nmleague
Posts: 2361
Joined: 1/14/2006 Status: offline
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In one of my last posts in the graphics thread, I mentiioned that I was limiting the size of my leagues due to the schedule generator. So I will start the blog by explaining that further. With the previous release the schedule generator was screwed up, I created a 12 team league, 2 divisions of 6 teams, with a 14 game schedule, like the NFL in the 50's and 60's. The official schedule for the league at that time had each team play each other team in their division 2 times (10 games) and to play 4 games vs teams from the other division. Well when I had the game generate a schedule for this league, teams from one division were playing teams from the other division 2-3 times and not playing some of the teams from their own division at all. The beta team pushed David to improve the schedule generation. The logic being that most high school and college conferences will play a single round robin with additional games vs non conference teams to fill out the schedule. Most professional leagues have the team within a division play a double round robin with additional games vs non division teams to again fill out the schedule. For this release David couldnt do a full blown schedule generator, but he has now installed a round robin schedule generator, with some limitations. As it is once the number of weeks of a season have bee choosen, the schedule generator will generate a round robin scheduel. If you had a league with 40 teams with a 16 games schedule, each team will play 16 different teams during the season, no teams twice. If you have 12 teams and a 14 week season, each team will play each team once (11 games) and then the round robin will repeat until 14 games are completed. So each team will play each team in the league one time and 3 teams twice. The reason that I mentioned in my other thread that I would limit the number of teams in a conference, is becuase we cant control how the round robin in generated. So its possible that teams will play teams from other divisions two times, but teams from their own division only once. David is hoping to have a schedulel editor ready for this release, but even so it is possible to edit the schedule using Excel. But I think it is still going to be much easier to edit a schedule for a 12 or 16 team league vs the schedule for a 32 team league. Currently my plan is to have 12 team leagues, 3 divisions of 4 teams, for a 14 week season. The schedule generator will generate a round robin, of which I will use the first 11 games as is, each team playing each other team in the league. I will then edit the schedule so that the remain 3 games of the schedule would have teams playing the other teams in their division a second time. If the editing of the schedule works well I would still like to do a 48 teams college league, 4 conferences fo 13 teams. .
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