

Well, well, it looks like battle is joined at a range of 120 miles. Unfortunately this means the Devastators can join in and represents a very aggressive closing of range by the Allied carrier.

Japanese aircraft
A6M2/Ki-65 Zeke x 48
F1M2 Pete-FF x 1

Allied aircraft
F4F-3 Wildcat x 6
SBD-3 Dauntless x 33
TBD Devastator x 15

Japanese aircraft losses
A6M2/Ki-65 Zeke: 1 damaged

Allied aircraft losses
F4F-3 Wildcat: 6 destroyed
SBD-3 Dauntless: 16 destroyed, 1 damaged
TBD Devastator: 11 destroyed

Essentially the A6M2s on CAP took care of the 6 escorting Wildcats and then bored in to destroy 11 of the Devastators and 16 of the SBDs. Several Dauntlesses turned back but 4 Devastators and 11 Dauntlesses bored in.

Japanese Ships
CV Soryu, Bomb hits 1
CV Hiryu
BB Kirishima

Aircraft Attacking:
2 x SBD-3 Dauntless bombing at 2000 feet
2 x TBD Devastator launching torpedoes at 200 feet
2 x SBD-3 Dauntless bombing at 2000 feet
4 x SBD-3 Dauntless bombing at 2000 feet
3 x SBD-3 Dauntless bombing at 2000 feet
2 x TBD Devastator launching torpedoes at 200 feet

Soryu was hit by a single 1,000 lb bomb which causes extensive system and fire damage. She will be slowed a little but should still be able to continue combat operations.

So, in spite of facing 49 fighters on CAP and having a wholly inadequate number of escorts 15 of the 54 attacking planes actually managed to burst through and make attack runs. With just a bit more luck they could have done serious damage.


--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
APD Shiokaze

--------------------------------------------------------------------------------
Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
F1M2 Pete-FF x 5

Allied aircraft
B-17D Fortress x 5

No Japanese losses

No Allied losses

Japanese Ships
AK Kanto Maru
AP Eiko Maru

--------------------------------------------------------------------------------
Day Air attack on TF, near Johore Bahru [MLA] at 22,50

Japanese aircraft
F1M2 Pete-FF x 10
A6M2-N Rufe-FF x 1

Allied aircraft
Buffalo/F2A x 6
Hudson IV x 3
Vildebeest IV x 9

No Japanese losses

Allied aircraft losses
Vildebeest IV: 1 destroyed

Japanese Ships
AP Kizan Maru
AP Tutukami Maru

--------------------------------------------------------------------------------
Day Air attack on TF, near Balikpapan [Borneo] at 31,64

Japanese aircraft
F1M2 Pete-FF x 2

Allied aircraft
Martin 139/B-10 x 2

No Japanese losses

Allied aircraft losses
Martin 139/B-10: 1 destroyed

Japanese Ships
CL Nagara, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 106,72

Japanese aircraft
A6M2/Ki-65 Zeke x 6
F1M2 Pete-FF x 2
D3A2/Ki-47 Val x 41
B5N2 Kate x 51

Allied aircraft
F4F-3 Wildcat x 11

The CAP was rudely brushed aside by overwhelming numbers.

Japanese aircraft losses
A6M2/Ki-65 Zeke: 1 destroyed
F1M2 Pete-FF: 1 destroyed
D3A2/Ki-47 Val: 1 destroyed, 1 damaged
B5N2 Kate: 2 destroyed, 7 damaged

Allied aircraft losses
F4F-3 Wildcat: 1 destroyed

Allied Ships
CV Enterprise, Bomb hits 10, Torpedo hits 4, on fire, heavy damage
CA Salt Lake City, Torpedo hits 1, on fire
CA Northampton, Bomb hits 3, on fire
CA Chester

And Enterprise is quickly dispatched to the bottom of the ocean. The CAs only suffer minor damage. It has to be borne in mind that many of these bomb hits are only of 60 Kg bombs which are useless against anything more heavily armoured than a destroyer.

--------------------------------------------------------------------------------
Day Air attack on TF at 23,52

Japanese aircraft
F1M2 Pete-FF x 6
E13A1 Jake x 3

Japanese aircraft losses
E13A1 Jake: 1 destroyed, 1 damaged

Allied Ships
BB Prince of Wales

--------------------------------------------------------------------------------
The two CVLs operating around Sulawesi begin to take a toll of the enemy shipping. Their pilot experience is shockingly low but I hope that a coupe of weeks of continued operations will provide the solution to this problem.

Day Air attack on TF at 52,41

Japanese aircraft
B5N2 Kate x 9

No Japanese losses

Allied Ships
PG Wake, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Day Air attack on TF at 40,64

Japanese aircraft
B5N2 Kate x 10

No Japanese losses

Allied Ships
AK Bicol, Torpedo hits 3, on fire, heavy damage

--------------------------------------------------------------------------------
Day Air attack on TF at 41,55

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 11

No Japanese losses

Allied Ships
TK Gertrude Kellogg, Torpedo hits 1
MSW Quail, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Day Air attack on Ichang [C China] , at 47,34

Japanese aircraft
Ki-27 Nate x 5

Allied aircraft
SB-2 x 6

No Japanese losses

Allied aircraft losses
SB-2: 2 damaged

--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
CA Maya, Bomb hits 1

--------------------------------------------------------------------------------
Day Air attack on TF at 62,91

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
AK Induna Star

--------------------------------------------------------------------------------
Day Air attack on TF at 44,61

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 10

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 2 damaged

Allied Ships
AP Van Diemen, Torpedo hits 3, on fire, heavy damage
AK Gold Star

--------------------------------------------------------------------------------
Day Time Surface Combat at 23,52

Japanese Ships
CL Isuzu
CL Natori
DD Wakaba
DD Shirayuki
DD Hatsuyuki
DD Murakumo
DD Uranami
DD Shikinami
DD Ayanami
DD Asagiri, Shell hits 1
DD Sagiri
DD Yugiri
DD Amagiri
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki

Allied Ships
BB Prince of Wales, Shell hits 1
CA Exeter
CL Danae
DD Tenedos
DD Vampire, Shell hits 1
DD Electra
DD Encounter
DD Express
DD Jupiter
CL Kanimba
CL Manoora

LOL! Not really an even matchup was it? Especially not during daylight hours.

--------------------------------------------------------------------------------
Naval bombardment of Balikpapan [Borneo], at 31,64

Japanese Ships
CA Haguro
CA Myoko


Allied ground losses:
6 casualties reported

Runway hits 1
Port hits 1
Port supply hits 1

--------------------------------------------------------------------------------
Naval bombardment of Kuching [Sarawak], at 27,56

Japanese Ships
CA Atago
CA Takao
BB Haruna
BB Kongo


Allied ground losses:
140 casualties reported
Guns lost 2

Airbase hits 1
Airbase supply hits 2
Runway hits 4
Port supply hits 2


--------------------------------------------------------------------------------
Ground combat at Guam [USA]

Japanese Deliberate attack

Attacking force 1733 troops, 7 guns, 17 vehicles, Assault Value = 43

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 44 - adjusted assault: 29

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 29 to 1 (fort level 0)

Japanese forces CAPTURE Guam [USA] base !!!

--------------------------------------------------------------------------------
Ground combat at Wake Island [USA]

Japanese Shock attack

Attacking force 5796 troops, 70 guns, 16 vehicles, Assault Value = 92

Defending force 2382 troops, 29 guns, 9 vehicles, Assault Value = 4

Japanese engineers reduce fortifications to 0

Japanese max assault: 180 - adjusted assault: 204

Allied max defense: 1 - adjusted defense: 4

Japanese assault odds: 51 to 1 (fort level 0)

Japanese forces CAPTURE Wake Island [USA] base !!!


Allied aircraft
no flights


Allied aircraft losses
F4F-3 Wildcat: 5 destroyed

Japanese ground losses:
101 casualties reported
Guns lost 4

Allied ground losses:
2402 casualties reported
Guns lost 49
Vehicles lost 4

--------------------------------------------------------------------------------
Ground combat at Tulagi [Solomons]

Japanese Deliberate attack

Attacking force 1393 troops, 3 guns, 0 vehicles, Assault Value = 37

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 38 - adjusted assault: 38

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 38 to 1 (fort level 0)

Japanese forces CAPTURE Tulagi [Solomons] base !!!


--------------------------------------------------------------------------------
Ground combat at Johore Bahru [MLA]

Allied Bombardment attack

Attacking force 4148 troops, 43 guns, 0 vehicles, Assault Value = 102

Defending force 103038 troops, 896 guns, 339 vehicles, Assault Value = 2074



--------------------------------------------------------------------------------
Ground combat at Balikpapan [Borneo]

Allied Bombardment attack

Attacking force 765 troops, 13 guns, 0 vehicles, Assault Value = 38

Defending force 10996 troops, 102 guns, 8 vehicles, Assault Value = 332



--------------------------------------------------------------------------------
Ground combat at Amboina [Ambon]

Allied Bombardment attack

Attacking force 540 troops, 7 guns, 0 vehicles, Assault Value = 38

Defending force 3411 troops, 55 guns, 2 vehicles, Assault Value = 119



Allied ground losses:
19 casualties reported
Guns lost 1


--------------------------------------------------------------------------------
Ground combat at Rabaul [New Br]

Allied Bombardment attack

Attacking force 1317 troops, 25 guns, 0 vehicles, Assault Value = 35

Defending force 14627 troops, 92 guns, 0 vehicles, Assault Value = 244



--------------------------------------------------------------------------------
Ground combat at Dipolog [Mndno]

Japanese Shock attack

Attacking force 88 troops, 0 guns, 0 vehicles, Assault Value = 5

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 6 - adjusted assault: 2

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 2 to 1 (fort level 1)

Japanese forces CAPTURE Dipolog [Mndno] base !!!



--------------------------------------------------------------------------------
Ground combat at Butuan [Mndno]

Japanese Shock attack

Attacking force 40 troops, 1 guns, 0 vehicles, Assault Value = 4

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 6 - adjusted assault: 5

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 5 to 1 (fort level 0)

Japanese forces CAPTURE Butuan [Mndno] base !!!



--------------------------------------------------------------------------------
Ground combat at Gen Santos [Mndno]

Japanese Shock attack

Attacking force 76 troops, 0 guns, 0 vehicles, Assault Value = 4

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 4 - adjusted assault: 2

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Gen Santos [Mndno] base !!!



--------------------------------------------------------------------------------
Ground combat at Attu Island [AK]

Japanese Deliberate attack

Attacking force 1967 troops, 9 guns, 0 vehicles, Assault Value = 13

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 5 - adjusted assault: 3

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Attu Island [AK] base !!!



--------------------------------------------------------------------------------
Ground combat at Amchitka Island [AK]

Japanese Deliberate attack

Attacking force 3281 troops, 24 guns, 2 vehicles, Assault Value = 3

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 1 - adjusted assault: 2

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Amchitka Island [AK] base !!!







Attachment (1)

(in reply to Nemo121)
Post #: 7
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/5/2006 11:56:36 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
AFTER ACTION REPORTS FOR 12/09/41

Today was really marked by the establishment of the first portions of the cordon sanitaire around the Phillipines and the slow movement of my CVs towards Pearl. I think I may have caught a sniff of some ships leaving Pearl and by moving 5 hexes eastward ( the limit which I can move and still keep my troopships and underway replenishment ships with me) I should be able to get a good look. If things look good then I'll drift a little more eastward to entice the enemy shipping to get far from Pearl Harbour and then I'll sprint after them and launch strikes while they are hundreds of miles from the nearest land.

