Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

SPI Wacht am Rhein

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> SPI Wacht am Rhein Page: [1]
Login
Message << Older Topic   Newer Topic >>
SPI Wacht am Rhein - 10/23/2006 8:27:26 PM   
buchanan17

 

Posts: 3
Joined: 10/23/2006
Status: offline
Loved this game 25 years ago...anyone designing it?!
Post #: 1
RE: SPI Wacht am Rhein - 11/9/2006 12:12:53 AM   
r6kunz


Posts: 1103
Joined: 7/4/2002
From: near Philadelphia
Status: offline
What scale is the Wacht am Rhein?
I recently posted Ardennes 1944 on The Wargamer. It is primarily regimental level, with 2.5 km per hex, and half-day turns. I extensively used Trevor Dupuy's Hitler's Last Gamble (a great resource that gives tank, artillery and troop strength by divisions during weekly phases of the offensive, as well as estimates of combat effectiveness.)
Let me know what you think.
Rob

(in reply to buchanan17)
Post #: 2
RE: SPI Wacht am Rhein - 12/28/2006 1:51:52 PM   
vahauser


Posts: 1644
Joined: 10/1/2002
From: Texas
Status: offline
Wacht am Rhein was one of the old SPI "monster board games" of the 1970s.  It was 1km hexes, 4 hours per turn, and battalion scale (with company breakdowns for a few units).  Very difficult for the Germans to win.

_____________________________


(in reply to r6kunz)
Post #: 3
RE: SPI Wacht am Rhein - 12/29/2006 11:51:50 PM   
Richrd

 

Posts: 340
Joined: 6/22/2002
Status: offline
One mile per hex. An A.M., a P.M., and a night turn. A great game. 

_____________________________

Richrd

(in reply to vahauser)
Post #: 4
RE: SPI Wacht am Rhein - 1/16/2007 8:47:54 PM   
morleron1225


Posts: 118
Joined: 12/29/2006
Status: offline
I just got the updated version that Decision Games has come out with and can't wait to clear off enough cat-free table space to play the beast. Gonna take forever, but I'm retired and have the time now that I didn't have when this monster first came out.

Just my $.02,
Ron

_____________________________

Free men do not ask permission to bear arms.
GnuPG public key available at: pgp.mit.edu

(in reply to Richrd)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> SPI Wacht am Rhein Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.764