Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Combat Replays

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Tech Support >> Combat Replays Page: [1]
Login
Message << Older Topic   Newer Topic >>
Combat Replays - 8/28/2006 4:15:14 PM   
currahee55

 

Posts: 173
Joined: 10/28/2000
From: Amarillo, Tx, USA
Status: offline
I played the combat replay last night in WITP, ver 18.00.1, and saved, to come back today. I had been in a big hurry last night, and wanted to watch the replay again; I loaded the move again, and this time the replay had markedly different results; I saved that one, too.

Is this game supposed to do that? I thought a replay always produced the same results?! Has this been fixed in a later patch?
Post #: 1
RE: Combat Replays - 8/28/2006 5:22:52 PM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
Combat replay can be inaccurate for the allies, but I SHOULD show you the same buggy replay again when you re-load it.
You re-played the turn?, or maybe you just saw it wrong the first time.

Don't worry, if it happend it was a fluke....

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.

(in reply to currahee55)
Post #: 2
RE: Combat Replays - 8/28/2006 6:51:20 PM   
currahee55

 

Posts: 173
Joined: 10/28/2000
From: Amarillo, Tx, USA
Status: offline
I don't think it's a fluke. Last night I loaded my opponent's turn; just one file, because he's the US; I watched the combat replay, and then saved into a separate slot, so I could return to the game today.

Today, I wanted to watch the replay again; first, I simply replayed from the "saved game" screen, ie, loaded the move I had saved there last night; well, it looked different from what I'd remembered. It was so different, I thought it might be an older turn; so, I went to his email, loaded his move again, allowing it to overwrite the one in the "save" folder, and replayed one more time; again got a different result. I then saved into a separate slot.

So now, I can go into these two different, saved games, and clearly see that the ships are in different condition. Both saves have the same game date, Aug 2, 1942. So I'm not imagining this.

To summarize: when I run the replay again, I get different results. Hopefully, that's a bug that can be fixed; but can someone else try this, and veryify that it happens?

(in reply to wild_Willie2)
Post #: 3
RE: Combat Replays - 8/28/2006 10:08:43 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Its a problem with the program's random number generator.  Either it doesn't properly save the seed or it can be affected by something during execution.  Either way its a bug but one that the programmers can't find.  I don't expect it to get fixed.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to currahee55)
Post #: 4
RE: Combat Replays - 8/29/2006 6:22:14 AM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Skipping over animations (pressing Esc or Done) can impact the random numbers.
We have seen this in straffing attacks and have found one place where a set of random numbers were not being used if the animation was bypassed during replay.

Once the sequence of random numbers is misused, then every combat after will generally be using a different set to resolve the battle.
Interestingly, sometimes the turn can actually catch up on the random numbers, and play can go back into sync.


quote:

ORIGINAL: emorris5

I don't think it's a fluke. Last night I loaded my opponent's turn; just one file, because he's the US; I watched the combat replay, and then saved into a separate slot, so I could return to the game today.

Today, I wanted to watch the replay again; first, I simply replayed from the "saved game" screen, ie, loaded the move I had saved there last night; well, it looked different from what I'd remembered. It was so different, I thought it might be an older turn; so, I went to his email, loaded his move again, allowing it to overwrite the one in the "save" folder, and replayed one more time; again got a different result. I then saved into a separate slot.

So now, I can go into these two different, saved games, and clearly see that the ships are in different condition. Both saves have the same game date, Aug 2, 1942. So I'm not imagining this.

To summarize: when I run the replay again, I get different results. Hopefully, that's a bug that can be fixed; but can someone else try this, and veryify that it happens?



_____________________________

Michael

(in reply to currahee55)
Post #: 5
RE: Combat Replays - 8/29/2006 3:27:30 PM   
currahee55

 

Posts: 173
Joined: 10/28/2000
From: Amarillo, Tx, USA
Status: offline
Thanks!

(in reply to michaelm75au)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Tech Support >> Combat Replays Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719