My submarines are almost in position and the AMCs and AVs will slowly begin closing the net from the south. In addition one of my Glen subs seems to have spotted the remaining US CV TF and will shadow it closely over coming days. When the time is right I'll swoop in and collect this TF.


--------------------------------------------------------------------------------
TF 7 troops unloading over beach at Kendari [Celebes], 33,71


Japanese ground losses:
120 casualties reported

--------------------------------------------------------------------------------
TF 9 troops unloading over beach at Jolo [Jolo], 39,59


Japanese ground losses:
48 casualties reported

--------------------------------------------------------------------------------
TF 17 troops unloading over beach at Cagayan [Mndno], 43,59


Japanese ground losses:
31 casualties reported

--------------------------------------------------------------------------------
TF 43 troops unloading over beach at Cold Bay [Alaska], 105,36


Japanese ground losses:
487 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Dutch Harbor [AK], 102,37, firing at TF 44
TF 44 troops unloading over beach at Dutch Harbor [AK], 102,37


16 Coastal gun shots fired in defense.
Japanese Ships
ML Sarushima

Japanese ground losses:
792 casualties reported

Allied ground losses:
15 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
TF 62 troops unloading over beach at Adak Island [AK], 97,38


Japanese ground losses:
14 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Rabaul [New Br], 62,90, firing at TF 83
TF 83 troops unloading over beach at Rabaul [New Br], 62,90


23 Coastal gun shots fired in defense.
Japanese ground losses:
69 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 85
TF 85 troops unloading over beach at Johore Bahru [MLA], 22,50


196 Coastal gun shots fired in defense.
Japanese Ships
AK Nikkyu Maru

Japanese ground losses:
780 casualties reported
Vehicles lost 1

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 86
TF 86 troops unloading over beach at Johore Bahru [MLA], 22,50


121 Coastal gun shots fired in defense.
Japanese Ships
DE Uji
CL Ayatosan Maru, Shell hits 1
CL Kasuga Maru

Japanese ground losses:
654 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Kuching [Sarawak], 27,56, firing at TF 87
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


20 Coastal gun shots fired in defense.
Japanese Ships
AK Kamikaze Maru, Shell hits 1
AK Gyokurei Maru

Japanese ground losses:
154 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


8 Coastal gun shots fired in defense.
Japanese ground losses:
140 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Brunei [UK], 33,56, firing at TF 135
TF 135 troops unloading over beach at Brunei [UK], 33,56


22 Coastal gun shots fired in defense.
Japanese Ships
AK Kenkon Maru
AP Meisho Maru, Shell hits 1

Japanese ground losses:
42 casualties reported

--------------------------------------------------------------------------------
ASW attack at 44,48

Japanese Ships
DD Tomozuru
DD Manazuru

Allied Ships
SS Porpoise

--------------------------------------------------------------------------------
Sub attack at 21,58

Japanese Ships
SS I-155

Allied Ships
TK Seirstad, Torpedo hits 2, on fire, heavy damage
AK Khoen Hola
PC Bellatrix
ML William van der Zaan

--------------------------------------------------------------------------------
TF 7 troops unloading over beach at Kendari [Celebes], 33,71


--------------------------------------------------------------------------------
TF 9 troops unloading over beach at Jolo [Jolo], 39,59


--------------------------------------------------------------------------------
TF 17 troops unloading over beach at Cagayan [Mndno], 43,59


--------------------------------------------------------------------------------
TF 43 troops unloading over beach at Cold Bay [Alaska], 105,36


Japanese ground losses:
544 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Dutch Harbor [AK], 102,37, firing at TF 44
TF 44 troops unloading over beach at Dutch Harbor [AK], 102,37


5 Coastal gun shots fired in defense.
Japanese Ships
ML Idzumo, Shell hits 1

Japanese ground losses:
408 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Rabaul [New Br], 62,90, firing at TF 83
TF 83 troops unloading over beach at Rabaul [New Br], 62,90


4 Coastal gun shots fired in defense.
Japanese ground losses:
31 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 85
TF 85 troops unloading over beach at Johore Bahru [MLA], 22,50


84 Coastal gun shots fired in defense.
Japanese Ships
AK Nikkyu Maru

Japanese ground losses:
391 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Johore Bahru [MLA], 22,50, firing at TF 86
TF 86 troops unloading over beach at Johore Bahru [MLA], 22,50


83 Coastal gun shots fired in defense.
Japanese Ships
DE Uji, Shell hits 1
CL Kasuga Maru

Japanese ground losses:
238 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Kuching [Sarawak], 27,56, firing at TF 87
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


10 Coastal gun shots fired in defense.
Japanese ground losses:
60 casualties reported

--------------------------------------------------------------------------------
TF 105 troops unloading over beach at Cagayan [Mndno], 43,59


Japanese ground losses:
421 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


43 Coastal gun shots fired in defense.
Japanese Ships
AK Iwashiro Maru, Shell hits 3

Japanese ground losses:
75 casualties reported
Guns lost 1

--------------------------------------------------------------------------------
Coastal Guns at Brunei [UK], 33,56, firing at TF 135
TF 135 troops unloading over beach at Brunei [UK], 33,56


6 Coastal gun shots fired in defense.
Japanese Ships
AK Kenkon Maru, Shell hits 1, on fire

Japanese ground losses:
26 casualties reported

--------------------------------------------------------------------------------
Sub attack at 111,70

Japanese Ships
AK Shinfuku Maru
DD Arare
DD Kasumi

Allied Ships
SS Tautog

--------------------------------------------------------------------------------
Sub attack at 21,58

Japanese Ships
SS I-155

Allied Ships
DD Vampire, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Sub attack near Jolo [Jolo] at 39,59

Japanese Ships
SS I-160

Allied Ships
AK Churruca, Torpedo hits 1

--------------------------------------------------------------------------------
Sub attack near Balikpapan [Borneo] at 31,64

Japanese Ships
DD Hayashio
DD Yukikaze
DD Amatsukaze
DD Yamakaze
DD Suzukaze

Allied Ships
SS KXVIII, hits 1

--------------------------------------------------------------------------------
Sub attack near Jolo [Jolo] at 39,59

Japanese Ships
SS I-160, hits 1

Allied Ships
TK Alfred Clegg, Torpedo hits 1, on fire
MSW Tanager

--------------------------------------------------------------------------------
Day Air attack on Mutankiang [Mnchuko] , at 64,31


Allied aircraft
I-16 Type 24 x 18


No Allied losses

--------------------------------------------------------------------------------
Day Air attack on Yenan [Cent China] , at 50,28

Japanese aircraft
Ki-32/30 Mary/Ann x 12

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 destroyed

--------------------------------------------------------------------------------
Day Air attack on Pucheng [Cent China] , at 49,40

Japanese aircraft
Ki-51 Sonia x 2

No Japanese losses

--------------------------------------------------------------------------------
Day Air attack on Tavoy [Burma] , at 28,37

Japanese aircraft
Ki-32/30 Mary/Ann x 12

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 destroyed

Port hits 1
Port supply hits 1


--------------------------------------------------------------------------------
Day Air attack on Rangoon [Burma] , at 29,33

Japanese aircraft
Ki-21-II Sally x 25

Allied aircraft
Buffalo/F2A x 9

Japanese aircraft losses
Ki-21-II Sally: 1 destroyed, 6 damaged

Allied aircraft losses
Buffalo/F2A: 1 destroyed, 1 damaged

Runway hits 3

--------------------------------------------------------------------------------
Day Air attack on Singapore [UK] , at 22,51

Japanese aircraft
G3M2/Ki-42 Nell x 77

Allied aircraft
Buffalo/F2A x 10
Wirraway CA-1 x 1

Japanese aircraft losses
G3M2/Ki-42 Nell: 1 destroyed, 10 damaged

Allied aircraft losses
Buffalo/F2A: 19 destroyed
Vildebeest IV: 2 destroyed
Swordfish III: 1 destroyed
Catalina/PBV/PBY: 2 destroyed
Hudson IV: 1 destroyed


Allied ground losses:
19 casualties reported

Airbase hits 2
Airbase supply hits 2
Runway hits 52

Another devastating strike on the damaged planes at Singapore. Not only is airfield damage now at 100 but a really deep hole is being blasted in Allied fighter pools. This will be important as I move deeper into DEI.

--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
AK Taiyu Maru

--------------------------------------------------------------------------------
Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
F1M2 Pete-FF x 5

Allied aircraft
B-17D Fortress x 6

No Japanese losses

No Allied losses

Japanese Ships
AV Sanyo Maru

--------------------------------------------------------------------------------
Day Air attack on TF, near Cagayan [Mndno] at 43,59


Allied aircraft
B-17D Fortress x 1


No Allied losses

Japanese Ships
AK Taketoyo Maru

--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
B-17D Fortress x 2

No Japanese losses

No Allied losses

Japanese Ships
AK Mito Maru

--------------------------------------------------------------------------------
Day Air attack on TF at 110,68

Japanese aircraft
A6M2/Ki-65 Zeke x 8
D3A2/Ki-47 Val x 98
B5N2 Kate x 67

Japanese aircraft losses
D3A2/Ki-47 Val: 2 destroyed, 2 damaged
B5N2 Kate: 2 destroyed, 5 damaged

Allied Ships
DD Dunlap, Bomb hits 2, on fire, heavy damage
CA Northampton, Torpedo hits 4, on fire, heavy damage
CA Chester, Bomb hits 9, Torpedo hits 2, on fire, heavy damage
CA Salt Lake City, Bomb hits 5, Torpedo hits 5, on fire, heavy damage
DD Maury, Bomb hits 2, on fire
DD McCall, Bomb hits 1
DD Gridley, Bomb hits 1, on fire

Thus endeth the CAs of the CV escort.

--------------------------------------------------------------------------------
Day Air attack on TF at 110,68

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 20

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 5 damaged

Allied Ships
DD Ellet
DD Fanning

--------------------------------------------------------------------------------
Day Air attack on TF at 110,68

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 22

No Japanese losses

Allied Ships
DD Benham

--------------------------------------------------------------------------------
As you can see from below the 150+ naval bombers beginning to flow into bases along the Allied line of retreat are beginning t have a major effect.

Day Air attack on TF, near Muntok [Banka] at 21,55

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
PG Scorpion

--------------------------------------------------------------------------------
Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
G4M1/Ki-50 Betty x 16

No Japanese losses

Allied Ships
TK Agwiworld, Torpedo hits 1
TK Alfred Clegg, Torpedo hits 2, on fire, heavy damage

--------------------------------------------------------------------------------
Day Air attack on TF at 40,57

Japanese aircraft
A6M2/Ki-65 Zeke x 3
B5N2 Kate x 11

No Japanese losses

Allied Ships
AK Princess of Negros, Torpedo hits 3, on fire, heavy damage
AV Langley

--------------------------------------------------------------------------------
Day Air attack on Ichang [C China] , at 47,34


Allied aircraft
SB-2 x 7


No Allied losses

--------------------------------------------------------------------------------
Day Air attack on Manila/Cavite [PH] , at 43,52

Japanese aircraft
A6M2/Ki-65 Zeke x 45

Allied aircraft
P-40E Warhawk x 7

No Japanese losses

Allied aircraft losses
P-40E Warhawk: 6 destroyed

Outnumbered as they are these P40 Es should be withdrawn to rebuild and fight at full strength in a month's time. Aztez is just handing me incredibly cheap victories by keeping these outnumbered forces here in such a disadvantageous operational position.

