dh76513
Posts: 131
Joined: 9/19/2006 Status: offline
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quote:
ORIGINAL: Gil R. quote:
ORIGINAL: Oldguard Of course, in detailed battle you would have more control over the placement of your generals. If you keep them out of range of enemy artillery and muskets, he'll stand a much better chance of surviving. That's exactly why we have the rule protected top generals from being killed in quick combat -- the player has zero control over them, so it's quite irksome when they get killed. I was playtesting a PBEM game with one of our testers and he and I both lost 4-5 major names, guys like Lee and Grant. (I can't remember who at this point.) It was absolutely no fun to lose them, which is why we've made them invulnerable in quick combat. Once the game is out we'll see if people like or dislike this rule and perhaps adjust it, but for now we believe that the best option is to keep things as they are. (I'll add that none of our beta-testers has objected to this rule, and some were very much for it.) In discussing such a rule designed to protect generals, I agree with Gil that the game should include this protection. Such a protection reflects greater historical accuracy in the game as both the Union and Confederate High Command (Corps Commanders and above) were well protected. Furthermore these High Command operations were establish well in the rear and generally at elevations providing the leadership a grand view of the strategies and movements. Usually runners on horseback carried their orders to and from the battlefield commanders based on their observations. As such, the High Commands (again, corps level commanders and above) on both sides were very rarely in a path of harm. Nonetheless, with 1008 general officers on both sides it may be helpful information to know that only 73 Confederacy General Officers and 67 Union General Officers were actually killed in action during the entire American Civil War. More importantly, it should be noted that most of these were not in the high command. In fact, no Union general in the High Command was killed on a battlefield during the entire war. The South lost four from their high command from which only one was an army-level commander (GEN Albert Sydney Johnston at Shiloh). The other three were corps-level commanders (e.g., LTG Ambrose P. Hill at the Fall of Petersburg; LTG Thomas J. Jackson at Chancellorsville; and LTG Leonidas Polk at Pine Mountain). So, I do agree that losing four or five high command generals (like Lee and Grant) in a battle would not only be “absolutely no fun” in the game, but also a major historical flaw.
< Message edited by dh76513 -- 9/22/2006 1:49:39 PM >
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