Crapgame54
Posts: 27
Joined: 9/29/2006 Status: offline
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As one who hasn't had any luck getting the games to run under XP - except West Front, which has the looping sound problem, so I guess I could play with the speakers turned off - I would buy the pack just to have them all work so I could play them again. As to improvements - Having armored units retreat by backing up so they don't get blasted up the butt would be great. A decent dynamic campaign game would be wonderful - no goofy maps with roads running in circles going nowhere, streams running over hills, not getting 3 companies of infantry, each from a different battalion, with all 3 battalion commanders showing up, etc. I gave up on the dynamic campaigns, but as long as PBEM is possible that would be just gravy, not needed. Changing visibility for dawn or dusk games, or for fog that burns off over time would be very helpful. If the night rules apply to all the games, it would be cool to have scenarios that started or ended at night bur also included day turns. It would be nice to be able to create a scenario and designate it a "campaign" scenario so that the final turn orders of battle would be saved and could be imported into the editior as the starting OB for another scenario. Something like this is done automatically in campaign games, if OBs could be saved manually it would be possible to make a moderated campaign with a person making each scenario using the survivors of a previous one. A previous response suggested changes to spotting, but I like it the way it is - if you want to look over the hill or around the woods you have to look THIS turn and respond to what you see NEXT turn. That's better than recon-on-the-fly, where you can use up all of a recon units movement till it bumps into something, then start moving the rest of the army.
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