--------------------------------------------------------------------------------
Day Air attack on Angeles/Clark [PH] , at 43,51

Japanese aircraft
A6M2/Ki-65 Zeke x 43

Allied aircraft
P-26A x 1
P-35A Hawk x 1
P-40B Tomahawk x 3

No Japanese losses

Allied aircraft losses
P-26A: 1 destroyed
P-35A Hawk: 1 destroyed
P-40B Tomahawk: 1 destroyed

--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
CA Maya

--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 5

Allied aircraft
B-17D Fortress x 2

No Japanese losses

Allied aircraft losses
B-17D Fortress: 2 damaged

Japanese Ships
BB Kongo

--------------------------------------------------------------------------------
Day Air attack on TF, near Talaud I [NEI] at 42,65

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 9

No Japanese losses

Allied Ships
AK Panay

--------------------------------------------------------------------------------
Day Air attack on TF at 60,93

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
AK Induna Star

--------------------------------------------------------------------------------
Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
A6M2/Ki-65 Zeke x 3
B5N2 Kate x 11

No Japanese losses

Allied Ships
AK Bisayas, Torpedo hits 2, on fire, heavy damage
AK Candesa, Torpedo hits 3, on fire, heavy damage

---------------------------------------------------------------------------
ASW attack near Jolo [Jolo] at 39,59

Japanese Ships
SS I-160

Allied Ships
MSW Whippoorwill

--------------------------------------------------------------------------------
Day Time Surface Combat, near Jolo [Jolo] at 39,59

Japanese Ships
CA Nachi

Allied Ships
AK Ben Nevis, Shell hits 16, and is sunk

--------------------------------------------------------------------------------
Day Time Surface Combat, near Jolo [Jolo] at 39,59

Japanese Ships
CA Nachi

Allied Ships
AK Churruca, Shell hits 6, and is sunk

--------------------------------------------------------------------------------
Day Time Surface Combat, near Jolo [Jolo] at 39,59

Japanese Ships
CA Nachi

Allied Ships
AK Forafric, Shell hits 2, on fire, heavy damage

--------------------------------------------------------------------------------
Day Time Surface Combat, near Jolo [Jolo] at 39,59

Japanese Ships
CA Nachi

Allied Ships
AK St. Quentin

--------------------------------------------------------------------------------
Sub attack near Zamboanga [Mndno] at 40,59

Japanese Ships
SS RO-33

Allied Ships
AK Forafric, Torpedo hits 2, on fire, heavy damage

Forafric is a real hard luck ship. not only does it stumble over a CA but after escaping the CA it gets torpedoed by a waiting submarine.

--------------------------------------------------------------------------------
Naval bombardment of Johnston I [USA], at 104,78

Japanese Ships
CL Hokoku Maru


Allied ground losses:
7 casualties reported

Runway hits 2
Port fuel hits 1

--------------------------------------------------------------------------------
Sub attack at 20,57

Japanese Ships
SS I-153, hits 7, on fire, heavy damage

Allied Ships
AO Spirila, Torpedo hits 2, on fire, heavy damage
AK Darvel
PC Raub
PC Circe
MSW Goulburn

Bye bye I-153. My first loss of the war.

--------------------------------------------------------------------------------
Ground combat at Atka Island [AK]

Japanese Deliberate attack

Attacking force 120 troops, 0 guns, 6 vehicles, Assault Value = 5

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 5 - adjusted assault: 12

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 12 to 1 (fort level 0)

Japanese forces CAPTURE Atka Island [AK] base !!!



--------------------------------------------------------------------------------
Ground combat at Dutch Harbor [AK]

Japanese Shock attack

Attacking force 5921 troops, 67 guns, 0 vehicles, Assault Value = 176

Defending force 822 troops, 7 guns, 3 vehicles, Assault Value = 1

Japanese max assault: 316 - adjusted assault: 146

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 146 to 1 (fort level 0)

Japanese forces CAPTURE Dutch Harbor [AK] base !!!


Japanese ground losses:
25 casualties reported

Allied ground losses:
1051 casualties reported
Guns lost 4


--------------------------------------------------------------------------------
Ground combat at Johore Bahru [MLA]

Japanese Shock attack

Attacking force 116661 troops, 1069 guns, 581 vehicles, Assault Value = 2197

Defending force 14331 troops, 128 guns, 2 vehicles, Assault Value = 260

Japanese engineers reduce fortifications to 2

Japanese max assault: 3506 - adjusted assault: 2257

Allied max defense: 238 - adjusted defense: 229

Japanese assault odds: 9 to 1 (fort level 2)

Japanese forces CAPTURE Johore Bahru [MLA] base !!!


Japanese ground losses:
2469 casualties reported
Guns lost 56
Vehicles lost 8

Allied ground losses:
647 casualties reported
Guns lost 11


Defeated Allied Units Retreating!

There are several allied units in the hex to the north of Johore Bahru. I'm nervous about them being ordered to move into Johore in order to cancel my movement orders ( something we've agreed shouldn't be done as it can doubly penalise an attacker who doesn't use Shock + Pursue) and buy extra time for Singapore so I have raised it with Aztez. He agrees that would be unfair so it should be fine.

--------------------------------------------------------------------------------
Ground combat at Adak Island [AK]

Japanese Deliberate attack

Attacking force 647 troops, 1 guns, 2 vehicles, Assault Value = 4

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 4 - adjusted assault: 4

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Adak Island [AK] base !!!



--------------------------------------------------------------------------------
Ground combat at Amboina [Ambon]

Japanese Shock attack

Attacking force 3434 troops, 54 guns, 2 vehicles, Assault Value = 122

Defending force 1894 troops, 15 guns, 1 vehicles, Assault Value = 39

Japanese engineers reduce fortifications to 1

Japanese max assault: 256 - adjusted assault: 255

Allied max defense: 37 - adjusted defense: 13

Japanese assault odds: 19 to 1 (fort level 1)

Japanese forces CAPTURE Amboina [Ambon] base !!!


Japanese ground losses:
118 casualties reported
Guns lost 2
Vehicles lost 1

Allied ground losses:
820 casualties reported
Guns lost 1


Defeated Allied Units Retreating!

--------------------------------------------------------------------------------
Ground combat at Jolo [Jolo]

Japanese Shock attack

Attacking force 1741 troops, 29 guns, 0 vehicles, Assault Value = 89

Defending force 727 troops, 4 guns, 1 vehicles, Assault Value = 1

Japanese max assault: 126 - adjusted assault: 114

Allied max defense: 1 - adjusted defense: 7

Japanese assault odds: 16 to 1 (fort level 0)

Japanese forces CAPTURE Jolo [Jolo] base !!!


Japanese ground losses:
8 casualties reported

Allied ground losses:
1001 casualties reported
Vehicles lost 1


--------------------------------------------------------------------------------
Ground combat at Brunei [UK]

Japanese Shock attack

Attacking force 16733 troops, 103 guns, 3 vehicles, Assault Value = 329

Defending force 5618 troops, 7 guns, 1 vehicles, Assault Value = 1

Japanese max assault: 584 - adjusted assault: 333

Allied max defense: 1 - adjusted defense: 63

Japanese assault odds: 5 to 1 (fort level 2)

Japanese forces CAPTURE Brunei [UK] base !!!


Japanese ground losses:
102 casualties reported

Allied ground losses:
101 casualties reported
Guns lost 2


Defeated Allied Units Retreating!

--------------------------------------------------------------------------------
Ground combat at Balikpapan [Borneo]

Japanese Shock attack

Attacking force 13252 troops, 118 guns, 12 vehicles, Assault Value = 343

Defending force 7569 troops, 17 guns, 0 vehicles, Assault Value = 38

Japanese max assault: 684 - adjusted assault: 287

Allied max defense: 37 - adjusted defense: 99

Japanese assault odds: 2 to 1 (fort level 2)

Japanese Assault reduces fortifications to 0


Japanese ground losses:
361 casualties reported
Guns lost 11

Allied ground losses:
112 casualties reported
Guns lost 7


--------------------------------------------------------------------------------
Ground combat at Cagayan [Mndno]

Japanese Shock attack

Attacking force 6995 troops, 38 guns, 29 vehicles, Assault Value = 199

Defending force 850 troops, 6 guns, 1 vehicles, Assault Value = 1

Japanese max assault: 350 - adjusted assault: 324

Allied max defense: 0 - adjusted defense: 13

Japanese assault odds: 24 to 1 (fort level 1)

Japanese forces CAPTURE Cagayan [Mndno] base !!!



Allied aircraft
no flights


Allied aircraft losses
B-17D Fortress: 2 destroyed


Allied ground losses:
27 casualties reported
Guns lost 3


--------------------------------------------------------------------------------
Ground combat at Kuching [Sarawak]

Allied Bombardment attack

Attacking force 893 troops, 1 guns, 0 vehicles, Assault Value = 30

Defending force 23990 troops, 134 guns, 54 vehicles, Assault Value = 348



--------------------------------------------------------------------------------
Ground combat at Balikpapan [Borneo]

Allied Bombardment attack

Attacking force 571 troops, 8 guns, 0 vehicles, Assault Value = 22

Defending force 12702 troops, 97 guns, 12 vehicles, Assault Value = 323



--------------------------------------------------------------------------------
Ground combat at Rabaul [New Br]

Allied Bombardment attack

Attacking force 1326 troops, 26 guns, 0 vehicles, Assault Value = 35

Defending force 16639 troops, 105 guns, 0 vehicles, Assault Value = 248



--------------------------------------------------------------------------------
Ground combat at Victoria Point [BMA]

Japanese Shock attack

Attacking force 448 troops, 4 guns, 0 vehicles, Assault Value = 19

Defending force 819 troops, 10 guns, 3 vehicles, Assault Value = 2

Japanese max assault: 32 - adjusted assault: 9

Allied max defense: 1 - adjusted defense: 7

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0



Allied ground losses:
6 casualties reported
Guns lost 1

Well as you can see the cordon sanitaire is now up. and bombers will be flying out of it by tomorrow morning.

(in reply to Nemo121)
Post #: 8
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 12:22:42 AM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
AFTER ACTION REPORTS FOR 12/10/41

After this turn Aztez really began complaining about his bomber's hit rates. I've told him that he is sending too few bombers and sending them under sub-optimal conditions but he hasn't taken the hint so I'll leave the full text of the combat report here. Essentially my rule of thumb is that one does 1/2 of the damage for every 5,000 feet above 5,000 feet. So by flying almost every mission at 10,000 or 15,000 feet he reducing the effectiveness of his bombers massively and really has only himself to blame for the poor performance of his bombers.

In addition KB moved east of PH and within range of what might be a very slow BB group. Two carrier's worth of Vals are being tasked with attackin the airfiel again to help prevent it interfering with my plans.


--------------------------------------------------------------------------------
TF 43 troops unloading over beach at Cold Bay [Alaska], 105,36


Japanese ground losses:
391 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Kuching [Sarawak], 27,56, firing at TF 87
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


Japanese ground losses:
22 casualties reported

--------------------------------------------------------------------------------
Coastal Guns at Balikpapan [Borneo], 31,64, firing at TF 107
TF 107 troops unloading over beach at Balikpapan [Borneo], 31,64


6 Coastal gun shots fired in defense.
Japanese ground losses:
67 casualties reported
Vehicles lost 1

--------------------------------------------------------------------------------
ASW attack at 114,70

Japanese Ships
DD Tanikaze
DD Kagero
DD Akigumo
CV Kaga

Allied Ships
SS Pompano

--------------------------------------------------------------------------------
ASW attack at 114,71

Japanese Ships
SS I-16, hits 1

Allied Ships
DD Chew
DD Litchfield
DD Allen
DD Aylwin
DD Monaghan

--------------------------------------------------------------------------------
Night Time Surface Combat at 114,70

Japanese Ships
CV Kaga
CV Hiryu
CV Soryu
BB Kirishima, Shell hits 2
CA Tone, Shell hits 4, on fire
DD Akigumo, Shell hits 6, on fire, heavy damage
DD Kagero
DD Tanikaze

Allied Ships
DD Craven, Shell hits 13, Torpedo hits 1, and is sunk
DD McCall
DD Benham
DD Ellet, Shell hits 5, on fire, heavy damage
DD Fanning, Shell hits 13, and is sunk

Well there was a naval surface action as KB puttered past 120 miles to the north of PH. It all worked out fine though. Life is risk and all that.

--------------------------------------------------------------------------------
Naval bombardment of Rabaul [New Br], at 62,90 - Coastal Guns Fire Back!

2 Coastal gun shots fired in defense.
Japanese Ships
CA Kako
CA Furutaka
CA Kinugasa
CA Aoba

--------------------------------------------------------------------------------
Coastal Guns at Kuching [Sarawak], 27,56, firing at TF 87
TF 87 troops unloading over beach at Kuching [Sarawak], 27,56


4 Coastal gun shots fired in defense.
Japanese ground losses:
12 casualties reported

--------------------------------------------------------------------------------
Sub attack at 11,26

Japanese Ships
SS I-3

Allied Ships
TK Empire Amethyst, Torpedo hits 1, on fire

--------------------------------------------------------------------------------
Day Air attack on Kan Hsien [C China] , at 45,39

Japanese aircraft
Ki-27 Nate x 2
Ki-32/30 Mary/Ann x 7

No Japanese losses

Resources hits 2

Aircraft Attacking:
4 x Ki-32/30 Mary/Ann bombing at 6000 feet
3 x Ki-32/30 Mary/Ann bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on Yenan [Cent China] , at 50,28

Japanese aircraft
Ki-32/30 Mary/Ann x 11

Japanese aircraft losses
Ki-32/30 Mary/Ann: 1 destroyed

Resources hits 2

Aircraft Attacking:
10 x Ki-32/30 Mary/Ann bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on Changsha [S China] , at 45,37

Japanese aircraft
Ki-27 Nate x 17
Ki-48-I Lily x 34

No Japanese losses

Resources hits 8

Aircraft Attacking:
21 x Ki-48-I Lily bombing at 6000 feet
13 x Ki-48-I Lily bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on Wuchow [C China] , at 42,39

Japanese aircraft
Ki-27 Nate x 36
Ki-32/30 Mary/Ann x 32
Ki-51 Sonia x 30
Ki-48-I Lily x 12
Ki-15 II Babs x 3

Allied aircraft
I-153c x 10

Japanese aircraft losses
Ki-51 Sonia: 1 destroyed

Allied aircraft losses
I-153c: 3 destroyed
IL-4C/DB-3F: 3 destroyed


Allied ground losses:
13 casualties reported

Airbase hits 2
Airbase supply hits 5
Runway hits 51

Aircraft Attacking:
6 x Ki-48-I Lily bombing at 11000 feet
20 x Ki-32/30 Mary/Ann bombing at 11000 feet
26 x Ki-51 Sonia bombing at 2000 feet
9 x Ki-32/30 Mary/Ann bombing at 11000 feet
6 x Ki-48-I Lily bombing at 11000 feet
3 x Ki-51 Sonia bombing at 2000 feet
3 x Ki-32/30 Mary/Ann bombing at 11000 feet
--------------------------------------------------------------------------------
Day Air attack on Singapore [UK] , at 22,51

Japanese aircraft
A6M2/Ki-65 Zeke x 11
F1M2 Pete-FF x 5
A6M2-N Rufe-FF x 1
Ki-21-II Sally x 99

Allied aircraft
Buffalo/F2A x 8
Wirraway CA-1 x 1

Japanese aircraft losses
Ki-21-II Sally: 3 destroyed, 10 damaged

Allied aircraft losses
Buffalo/F2A: 21 destroyed
Wirraway CA-1: 2 destroyed
Hudson IV: 2 destroyed
Vildebeest IV: 10 destroyed
Catalina/PBV/PBY: 2 destroyed

Airbase hits 9
Airbase supply hits 3
Runway hits 106

More havoc at Singapore. Pre-war Buffalo levels will be almost exhausted as Buffalos have suffered close to 100 losses just on the ground so far.

--------------------------------------------------------------------------------
Day Air attack on Angeles/Clark [PH] , at 43,51

Japanese aircraft
G3M2/Ki-42 Nell x 26
G4M1/Ki-50 Betty x 27
Ki-21-II Sally x 18

Allied aircraft
P-26A x 3
P-35A Hawk x 1
P-40B Tomahawk x 6

Japanese aircraft losses
G3M2/Ki-42 Nell: 3 destroyed, 5 damaged
G4M1/Ki-50 Betty: 1 destroyed
Ki-21-II Sally: 1 destroyed, 1 damaged

Allied aircraft losses
P-26A: 5 destroyed
P-35A Hawk: 4 destroyed
P-40B Tomahawk: 1 destroyed
P-40E Warhawk: 1 destroyed
B-17D Fortress: 2 destroyed


Allied ground losses:
54 casualties reported
Guns lost 4

Airbase hits 8
Airbase supply hits 4
Runway hits 40

--------------------------------------------------------------------------------
Day Air attack on Pearl Harbor [Oahu] , at 114,72

Japanese aircraft
A6M2/Ki-65 Zeke x 6
D3A2/Ki-47 Val x 40

Allied aircraft
F2A-3 Buffalo x 1
P-40B Tomahawk x 13

Japanese aircraft losses
D3A2/Ki-47 Val: 19 destroyed, 2 damaged

Allied aircraft losses
P-40B Tomahawk: 1 destroyed
A-20B Boston: 3 destroyed
B-18A/B-23 Bolo: 1 destroyed
SBD-3 Dauntless: 2 destroyed
SB2U-2 Vindicator: 3 destroyed
P-43A Lancer: 1 destroyed

Airbase hits 2
Runway hits 19

Unfortunately the escorts were not equal to the task and serious Val losses were suffered. I simply don't make enough of these planes to throw a half a month's production away for no gain like this.

--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
AK Myoho Maru

Aircraft Attacking:
3 x Hudson IV bombing at 15000 feet
Far too high to be effective.

--------------------------------------------------------------------------------
Day Air attack on TF, near Jolo [Jolo] at 39,59

Japanese aircraft
F1M2 Pete-FF x 4

Allied aircraft
B-17D Fortress x 10

No Japanese losses

No Allied losses

Japanese Ships
AK Toyohara Maru
AV Sanuki Maru

Aircraft Attacking:
4 x B-17D Fortress bombing at 10000 feet
3 x B-17D Fortress bombing at 10000 feet
3 x B-17D Fortress bombing at 10000 feet

Too high again

--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
Brewster 339D/F2A x 5
Martin 139/B-10 x 4

No Japanese losses

No Allied losses

Japanese Ships
AK Atlas Maru

Aircraft Attacking:
4 x Martin 139/B-10 bombing at 8000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
Martin 139/B-10 x 3

No Japanese losses

No Allied losses

Japanese Ships
BB Haruna

Aircraft Attacking:
3 x Martin 139/B-10 bombing at 8000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 121,82

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
DMS Dorsey

Aircraft Attacking:
2 x E13A1 Jake bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 124,72

Japanese aircraft
B5N2 Kate x 14

Japanese aircraft losses
B5N2 Kate: 5 destroyed, 4 damaged

Allied Ships
BB Arizona
BB Oklahoma, Torpedo hits 2, on fire

--------------------------------------------------------------------------------
Day Air attack on TF at 119,74

Japanese aircraft
A6M2/Ki-65 Zeke x 6
D3A2/Ki-47 Val x 55
B5N2 Kate x 42

Japanese aircraft losses
D3A2/Ki-47 Val: 1 destroyed, 1 damaged
B5N2 Kate: 1 destroyed, 4 damaged

Allied Ships
BB Pennsylvania, Bomb hits 10, Torpedo hits 3, on fire, heavy damage
BB Maryland, Torpedo hits 1, heavy damage
CA New Orleans, Bomb hits 5, on fire, heavy damage
BB Tennessee, Bomb hits 2, Torpedo hits 2, on fire, heavy damage
Maryland and Tenessee were heavily damaged at Pearl so this may be a convoy for cripples. I will have to push on eastward as quickly as possible to catch the less heavily damaged ships.


Aircraft Attacking:
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x B5N2 Kate launching torpedoes at 200 feet
3 x D3A2/Ki-47 Val bombing at 2000 feet
2 x B5N2 Kate launching torpedoes at 200 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
3 x D3A2/Ki-47 Val bombing at 2000 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 112,69

Japanese aircraft
B5N2 Kate x 51

Japanese aircraft losses
B5N2 Kate: 5 destroyed, 14 damaged

Allied Ships
CA Minneapolis, Torpedo hits 4, on fire, heavy damage
CL Phoenix, Torpedo hits 2, on fire

DD Blue
DD Case
DD Conyngham

Aircraft Attacking:
1 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 27,33

Japanese aircraft
A6M2/Ki-65 Zeke x 25
G3M2/Ki-42 Nell x 9

No Japanese losses

Allied Ships
AK Vitorlock

Aircraft Attacking:
1 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
4 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
4 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Benkolen [Sumatra] at 17,55

Japanese aircraft
G4M1/Ki-50 Betty x 3

Japanese aircraft losses
G4M1/Ki-50 Betty: 1 damaged

Allied Ships
AP Rooseboom

Aircraft Attacking:
3 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 17,51

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
TK Augustina

Aircraft Attacking:
2 x E13A1 Jake bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Teloekbetoeng [SM] at 19,58

Japanese aircraft
G4M1/Ki-50 Betty x 13

Japanese aircraft losses
G4M1/Ki-50 Betty: 1 damaged

Allied Ships
PC Raub
AK Matang, Torpedo hits 1, on fire
AK Larut, Torpedo hits 1, on fire, heavy damage
AK Darvel, Torpedo hits 2, on fire, heavy damage

Aircraft Attacking:
1 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 42,66

Japanese aircraft
A6M2/Ki-65 Zeke x 2
B5N2 Kate x 10

No Japanese losses

Allied Ships
AK Antonio, Torpedo hits 1, on fire

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 38,60

Japanese aircraft
G4M1/Ki-50 Betty x 9

No Japanese losses

Allied Ships
PG Tulsa
AS Holland, Bomb hits 2, on fire

Aircraft Attacking:
1 x G4M1/Ki-50 Betty bombing at 6000 feet
4 x G4M1/Ki-50 Betty bombing at 6000 feet
4 x G4M1/Ki-50 Betty bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 39,63

Japanese aircraft
Ki-48-I Lily x 18

No Japanese losses

Allied Ships
AP Basilan, Bomb hits 1, on fire
MSW Whippoorwill
AK Empire Baron, Bomb hits 1, on fire

Aircraft Attacking:
2 x Ki-48-I Lily bombing at 6000 feet
4 x Ki-48-I Lily bombing at 6000 feet
4 x Ki-48-I Lily bombing at 6000 feet
4 x Ki-48-I Lily bombing at 6000 feet
4 x Ki-48-I Lily bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Maasin [Leyte] at 44,57

Japanese aircraft
A6M2/Ki-65 Zeke x 3
G4M1/Ki-50 Betty x 13

Japanese aircraft losses
G4M1/Ki-50 Betty: 1 destroyed, 2 damaged

Allied Ships
AK Absaroka, Torpedo hits 1, on fire
TK Manatawny

Aircraft Attacking:
1 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
3 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 39,63

Japanese aircraft
A6M2/Ki-65 Zeke x 3
B5N2 Kate x 11

No Japanese losses

Allied Ships
AK Dos Hermanos, Torpedo hits 3, on fire, heavy damage

Aircraft Attacking:
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 38,58

Japanese aircraft
F1M2 Pete-FF x 4
G4M1/Ki-50 Betty x 6

No Japanese losses

Allied Ships
AV Langley

Aircraft Attacking:
2 x G4M1/Ki-50 Betty bombing at 6000 feet
4 x G4M1/Ki-50 Betty bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Manila/Cavite [PH] at 43,52

Japanese aircraft
A6M2/Ki-65 Zeke x 10
G3M2/Ki-42 Nell x 13

Allied aircraft
P-40E Warhawk x 15

Japanese aircraft losses
G3M2/Ki-42 Nell: 1 damaged


Allied Ships
PG Mindanao
PG Asheville, Torpedo hits 1, on fire, heavy damage
PG Isabel

Aircraft Attacking:
1 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
4 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
4 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
4 x G3M2/Ki-42 Nell launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Manila/Cavite [PH] at 43,52

Japanese aircraft
G3M2/Ki-42 Nell x 4

Allied aircraft
P-40E Warhawk x 15

Japanese aircraft losses
G3M2/Ki-42 Nell: 1 destroyed


--------------------------------------------------------------------------------
Day Air attack on Mutankiang [Mnchuko] , at 64,31


Allied aircraft
I-16 Type 24 x 18


No Allied losses

--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
Martin 139/B-10 x 3

No Japanese losses

Allied aircraft losses
Martin 139/B-10: 1 damaged

Japanese Ships
AK Anzan Maru

Aircraft Attacking:
3 x Martin 139/B-10 bombing at 8000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Kuching [Sarawak] at 27,56

Japanese aircraft
F1M2 Pete-FF x 6

Allied aircraft
Brewster 339D/F2A x 3
Martin 139/B-10 x 6

No Japanese losses

No Allied losses

Japanese Ships
DD Natsugumo

Aircraft Attacking:
2 x Martin 139/B-10 bombing at 8000 feet
4 x Martin 139/B-10 bombing at 8000 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Balikpapan [Borneo] at 31,64

Japanese aircraft
F1M2 Pete-FF x 2

Allied aircraft
Brewster 339D/F2A x 5
Martin 139/B-10 x 3

No Japanese losses

No Allied losses

Japanese Ships
AK Konei Maru

Aircraft Attacking:
3 x Martin 139/B-10 bombing at 15000 feet

Far too high.

--------------------------------------------------------------------------------
Day Air attack on TF, near Kendari [Celebes] at 33,71

Japanese aircraft
F1M2 Pete-FF x 1

Allied aircraft
Hudson IV x 3

No Japanese losses

No Allied losses

Japanese Ships
CA Maya

Aircraft Attacking:
3 x Hudson IV bombing at 15000 feet
Too high again.

--------------------------------------------------------------------------------
Day Air attack on TF at 115,69

Japanese aircraft
B5N2 Kate x 5

No Japanese losses

Allied Ships
DD Ellet, Torpedo hits 3, on fire, heavy damage

Aircraft Attacking:
1 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 118,68

Japanese aircraft
B5N2 Kate x 19

Japanese aircraft losses
B5N2 Kate: 1 destroyed, 2 damaged

Allied Ships
DD Benham
DD McCall, Torpedo hits 2, on fire, heavy damage

Aircraft Attacking:
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 121,82

Japanese aircraft
E13A1 Jake x 2

Japanese aircraft losses
E13A1 Jake: 1 damaged

Allied Ships
CA Indianapolis

Aircraft Attacking:
2 x E13A1 Jake bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 117,70

Japanese aircraft
D3A2/Ki-47 Val x 19

Japanese aircraft losses
D3A2/Ki-47 Val: 1 destroyed

Allied Ships
AO Sepulga, Bomb hits 10, on fire, heavy damage

Aircraft Attacking:
3 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
3 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 122,72

Japanese aircraft
A6M2/Ki-65 Zeke x 6
D3A2/Ki-47 Val x 16

Japanese aircraft losses
D3A2/Ki-47 Val: 1 damaged

Allied Ships
BB Nevada, Bomb hits 5
BB West Virginia, Bomb hits 4, on fire, heavy damage


Aircraft Attacking:
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 112,69

Japanese aircraft
B5N2 Kate x 9

Japanese aircraft losses
B5N2 Kate: 4 destroyed, 1 damaged

Allied Ships
DD Selfridge, Torpedo hits 1, on fire, heavy damage
DD Patterson
DD Mugford

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
3 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 113,69

Japanese aircraft
A6M2/Ki-65 Zeke x 6
B5N2 Kate x 16

Japanese aircraft losses
B5N2 Kate: 4 damaged

Allied Ships
CL Honolulu
DD Dale
DD Monaghan

Aircraft Attacking:
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 118,69

Japanese aircraft
D3A2/Ki-47 Val x 17

Japanese aircraft losses
D3A2/Ki-47 Val: 1 destroyed

Allied Ships
CL Detroit, Bomb hits 8, on fire, heavy damage

Aircraft Attacking:
1 x D3A2/Ki-47 Val bombing at 2000 feet
3 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
4 x D3A2/Ki-47 Val bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 40,69

Japanese aircraft
B5N2 Kate x 10

No Japanese losses

Allied Ships
AP Luzon, Torpedo hits 3, on fire, heavy damage

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 119,74

Japanese aircraft
B5N2 Kate x 8

Japanese aircraft losses
B5N2 Kate: 1 damaged

Allied Ships
BB Maryland, Torpedo hits 2, on fire, heavy damage

Aircraft Attacking:
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 117,70

Japanese aircraft
B5N2 Kate x 14

No Japanese losses

Allied Ships
DM Gamble
DM Ramsay, Torpedo hits 1, on fire, heavy damage
AP Jagersfontein, Torpedo hits 1, on fire

Aircraft Attacking:
2 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF, near Singapore [UK] at 22,51

Japanese aircraft
E13A1 Jake x 2

No Japanese losses

Allied Ships
AK Kalgan

Aircraft Attacking:
2 x E13A1 Jake bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 18,52

Japanese aircraft
A6M2/Ki-65 Zeke x 2
G4M1/Ki-50 Betty x 6

No Japanese losses

Allied Ships
MSW Boeroe, Torpedo hits 1, on fire, heavy damage
TK Semiramis

Aircraft Attacking:
2 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
4 x G4M1/Ki-50 Betty launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 38,60

Japanese aircraft
A6M2/Ki-65 Zeke x 3
B5N2 Kate x 11

No Japanese losses

Allied Ships
AK La Florecita, Torpedo hits 1, on fire, heavy damage
AK Maayo, Torpedo hits 1, on fire

Aircraft Attacking:
3 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
--------------------------------------------------------------------------------
Sub attack at 21,58

Japanese Ships
SS I-155

Allied Ships
AE Poyang, Torpedo hits 1, on fire, heavy damage

--------------------------------------------------------------------------------
Sub attack near Singapore [UK] at 22,51

Japanese Ships
SS I-121

Allied Ships
AK Kalgan, Torpedo hits 2, on fire, heavy damage

--------------------------------------------------------------------------------
Sub attack at 21,58

Japanese Ships
SS I-155

Allied Ships
PG Scorpion, Torpedo hits 2, on fire, heavy damage

--------------------------------------------------------------------------------
TF 72 troops unloading over beach at Umnak Island [AK], 101,37


Japanese ground losses:
40 casualties reported

--------------------------------------------------------------------------------
TF 148 troops unloading over beach at Miri [Sarawak], 32,56


Japanese ground losses:
49 casualties reported


--------------------------------------------------------------------------------
Ground combat at Kavieng [NewILD]

Japanese Shock attack

Attacking force 721 troops, 9 guns, 0 vehicles, Assault Value = 21

Defending force 283 troops, 6 guns, 0 vehicles, Assault Value = 7

Japanese max assault: 44 - adjusted assault: 28

Allied max defense: 6 - adjusted defense: 3

Japanese assault odds: 9 to 1 (fort level 0)

Japanese forces CAPTURE Kavieng [NewILD] base !!!


Japanese ground losses:
78 casualties reported
Guns lost 2


Defeated Allied Units Retreating!

--------------------------------------------------------------------------------
Ground combat at Kendari [Celebes]

Japanese Shock attack

Attacking force 20452 troops, 102 guns, 9 vehicles, Assault Value = 227

Defending force 1027 troops, 9 guns, 2 vehicles, Assault Value = 12

Japanese engineers reduce fortifications to 1

Japanese max assault: 468 - adjusted assault: 384

Allied max defense: 10 - adjusted defense: 7

Japanese assault odds: 54 to 1 (fort level 1)

Japanese forces CAPTURE Kendari [Celebes] base !!!


Japanese ground losses:
71 casualties reported
Guns lost 2

Allied ground losses:
143 casualties reported
Guns lost 4


Defeated Allied Units Retreating!

--------------------------------------------------------------------------------
Ground combat at Hong Kong [UK]

Japanese Bombardment attack

Attacking force 46007 troops, 491 guns, 73 vehicles, Assault Value = 776

Defending force 37446 troops, 128 guns, 2 vehicles, Assault Value = 244



Allied ground losses:
6 casualties reported
Guns lost 1


--------------------------------------------------------------------------------
Ground combat at Balikpapan [Borneo]

Japanese Shock attack

Attacking force 13032 troops, 99 guns, 12 vehicles, Assault Value = 328

Defending force 7290 troops, 8 guns, 0 vehicles, Assault Value = 22

Japanese max assault: 626 - adjusted assault: 264

Allied max defense: 20 - adjusted defense: 95

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Balikpapan [Borneo] base !!!


Japanese ground losses:
276 casualties reported
Guns lost 3

Allied ground losses:
211 casualties reported
Guns lost 5


Defeated Allied Units Retreating!

--------------------------------------------------------------------------------
Ground combat at Xuwen [C China]

Japanese Deliberate attack

Attacking force 511 troops, 0 guns, 23 vehicles, Assault Value = 14

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 13 - adjusted assault: 15

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 15 to 1 (fort level 0)

Japanese forces CAPTURE Xuwen [C China] base !!!



--------------------------------------------------------------------------------
Ground combat at Cold Bay [Alaska]

Japanese Deliberate attack

Attacking force 2945 troops, 19 guns, 6 vehicles, Assault Value = 18

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 13 - adjusted assault: 8

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 8 to 1 (fort level 0)

Japanese forces CAPTURE Cold Bay [Alaska] base !!!



--------------------------------------------------------------------------------
Ground combat at Singora [Thailand]

Allied Deliberate attack

Attacking force 2794 troops, 17 guns, 0 vehicles, Assault Value = 205

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Allied max assault: 76 - adjusted assault: 154

Japanese max defense: 0 - adjusted defense: 1

Allied assault odds: 154 to 1 (fort level 2)

Allied forces CAPTURE Singora [Thailand] base !!!



--------------------------------------------------------------------------------
Ground combat at Kuching [Sarawak]

Allied Bombardment attack

Attacking force 881 troops, 1 guns, 0 vehicles, Assault Value = 29

Defending force 24497 troops, 155 guns, 55 vehicles, Assault Value = 351



--------------------------------------------------------------------------------
Ground combat at Rabaul [New Br]

Allied Bombardment attack

Attacking force 1326 troops, 26 guns, 0 vehicles, Assault Value = 35

Defending force 16695 troops, 106 guns, 0 vehicles, Assault Value = 248



--------------------------------------------------------------------------------
Ground combat at Pomala [Celebes]

Japanese Shock attack

Attacking force 97 troops, 2 guns, 0 vehicles, Assault Value = 4

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese max assault: 6 - adjusted assault: 3

Allied max defense: 0 - adjusted defense: 1

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Pomala [Celebes] base !!!



--------------------------------------------------------------------------------
Ground combat at Victoria Point [BMA]

Japanese Shock attack

Attacking force 428 troops, 4 guns, 0 vehicles, Assault Value = 19

Defending force 809 troops, 9 guns, 3 vehicles, Assault Value = 2

Japanese max assault: 34 - adjusted assault: 8

Allied max defense: 1 - adjusted defense: 7

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0


Japanese ground losses:
12 casualties reported

Well as you can see the cat is truly among the chickens. Aztez's CV remains about 9 to 10 hexes from my carriers stalking eastward as my AMCs and AVs and Glen-equipped submarine stalk it in turn. I'm sure Aztez remains unaware I'm doing this.

Below you can see some of the forces at Johore Bahru. Not all though as 3 division of infantry won't fit on the screen. This capture is from yesterday. Unfortunately, today, the ability of my forces to move has been cancelled by Aztez marching a unit into my hex from the north in a move we've explicitly banned. I've sent him an email pointing this out and stating that I'll attack them without using pursue this time but if he happens to forget to cancel their movement orders again I'll reserve the right to shock attack to prevent him fixing me in place for multiple more days through use of a game mechanism where 100 men can block the movement of 600,000 and one we explicitly agreed not to use.

We're not going to fight over it. If he does it again I'll just shock attack and pursue a couple of times and show him its a two-way street and if he wants me to turn away from one advantage then he cannot be taking advantage of this turning away.





Attachment (1)

(in reply to Nemo121)
Post #: 9
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 12:36:11 AM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
"1 in order to give the Allies more time to redeploy that I am, again, considered to be a cheating SOB by some"

I certainly don't consider you a cheating SOB and never have done. Now you stated your reasons for doing so I fully understand why, I guess that one spot is a bugbear for me really. FFS fine and also a nice move BTW.

"Well, firstly, we didn't state when singapore falls we stated that the invasion of India would be allowed once Singapore was neutralised . Nothing was mentioned about the Malaysian peninsula at all. OTOH since I actually think along the same lines as you it is not my intention to move on India until Malaysia is entirely or almost entirely in Japanese hands. This would mean, at a minimum, taking Singapore and the entire western coastline of Singapore. So if some little force hunkers down in Khota Bharu or somewhere then I may just leave them there as bombing practice and wouldn't consider their survival as targets to warrant holding up the entire Indian invasion."

Again fair enough .. I was getting incenced over nowt there then .. I tend to fight in malysia and hadnt considered a sir robin to singapore .. i fight from the central areas south, i even try and hold the beaches at kuantan if i can .. than back to the capital, then on back to JB .. and lastly singapore .. buys allied time more than anything and also makes the malaysia campaign more interesting for the allies too. the north can be a death trap however .. depending of if japan drops off a div north of alor star or not. but thats just me and i sould not 'project' ( ?correct terminology)my ideas on aztez or yourself.

"Still, and I think this is a very germane point, you never asked me about my view before posting your assumptions. You looked at the invasion of Johore Bahru and decided that this mean I was going to move on India with the rest of Malaysia unconquered. You never asked me"

Apologies , that really was very rude of me, and considering how much you got harrangued in your first AAR very thoughtless.

"To be fair though I have been operating KB in conjunction with about a dozen armed merchant cruisers, several AVs ( all AVs and many of the merchant cruisers mounting Alf seaplane units set for naval search) and over 20 submarines ( including a dedicated CV TF shadower) etc."

I already told Aztez he was being foolish sailing teh BB's out as it's so predictale .. So im not just picking on you . again he said why and i understand his reasoning even if i don't actually agree with it

"As to the C3N being able to change the balance of power in open areas... Not really, after all if you are moving 6 hexes per 24 hours east and the other guy is moving 6 hexes per 24 hours north-west and you start the previous day 11 hexes away you'll end up well within range of your entire strike group on the morning of the 2nd day. So, it still requires some forward planning as it is still possible to simply "run over" a large enemy CV TF in open seas. On the other hand with a couple of Glen subs 15 hexes in front of the CV TF the situation changes significantly."

I was thinking along the lines of you having at least 1 more days recon notice in open waters than the alles get, although if he spots C3N's its scatter/ run like hell time . so it might work both ways to some extent.

" We had agreed that no orders would be issue to Allied forces on Turn 1 except for China. Imagine my surprise when I hit bases which have had the squadrons assigned to them flown out to Singapore. I have decided not to mention it to Aztez as I would have been quite fine with allowing him to move those squadrons. Plus it is only a minor issue at this time and I imagine we're both gonna need a bit of leeway from the other if this game is to last to the bitter end ;)."

Um not sure i should say this but i don't think he did from his AAR. iirc that is .. i'm not going back to look . it's not uncommon to hit fields and miss the planes esp on size 4 + fields imo.
I have no idea about the disposition of allied a/c on RHS day 1 but your kills on singapore look very like the a/c starting there in stock. and IF he had moved a/c the wildbeest would not have been there ( definately move them in range of kuantan if your going to move them at all).But i could be wrong too.

Your losses in PH were nasty ! .. halving durability may make a/c duels more dangerous too, although it seems like more leakers ( which confuses me a bit at that seems counter intuitive).

Those AMC's look like the perfect convoy raider type if the mid ocean intercept routine works ... Big IF though . Which they should be .. nice class of units there and a real asset to the japanese OOB imo.

So overall , oops , i really should have asked before assuming anything .

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Nemo121)
Post #: 10
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 2:00:13 AM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Rob,

1. No big deal at all. No need to apologise. I just wanted to point out ( and certainly by no means just to you) that assuming I'm doing x to achieve y may lead one down the wrong path. however, as this is an AAR its the perfect opportunity to go "Hey, why the hell are you doing that?" ;)


2. As regards the defence of Malaysia... Well we had specified Singapore falling and in my last game as Japan there was very much a Sir Robin defence whereby everything retreated into Singapore the instant I crossed the border so I wanted to prevent that happening again.


3. BBs. Yeah, I'd have taken my chances in dock myself. Sure you would definitely lose a few and running gave the possibility of saving all BUT even losing 2 or 3 to repeated attacks would have left KB gutted and in significantly worse shape for the rest of 1942, something which could prove a lot more decisive then 2 or 3 old, slow BBs. I suppose though that he has probably never played someone who tries to "shape the battlefield" so that no matter what COA you take I can wring some advantage or toll out of it. My killbox was my primary plan but I had three backups ( flying Vals and Kates in from Japan using a series of islands as bridges so that I could continue port attacks for far longer than expected), the option of creating a 6 BB strong bombardment TF and the option of drawing the defenders out by staging an invasion of a couple of the Hawaiian Islands. My plans don't always work but they're a great basis from which to improvise which is what I really enjoy.


4. I think you are correct re: the C3Ns especially since only my major fleet carriers have them. If he gets spotted by a C3N then he knows Akagi, Kaga etc are coming to call. Still there are ways around this and ways to fake contacts and base C3Ns off other carriers. I have thought about it and there are a significant number of deception operations which can be run as part of my operational maskirovkas surrounding carrier deployment.


5. As to his movement of planes.... Oh he definitely did it since the air balance at the various bases was massively different than it would have been if they didn't move AND there were NO little green plane symbols on any of the bases. Still I'm not going to quibble over such a little thing especially since it isn't exploitation of an uncounterable game mechanic. If he moves all his planes to Singapore then I just concentrate my bombing onto Singapore and take care of things that way. So where there's a reasonable operational counter then all's fair IMO. Plus, let's be fair, after the horrendous few days he has had all over the map culminating in him losing 2 CVs, 8 BBs, 7 CAs, 5 CLs, 15 DDs numerous PCs, PGs and most of his DMs and DMSes as well as many more badly damaged what's the point in quibbling over a few aircraft which I ended up destroying anyways? He is having a tough enough time of things already. Anyways if he'd wanted to move them I'd have let him so even on that point I'm not going to quibble.


6. The way aerial combat works is really nice. Yes durability is halved which means that if you get a shot in then you are likely to cause, at the very least, a lot of disruption and damage but it makes it much more difficult to get a shot in. The way it does this is limit most weapons to a range of 1 during aerial combat. Cannons etc can fire from farther out.

So in RHS all of those instances where your Zeroes were downing enemy planes at a range of 3 or 4 are now almost entirely eliminated. Pretty much every plane has to get to Range 1 to do any serious damage although, every so often, a cannon-armed fighter will take down an opponent from Range 2. Since enemy planes seem to have an opportunity to evade as their pursuer closes the range you end up with a lot of combats where the pursuer closes the range to 2 or 3 but then the opponent slips away. This has the end result of making combat less conclusive and more "swirling" with lots of planes almost, but not quite, getting into shooting position.

One typical combat we had recently occurred when Aztez sent 5 fighters and 5 Bombers in against 7 Zeroes. In a stock game that would equal 5 dead fighters and 5 dead bombers. In this game 2 fighters died but in so doing they tied up the Zeroes for long enough that all of the bombers got through and dropped on the target.

In another instnce 18 Bettys went into pearl Harbour on a port attack mission. 6 were shot down and six were turned back by the 26 fighters on CAP but the other 6 actually dropped on the target.

All in all it really strikes me as more realistic with fighters tying up opposing fighters for a significant amount of time and thus allowing the bombers to break through. On occasion though if you have an overwhelmed escort or no escort you do still get massacres but I think that's reasonable also.

In addition the effect on torpedo-bombers has also been very noticeable. If they go in against a barely defended merchantman then you can expect a very high hit percentage but if they go in against well-defended warships their hit percentage rises noticeably after your dive-bombers make the first few hits and begin attritting the defensive fire. I noticed this pattern very much in my strikes against the warships fleeing PH vs the merchants fleeing the Phillipines/DEI


7 AMCs.. Yeah, with the destruction of the last US BB and CV I began moving my AMCs into the horde of Allied shipping. They sank 3 destroyers over the course of 2 days at no cost to themselves. I think I may be in love ;). Now if only they could fit on a concealed deck and the ability to fly a few torpedo-bombers from the AMCs ( or more realistically add that IJN floatplane torpedo bomber) this would be the perfect ship. Strong main guns, good AAA, high speed, excellent range, an excellent compliment of mines, torpedo tubes, Alf recon seaplanes ( + maybe a few torpedo-carrying floatplanes). Hehe, nothing would be safe ;).


So, overall, I'm really impressed with RHS. There are some unit TO&E and planning issues still but there's a lot more operational complexity and ability to mount interesting operations. The limitations to transports are also extremely challenging and demand very different solutions than stock. I know Aztez is pretty peeved about replacement rates etc but, to be honest, while he claims he gets very few fighters he has access to almost 3300 in the first 3 game months alone. If he pulls back instead of fighting unwinnable fights that number should suffice to see him through. Hell, despite the fact tat I've been mounting such a ferocious defence in my AAR as the Allies I have lost less than 50% more aircraft despite being in the fight for just over triple the time. So, his loss rate is running at double mine but at far less return. He really, really needs to cut and run. One month from the time he cuts and runs his forces will be revitalised and able to resist meaningfully again.

(in reply to Rob Brennan UK)
Post #: 11
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 5:05:46 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Well, unfortunately, I've been chatting with Aztez by email and he is going for a walk to think about the game. He says he doesn't feel it is any fun at present. Of course he is being steamrollered a little at the moment but if he holds on then in 3 months time things really will pick up. I don't think he can see that though.

In any case he seems to be most worried about the fact that due to the culmination of my plan to destroy the Allied fleet and take the Aleutians early so they can be fortified that the only place his LBA can support an advance ( the Aleutians) will be almost impossible and no naval invasion of Hawaii will be possible for until 1943. So I've offered to abandon Hawaii after I take it and give him 6 months to garrison, fortify and otherwise prepare it before I go back again. That way we'd have a carrier vs LBA battle around the beginning of 1943 which should be very interesting indeed.

I'd prefer the game to continue and certainly I hit him hard but attacking the BBs as they try to escape is just good play as is taking all those bases in the DEI with rapid invasions. I avoided anything I considered "gamey" in the pacific and only hit Midway and Johnston a week after the game began and really even his complaints about the Zeroes are questionable IMO since as of our last turn he had lost about 700 planes on the ground and only 70 in the air so when he is fighting the Zero he is usually doing so outnumbered 5 or 6 to 1 and with the advantage of altitude to the Japanese side.

The only thing which seems to have been considered "gamey" by him was Johore Bahru but even there he admits that landing at Mersing would have achieved the same result and to be fair I asked for permission to land north of Singers and he gave it and when I landed he broke a clear pre-game agreement by moving units across my hex on several consecutive days in order to cancel my movement order into Singapore. Now, that doesn't matter since he seems to have done it out of frustration at seeing his plan for Malaysia go up in flames but I am disappointed that this game is ending so quickly when I tried to go out of my way to not do things which people considered gamey and even asked for permission for the Johore landing.

Ah well, we'll see what happens.

(in reply to Nemo121)
Post #: 12
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 7:11:40 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Well Aztez sent me a list of changes he requests, essentially banning the capture of India or Australia despite the fact ( and this was explained and agreed prior to beginning the game) that Aden is on-map precisely so that the Indian situation ( conquest by India and reconquest by the RN etc) can be modelled.

I've asked him if we can hold the discussion of these proposed rules in the RHS joint thread since:
a) I want the discussion to be public so it can be absolutely clear what is and isn't agreed... after all if we're talking about cheating here I'm not the player who on 3 separate days in this 10 day old game broke one of our few pre-game rules re: not taking advantage of the absence of shock attack and pursue to move units so as to reset the attacker's movement orders. I'm fine with playing by whatever rules we agree on but then I'd appreciate my opponent being bound by the same rules. He has admitted privately that, yes, he broke that rule in Malaysia but I'd bet he hasn't said a peep publicly.

b) My girlfriend tends to read the AARs of people I play so she has followed what has been said there and reports that Trey, walkerd, ctangus and others are having a nice old field day saying things behind my back they don't seem to have the intestinal fortitude to prove to my face. In any case I think that if something is agreed in public where all of these people can have their say and stand up for poor little Aztez so that I can't do anything too horrid to him then the odds of someone turning around later and calling me a liar or a cheat for some tactical or operational choice I make is somewhat lessened.

Aztez's response to my request can be summarised as "well if they;re unacceptable then that's as far as I'll go"... Essentially no negotiation or discussion is wanted. You know, let's be honest, if he hadn't lost 8 BBs, 2 CVs and over 150 other ships in ten days in absolutely fair naval battles and air attacks I don't think we'd be having this discussion. He's rattled and upset and he's making demands which, rationally, are unnecessary.

He has given me permission to post his demands ( which is what they are since he says that if I don't say they are all reasonable then the game is over...) to the joint thread in the scenario design section. Link is here http://www.matrixgames.com/forums/tm.asp?m=1207456&mpage=2

My responses will follow each request.

< Message edited by Nemo121 -- 8/6/2006 7:13:53 PM >

(in reply to Nemo121)
Post #: 13
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 9:57:36 PM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
there is an RHS game thread

learn summat new each day ! .. no need to post a link..

So Nemo ,, along with your evil japanese empire cunning you have spies placed ( GF) . Tokyo jane ?



_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Nemo121)
Post #: 14
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/6/2006 10:17:31 PM   
ctangus


Posts: 2153
Joined: 10/13/2005
From: Boston, Mass.
Status: offline
Hi Nemo,

quote:

ORIGINAL: Nemo121

b) My girlfriend tends to read the AARs of people I play so she has followed what has been said there and reports that Trey, walkerd, ctangus and others are having a nice old field day saying things behind my back they don't seem to have the intestinal fortitude to prove to my face. In any case I think that if something is agreed in public where all of these people can have their say and stand up for poor little Aztez so that I can't do anything too horrid to him then the odds of someone turning around later and calling me a liar or a cheat for some tactical or operational choice I make is somewhat lessened.



I thought it was innocuous when I wrote it, but this is precisely what I said, should you wish to rebut:

quote:

ORIGINAL: ctangus

quote:

ORIGINAL: aztez

Also as said I wohn't quit since I always keep my word.



While that's commendable, this game takes so much time I'm firmly of the opinion both sides need to have fun with it. If you're not enjoying this game, why bother?

If you think the scenario design is unbalanced, few if anyone on the board would think less of you if you decided to stop. Certainly your oponnent couldn't complain as he's left two games due to what he thought were poor design decisions.

Anyway, that's my two cents. Good luck whatever you do.



(in reply to Nemo121)
Post #: 15
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 12:21:45 AM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
Well Rob she prefers to go by her real name but yeah you could call her Tokyo Jane if you want ;). Sadly she takes more pleasure from seeing my forces in extremis than seeing the extremis they cause my opponents. She may be a spy but I'm just not sure whose side she is on ;). And, to be fair, apart from once or twice checking the opposing AAR before logging me off ( and thus giving me a bit of a heart attack when I thought about accusations of cheating which might arise) she does nothing more than needle me about my plans and how they can come a cropper ;). Definitely doesn't give me any operationally significant details.


Ctangus,
The only thing I will say is I only quit one game, the one with Przemcio. It was my first game and it occurred after what I still regard to be a hosed Nikmod result. If I had it to do again though I would quit, do my analysis of Nikmod to confirm my feelings and just shut the hell up. As with so many things in life it just isn't worth it to speak up. Society thrives on orthodoxy and challenging tends to bode ill for one's future.

Fair balls to you though for posting it. You have my respect for that.

(in reply to ctangus)
Post #: 16
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 1:04:26 AM   
ctangus


Posts: 2153
Joined: 10/13/2005
From: Boston, Mass.
Status: offline
Hi Nemo,

Understood re the game with Prze (though personally I like Nik Mod. We can call it a matter of taste - I probably like different beer than you too. ) My posts were a little abrupt so I'd like to add - I wasn't intending to be critical of you, but give my advice to your opponent. It doesn't seem like offense was taken, but just in case, no offense was meant.

(in reply to Nemo121)
Post #: 17
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 1:15:37 AM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
No worries... EXCEPT for the comment about beer!!! YUCK!!!

Vodka, straight - no mixer, no ice - preferrably Russian or Polish. There's some Polish stuff out there that literally gives you an ulcer as you drink it ;). Don't drink often but when I do its vodka not some pissy American "beer" ;).

(in reply to ctangus)
Post #: 18
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 1:31:56 AM   
ctangus


Posts: 2153
Joined: 10/13/2005
From: Boston, Mass.
Status: offline
Bah - you're nothing but a vodka fanboi! Give me a cold Sam Adams on a hot summer's day anytime!

(in reply to Nemo121)
Post #: 19
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 1:40:31 AM   
itsjustme

 

Posts: 171
Joined: 2/11/2005
Status: offline
My postings on Aztez's thread are

quote:

I hope you will forgive my reply here. I've tried to stay out of Nemo's games as I am still more than a bit irritated by his bailout on my prior game, however I thought I might chime in here for a bit. Aztez, you mentioned that "if you have not something clearly inthe housefules than he is going forward with it. Even if it somewhat againts the "spirit" of the houserule imposed." You might go back to his Lunacy and Shrewdness thread and read my post on that thread setting forth Nemo's comments to me. He was continually harping about the spirit of the game when he agreed to a no holds barred game.

He has to decide which kind of game he wants, tell his opponent, and then play by it.

This said, I would continue to play out the game. Find an exploit that will hurt or delay his plan (he can't handle having his timetable screwed up) and use it. My guess is that he will then suddenly get disenchanted with the game.


and

quote:

The game is ongoing and my opponent is taking a hard run at Karachi. Part of me hopes that Karachi will fall so I can show the turn to Nemo.

Aztez, it looks to me from your house rules that they mostly cut against the Allies and less so against the IJN. But I do agree that you should play on. Eventually the tide will turn.


So much for my lack of intestinal fortitude.

I stand by what I wrote and believe the statements are demostrably accurate. You will note that I encouraged Aztez to continue to play the game. From your other AAR's you do have a pattern of getting "disenchanted" with the game when your master plan gets foiled (for whatever reason). I simply was attempting to avoid an argument with you, but since you feel the need to call folks out, have at it.

(in reply to Nemo121)
Post #: 20
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 3:06:16 AM   
Nemo121


Posts: 5821
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Ah, I'll give this all the response it deserves.




There, that should do it.

< Message edited by Nemo121 -- 8/7/2006 3:10:00 AM >

(in reply to itsjustme)
Post #: 21
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 4:42:13 AM   
temagic


Posts: 169
Joined: 7/26/2006
From: The land of trolls
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man, coming from HOI2 multiplayer AARs to WitP AARs, I can say that the latter has a lot more heated discussions and pickings on the house rules. Personally, I don't find any of Nemo's actions disqualifying, and as such, I must say his plans have worked out quite nice... Though I cannot understand why Aztez hasn't moved out his air units. I would have done so after day one, seeing the MAJOR losses that the allies recieved.

With that said, the RHS mod seems to give the JAP player quite a few "bonuses" that the allied player doesn't...

Ah, well... 8 BBs, 2CVs... LOL! I think I would have asked the congress to negotiate peace. Once again, the Japanese score a major victory, just like the one against Russia, some 30+ years earlier.

(in reply to Nemo121)
Post #: 22
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 4:56:28 AM   
itsjustme

 

Posts: 171
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Oh, I am not complaining about Nemo's actions as disqualifying.  Its been his complaints about others actions that have been the problem.

(in reply to temagic)
Post #: 23
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/7/2006 10:06:19 AM   
walkerd


Posts: 184
Joined: 10/7/2004
From: Sydney, Australia
Status: offline
Don’t have the fortitude to prove to your face you say. I notice you say prove and not comment to your face. Well here are my comments.

quote:

ORIGINAL: walkerd
Hate to sound nasty but what did you expect the game would be like? Why on earth did you challenge Nemo when it was clearly his style of game? I am sorry to say this but it seems you jumped in over your head. Unless you play the game his way he will hand you your head on a plater.

As for quitting. Just recall his two previous games. Quit after losing his first carrier battle and blamed it on the mod. Quit his famous “anything goes” game after his opponent used his tactics back against him. He is a bad loser and poor sport. While I am of the belief people need to stand by their word, you agreed to play to the end, you could justify dropping out as Nemo does the same.

Worst case scenario find someone to continue for you.


They were directed at Aztec and not at you, until you made your remark I had no intention of ever posting to you or in one of your threads, and exactly for the reason I state above. The only reason I am posting is to prove you wrong in your assertions of other people. .

The proof of my remarks that you are a poor sport and bad loser are in your actions in your two previous AAR’s and in the way you present yourself. Having your girlfriend look into an AAR you should not be looking into just reinforces my opinion.

Having stated my piece I wish you the best of luck and will not post in your AAR’s again, I really don’t wish to have to communicate further. We should just agree that our opinions are far to divergent to agree on anything.


_____________________________

"Carpe diem" - Seize the day!

"Carpe Cerevisi" - Seize the beer!

(in reply to itsjustme)
Post #: 24
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/20/2006 2:50:30 AM   
Lurker101

 

Posts: 4
Joined: 8/20/2006
Status: offline
Nemo, you’re a great read and I’m sure lurkers such as me hope you keep posting AAR.

Have you thought that a way to keep an opponent in the game might be to allow your opponent to switch sides whenever he wants? (Might not be possible.)

After his deepest despair, you could show how he could’ve won. When the consensus is you’re going to win, you can’t lose.

(in reply to walkerd)
Post #: 25
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/20/2006 10:39:45 AM   
Nemo121


Posts: 5821
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Lurker101,

Actually that thought did cross my mind... Unfortunately the reality of the situation is that anyone who was playing as the Allies and then was doing so badly in early 42 that they wanted to play as the Japanese would, very quickly, find Allied LBA and general quantitative superiority to be so large that they would either:

1. want to institute all manner of house rules to prevent forces being used to their full capabilities under either the remit of a) historical fidelity ( there were rarely, if ever, multi-hundred plane raids in the Pacific Theatre in 42/43/44 so they should be "banned" in-game or b) certain actions being "unfair" ( insofar as they tend to label things which, through a combination or poor play and lack of resources, they cannot prevent as being unfair).

2. want to swap back to the Allies once they realised that the Japanese were NOT all-powerful and they were getting their head handed to them by Allied forces from mid-42 onwards ( which is eminently possible).


So, it would be an interesting thing but would only be possible if a total ban on new house rules with the swap and a limit of 1 swap per game were instituted. In any case I think any Allied player in RHS EOS who wants to swap to play as the Japanese after the first week or month is in for a rude shock. Suffice it to say that I believe Aztez's assessment of force correlation and capabilities was influenced far more by his emotional reaction to his early losses than any real objective assessment of in-game facts.

I've been on record here many times as decrying all the subjectivity which people let creep into their assessments of their own and their opponent's capabilities. What one wants is completely irrelevant. What one ( or one's opponent) has the capability of doing is the only important limiter on intentions. So I've reviewed the RHS forces with objectivity uppermost in my mind prior to making my strategic plan for Japan in RHS EOS and I can tell you right now that Russia, China, Australia and Alaska are MORE difficult for Japan to invade succesfully in RHS than in stock. In addition the strategy of invading northern Oz and cutting it off from the rest out of LBA range from other Oz bases is NOT tenable in RHS and so removes much of the benefit from the "northern Oz invasion variant". It is possible to invade India succesfully BUT the window of opportunity closes two months earlier than in stock and therefore, IMO, it is not possible to invade India without foregoing one or more of the major objectives in the DEI/Phillipines area. I chose to forego the Phillipines.

Obviously after the first week went well the Allies wanted to change our clear pre-game agreements that "only Aden is off-limits" to invasion and add a raft of other administrative limiters on Japanese expansion but I think those limiters mostly arise de novo from actual force correlations in-game. IOW with even half-decent play against an average opponent the Allied player should have little difficult holding onto India and Oz and China IMO ( I'll obviously do my best to take them ( or at least 2 out of 3) but they are definitely holdable.) and shouldn't have to rely on an administrative ruling to hold them for him. He can hold them if he fights hard and smart... e.g. I have another RHS EOS game going on in which, at the end of the first week, I've suffered almost triple the shipping losses, inflicted only 2/3rds of the shipping losses on the enemy and am losing more planes at a lower exchange ratio than in the game this AAR reflected so, as I've said, if the Allied opponent fights hard and smart none of these administrative limitations on capability need apply. They arise through the losses inflicted on the Japanese and the limitation on capabilities these losses create.


My "solution" was that I was lucky enough to find an opponent who contacted me while reading this AAR to basically tell me that he thought it was very strange and ill-advised to administratively limit a force's capabilities instead of forcing the player to fight to limit them. After all it is a wargame in which one defends things by engaging in warfare. If it was a game in which one could defend an area by publishing a fiat mid-game to ban an enemy from attacking it we'd all be playing something called "Administrative Protection Order Generator" or somesuch BS  ;)... That's not to say that my opponent didn't want some house rules ( banning the Johore turn 1 landing as he felt it would violate surprise... fair enough but do bear in mind that in the game this AAR referred to I specifically asked for and got permission to use the turn 1 move bonus to "land just north of Singapore" so in this game the Johore landing was agreed to by my opponent as far as I'm concerned...) and I also sent him my list of turn 1 targets so he could pre-approve them. When he objected to a landing I removed it. So I think it REALLY comes down to just finding an opponent who shares the same philosophy as you ( no one philosophy is right or wrong) BUT, and this is important, also someone who won't want to start changing the rules you've agreed on mid-game when things are going badly. There will always be a need to clarify situations which aren't covered in the rules ( and hopefully that can be done... in another of my game's it wasn't possible because my opponent didn't agree moving fixed fortresses etc from the US constituted a breach of our rule that we would abide by newtonian physics etc... on this we differ and it caused a lot of ire on both sides... I think more on his than mine judging by his post here but that's life for you.) but I think you need to find someone who views the game the same way you do and then commit to not re-negotiating pre-game rules mid-game BUT being open to negotiate things which weren't covered in the pre-game rules on a 50/50 basis ( by which I mean that the agreement u come to should please and displease both parties equally).

As to AARs... I won't be doing another AAR like this after my experiences here. EVERY time I've done an AAR from the Japanese perspective I've been jumped all over and labelled a cheater etc etc. Who needs that in their life? If people here are intolerant enough that they can't just live and let live but are so neanderthalic in their attitudes that they must attack "the different" then I'll leave them to their Middle Ages mindset and let them find some other witch to burn ( every time I see this sort of thing on the internet I am reminded of the famous jailer/prisoner experiments at Stanford and how close to the surface intolerance and the need to label and be aggressive towards "the different" is. Sadly we haven't evolved beyond this tribalism and instinctual violence towards "the different" yet. ). Hell in this game I clearly asked about landing north of Singapore and the only player who broke a pre-game rule was Aztez who on THREE separate days moved units into Johore Bahru to cancel my movement orders ( which was something we had agreed not to do as it exploited the banning of Shock Attacks). Yet who gets labelled a cheater and who doesn't hear a peep about what he is doing? Correct, the guy playing as the Japs gets called a cheater, the Allied player hears nothing.

I was interested to see that no matter what I did in my game as the Allies ( which was played with the exact same philosophy as when I play as the Japanese) no-one said a thing... I think that's a really interesting bias and there is a psychology study in there for anyone who is interested in it although it has been studied in non-internet environments.

Thanks for the post though. I may be posting some sort of monthly summary of an RHS game purely so people can get an idea of how it differs from stock but that won't be an AAR.

(in reply to Lurker101)
Post #: 26
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/20/2006 10:44:31 AM   
aztez

 

Posts: 4031
Joined: 2/26/2005
From: Finland
Status: offline
Hmpf. Again you are calling me a cheater and a lousy player. Grow up Nemo.

It was not the start of the game losses than cancelled this game. No. It was much more than that.

We had general discussion early on which I stated clearly that I was looking for an semi-historical game. Your views of what semi-historical are quite extreme to say at the least.

Also it is funny that you are calling someone a cheat when in your lunacy games (which had no rules) you called your opponent a cheat when he was reinforcing the Karachi via Political points. That is also somewhat amusing... Isn't it?

Than when a guy who knows about the game (Mogami) tells you that this intended way game works you say that it cannot be so.

You also cancelled one game when your CV's got toasted early and call it a flaw in the game mechanics.

So get off your high horse Nemo and cut the bs.



< Message edited by aztez -- 8/20/2006 10:54:53 AM >

(in reply to Nemo121)
Post #: 27
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/20/2006 11:54:12 PM   
Lurker101

 

Posts: 4
Joined: 8/20/2006
Status: offline
quote:

ORIGINAL: Nemo121

So, it would be an interesting thing but would only be possible if a total ban on new house rules with the swap and a limit of 1 swap per game were instituted.


That’s what I meant (children, this is what happens when you drink and click).

Such a rule would go a long way towards addressing many of the issues raised...

...and much more interesting (to me, anyway) would add a whole new level to your maskirovka strategy, and to the strategy of a skilled opponent (you’d have to post the emails exchanged...).


quote:

ORIGINAL: Nemo121

As to AARs... I won't be doing another AAR like this after my experiences here. EVERY time I've done an AAR from the Japanese perspective I've been jumped all over and labelled a cheater etc etc. Who needs that in their life? .


Well, I hope you change your mind (especially re the Japanese perspective). I find your AARs very entertaining, thought-provoking, and educational, and it’ll be a loss to the site if you stop writing them.

Good luck

(in reply to aztez)
Post #: 28
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/21/2006 1:49:49 AM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
Nemo .. I hope you enjoy your new game and your opponent does too as in the end thats what really matters. IF i had time and an inclination to be battered in 42( Also i have aztez as my next opponent should i want to try out Japan). I'd be up for a game sometime but no AAR as you said for the obvious reasons. And Johore Baru invasion turn 1 is a no-no in my book . "just North of Singapore" is a bit too vague .

Frnakly your 'surround PH' startegy may well become common for really agressive japanese players so imo you have made some very valuable contributions to this forum and also provided some good reading with the AAR , I for one do like your writing style.

Good luck with whatever you do. and say hello to tokyo jane Or more likely Dublin Esmeralda

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Lurker101)
Post #: 29
RE: RHS EOS Nemo (J) vs Aztez (A). Not for Aztez. - 8/22/2006 1:09:58 AM   
itsjustme

 

Posts: 171
Joined: 2/11/2005
Status: offline

quote:

ORIGINAL: Nemo121

BUT, and this is important, also someone who won't want to start changing the rules you've agreed on mid-game when things are going badly. There will always be a need to clarify situations which aren't covered in the rules ( and hopefully that can be done... in another of my game's it wasn't possible because my opponent didn't agree moving fixed fortresses etc from the US constituted a breach of our rule that we would abide by newtonian physics etc... on this we differ and it caused a lot of ire on both sides...


Wow- Talk about the pot and kettle.

(in reply to Nemo121)
Post #: 30
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